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path: root/src/server/game/Handlers/MiscHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/MiscHandler.cpp')
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp54
1 files changed, 27 insertions, 27 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 677b3cccf82..76aae192c41 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -85,7 +85,7 @@ void WorldSession::HandleRepopRequestOpcode(WorldPacket& recvData)
GetPlayer()->RepopAtGraveyard();
}
-void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recvData)
+void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GOSSIP_SELECT_OPTION");
@@ -170,7 +170,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recvData)
}
}
-void WorldSession::HandleWhoOpcode(WorldPacket & recvData)
+void WorldSession::HandleWhoOpcode(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_WHO Message");
@@ -367,7 +367,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket & recvData)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Send SMSG_WHO Message");
}
-void WorldSession::HandleLogoutRequestOpcode(WorldPacket & /*recvData*/)
+void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recvData*/)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LOGOUT_REQUEST Message, security - %u", GetSecurity());
@@ -420,12 +420,12 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket & /*recvData*/)
LogoutRequest(time(NULL));
}
-void WorldSession::HandlePlayerLogoutOpcode(WorldPacket & /*recvData*/)
+void WorldSession::HandlePlayerLogoutOpcode(WorldPacket& /*recvData*/)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_PLAYER_LOGOUT Message");
}
-void WorldSession::HandleLogoutCancelOpcode(WorldPacket & /*recvData*/)
+void WorldSession::HandleLogoutCancelOpcode(WorldPacket& /*recvData*/)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LOGOUT_CANCEL Message");
@@ -485,7 +485,7 @@ void WorldSession::HandleTogglePvP(WorldPacket& recvData)
// pvp->HandlePlayerActivityChanged(_player);
}
-void WorldSession::HandleZoneUpdateOpcode(WorldPacket & recvData)
+void WorldSession::HandleZoneUpdateOpcode(WorldPacket& recvData)
{
uint32 newZone;
recvData >> newZone;
@@ -506,7 +506,7 @@ void WorldSession::HandleReturnToGraveyard(WorldPacket& /*recvPacket*/)
GetPlayer()->RepopAtGraveyard();
}
-void WorldSession::HandleSetSelectionOpcode(WorldPacket & recvData)
+void WorldSession::HandleSetSelectionOpcode(WorldPacket& recvData)
{
uint64 guid;
recvData >> guid;
@@ -514,9 +514,9 @@ void WorldSession::HandleSetSelectionOpcode(WorldPacket & recvData)
_player->SetSelection(guid);
}
-void WorldSession::HandleStandStateChangeOpcode(WorldPacket & recvData)
+void WorldSession::HandleStandStateChangeOpcode(WorldPacket& recvData)
{
- // sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: Received CMSG_STANDSTATECHANGE"); -- too many spam in log at lags/debug stop
+ // sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_STANDSTATECHANGE"); -- too many spam in log at lags/debug stop
uint32 animstate;
recvData >> animstate;
@@ -530,7 +530,7 @@ void WorldSession::HandleContactListOpcode(WorldPacket& recvData)
_player->GetSocial()->SendSocialList(_player);
}
-void WorldSession::HandleAddFriendOpcode(WorldPacket & recvData)
+void WorldSession::HandleAddFriendOpcode(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ADD_FRIEND");
@@ -623,7 +623,7 @@ void WorldSession::HandleDelFriendOpcode(WorldPacket& recvData)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent motd (SMSG_FRIEND_STATUS)");
}
-void WorldSession::HandleAddIgnoreOpcode(WorldPacket & recvData)
+void WorldSession::HandleAddIgnoreOpcode(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ADD_IGNORE");
@@ -681,7 +681,7 @@ void WorldSession::HandleAddIgnoreOpcodeCallBack(PreparedQueryResult result)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent (SMSG_FRIEND_STATUS)");
}
-void WorldSession::HandleDelIgnoreOpcode(WorldPacket & recvData)
+void WorldSession::HandleDelIgnoreOpcode(WorldPacket& recvData)
{
uint64 IgnoreGUID;
@@ -705,7 +705,7 @@ void WorldSession::HandleSetContactNotesOpcode(WorldPacket& recvData)
_player->GetSocial()->SetFriendNote(GUID_LOPART(guid), note);
}
-void WorldSession::HandleBugOpcode(WorldPacket & recvData)
+void WorldSession::HandleBugOpcode(WorldPacket& recvData)
{
uint32 suggestion, contentlen, typelen;
std::string content, type;
@@ -938,7 +938,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recvData)
player->TeleportTo(at->target_mapId, at->target_X, at->target_Y, at->target_Z, at->target_Orientation, TELE_TO_NOT_LEAVE_TRANSPORT);
}
-void WorldSession::HandleUpdateAccountData(WorldPacket &recvData)
+void WorldSession::HandleUpdateAccountData(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_UPDATE_ACCOUNT_DATA");
@@ -1084,12 +1084,12 @@ void WorldSession::HandleCompleteCinematic(WorldPacket& /*recvData*/)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_COMPLETE_CINEMATIC");
}
-void WorldSession::HandleNextCinematicCamera(WorldPacket & /*recvData*/)
+void WorldSession::HandleNextCinematicCamera(WorldPacket& /*recvData*/)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_NEXT_CINEMATIC_CAMERA");
}
-void WorldSession::HandleMoveTimeSkippedOpcode(WorldPacket & recvData)
+void WorldSession::HandleMoveTimeSkippedOpcode(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_MOVE_TIME_SKIPPED");
@@ -1132,7 +1132,7 @@ void WorldSession::HandleMoveTimeSkippedOpcode(WorldPacket & recvData)
*/
}
-void WorldSession::HandleFeatherFallAck(WorldPacket &recvData)
+void WorldSession::HandleFeatherFallAck(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_MOVE_FEATHER_FALL_ACK");
@@ -1190,11 +1190,11 @@ void WorldSession::HandleMoveRootAck(WorldPacket& recvData)
*/
}
-void WorldSession::HandleSetActionBarToggles(WorldPacket& recvPacket)
+void WorldSession::HandleSetActionBarToggles(WorldPacket& recvData)
{
uint8 actionBar;
- recvPacket >> actionBar;
+ recvData >> actionBar;
if (!GetPlayer()) // ignore until not logged (check needed because STATUS_AUTHED)
{
@@ -1371,7 +1371,7 @@ void WorldSession::HandleWhoisOpcode(WorldPacket& recvData)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received whois command from player %s for character %s", GetPlayer()->GetName(), charname.c_str());
}
-void WorldSession::HandleComplainOpcode(WorldPacket & recvData)
+void WorldSession::HandleComplainOpcode(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_COMPLAIN");
@@ -1412,7 +1412,7 @@ void WorldSession::HandleComplainOpcode(WorldPacket & recvData)
sLog->outDebug(LOG_FILTER_NETWORKIO, "REPORT SPAM: type %u, guid %u, unk1 %u, unk2 %u, unk3 %u, unk4 %u, message %s", spam_type, GUID_LOPART(spammer_guid), unk1, unk2, unk3, unk4, description.c_str());
}
-void WorldSession::HandleRealmSplitOpcode(WorldPacket & recvData)
+void WorldSession::HandleRealmSplitOpcode(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_REALM_SPLIT");
@@ -1512,7 +1512,7 @@ void WorldSession::HandleResetInstancesOpcode(WorldPacket& /*recvData*/)
_player->ResetInstances(INSTANCE_RESET_ALL, false);
}
-void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket & recvData)
+void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_SET_DUNGEON_DIFFICULTY");
@@ -1569,7 +1569,7 @@ void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket & recvData)
}
}
-void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket & recvData)
+void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_SET_RAID_DIFFICULTY");
@@ -1626,7 +1626,7 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket & recvData)
}
}
-void WorldSession::HandleCancelMountAuraOpcode(WorldPacket & /*recvData*/)
+void WorldSession::HandleCancelMountAuraOpcode(WorldPacket& /*recvData*/)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CANCEL_MOUNT_AURA");
@@ -1647,7 +1647,7 @@ void WorldSession::HandleCancelMountAuraOpcode(WorldPacket & /*recvData*/)
_player->RemoveAurasByType(SPELL_AURA_MOUNTED);
}
-void WorldSession::HandleMoveSetCanFlyAckOpcode(WorldPacket & recvData)
+void WorldSession::HandleMoveSetCanFlyAckOpcode(WorldPacket& recvData)
{
// fly mode on/off
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_MOVE_SET_CAN_FLY_ACK");
@@ -1729,7 +1729,7 @@ void WorldSession::SendSetPhaseShift(uint32 PhaseShift)
}
// Battlefield and Battleground
-void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket & recv_data)
+void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket& recv_data)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AREA_SPIRIT_HEALER_QUERY");
@@ -1752,7 +1752,7 @@ void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket & recv_data)
bf->SendAreaSpiritHealerQueryOpcode(_player,guid);
}
-void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket & recv_data)
+void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket& recv_data)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AREA_SPIRIT_HEALER_QUEUE");