diff options
Diffstat (limited to 'src/server/game/Handlers/MiscHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 15 |
1 files changed, 1 insertions, 14 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index e8e6febbe34..1217aeaed3a 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -457,19 +457,6 @@ void WorldSession::HandleTogglePvP(WorldPacket& recvData) // pvp->HandlePlayerActivityChanged(_player); } -void WorldSession::HandleZoneUpdateOpcode(WorldPacket& recvData) -{ - uint32 newZone; - recvData >> newZone; - - TC_LOG_DEBUG("network", "WORLD: Recvd ZONE_UPDATE: %u", newZone); - - // use server side data, but only after update the player position. See Player::UpdatePosition(). - GetPlayer()->SetNeedsZoneUpdate(true); - - //GetPlayer()->SendInitWorldStates(true, newZone); -} - void WorldSession::HandlePortGraveyard(WorldPackets::Misc::PortGraveyard& /*packet*/) { if (GetPlayer()->IsAlive() || !GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST)) @@ -941,7 +928,7 @@ void WorldSession::HandleSetActionBarToggles(WorldPackets::Character::SetActionB GetPlayer()->SetByteValue(PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_ACTION_BAR_TOGGLES, packet.Mask); } -void WorldSession::HandlePlayedTime(WorldPackets::Character::PlayedTimeClient& packet) +void WorldSession::HandlePlayedTime(WorldPackets::Character::RequestPlayedTime& packet) { WorldPackets::Character::PlayedTime playedTime; playedTime.TotalTime = _player->GetTotalPlayedTime(); |