diff options
Diffstat (limited to 'src/server/game/Handlers/MiscHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 5a630a0bfe0..62227e14b5a 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -63,7 +63,7 @@ void WorldSession::HandleRepopRequestOpcode(WorldPacket& recvData) recvData.read_skip<uint8>(); - if (GetPlayer()->isAlive() || GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST)) + if (GetPlayer()->IsAlive() || GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST)) return; if (GetPlayer()->HasAuraType(SPELL_AURA_PREVENT_RESURRECTION)) @@ -373,14 +373,14 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recvData*/) if (uint64 lguid = GetPlayer()->GetLootGUID()) DoLootRelease(lguid); - bool instantLogout = (GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING) && !GetPlayer()->isInCombat()) || - GetPlayer()->isInFlight() || HasPermission(RBAC_PERM_INSTANT_LOGOUT); + bool instantLogout = (GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING) && !GetPlayer()->IsInCombat()) || + GetPlayer()->IsInFlight() || HasPermission(RBAC_PERM_INSTANT_LOGOUT); /// TODO: Possibly add RBAC permission to log out in combat bool canLogoutInCombat = GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING); uint32 reason = 0; - if (GetPlayer()->isInCombat() && !canLogoutInCombat) + if (GetPlayer()->IsInCombat() && !canLogoutInCombat) reason = 1; else if (GetPlayer()->m_movementInfo.HasMovementFlag(MOVEMENTFLAG_FALLING | MOVEMENTFLAG_FALLING_FAR)) reason = 3; // is jumping or falling @@ -497,7 +497,7 @@ void WorldSession::HandleZoneUpdateOpcode(WorldPacket& recvData) void WorldSession::HandleReturnToGraveyard(WorldPacket& /*recvPacket*/) { - if (GetPlayer()->isAlive() || !GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST)) + if (GetPlayer()->IsAlive() || !GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST)) return; GetPlayer()->RepopAtGraveyard(); } @@ -736,7 +736,7 @@ void WorldSession::HandleReclaimCorpseOpcode(WorldPacket& recvData) uint64 guid; recvData >> guid; - if (GetPlayer()->isAlive()) + if (GetPlayer()->IsAlive()) return; // do not allow corpse reclaim in arena @@ -775,7 +775,7 @@ void WorldSession::HandleResurrectResponseOpcode(WorldPacket& recvData) recvData >> guid; recvData >> status; - if (GetPlayer()->isAlive()) + if (GetPlayer()->IsAlive()) return; if (status == 0) @@ -815,7 +815,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recvData) TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_AREATRIGGER. Trigger ID: %u", triggerId); Player* player = GetPlayer(); - if (player->isInFlight()) + if (player->IsInFlight()) { TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) in flight, ignore Area Trigger ID:%u", player->GetName().c_str(), player->GetGUIDLow(), triggerId); @@ -889,7 +889,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recvData) if (sScriptMgr->OnAreaTrigger(player, atEntry)) return; - if (player->isAlive()) + if (player->IsAlive()) if (uint32 questId = sObjectMgr->GetQuestForAreaTrigger(triggerId)) if (player->GetQuestStatus(questId) == QUEST_STATUS_INCOMPLETE) player->AreaExploredOrEventHappens(questId); @@ -1209,7 +1209,7 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recvData) WorldPacket data(SMSG_INSPECT_TALENT, 8 + 4 + 1 + 1 + talent_points + 8 + 4 + 8 + 4); data << player->GetGUID(); - if (sWorld->getBoolConfig(CONFIG_TALENTS_INSPECTING) || _player->isGameMaster()) + if (sWorld->getBoolConfig(CONFIG_TALENTS_INSPECTING) || _player->IsGameMaster()) player->BuildPlayerTalentsInfoData(&data); else { @@ -1300,7 +1300,7 @@ void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recvData) TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_WORLD_TELEPORT"); - if (GetPlayer()->isInFlight()) + if (GetPlayer()->IsInFlight()) { TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Player '%s' (GUID: %u) in flight, ignore worldport command.", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow()); @@ -1546,7 +1546,7 @@ void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket& recvData) { for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next()) { - Player* groupGuy = itr->getSource(); + Player* groupGuy = itr->GetSource(); if (!groupGuy) continue; @@ -1604,7 +1604,7 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket& recvData) { for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next()) { - Player* groupGuy = itr->getSource(); + Player* groupGuy = itr->GetSource(); if (!groupGuy) continue; @@ -1641,7 +1641,7 @@ void WorldSession::HandleCancelMountAuraOpcode(WorldPacket& /*recvData*/) return; } - if (_player->isInFlight()) // not blizz like; no any messages on blizz + if (_player->IsInFlight()) // not blizz like; no any messages on blizz { ChatHandler(this).SendSysMessage(LANG_YOU_IN_FLIGHT); return; @@ -1787,7 +1787,7 @@ void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket& recvData) if (!unit) return; - if (!unit->isSpiritService()) // it's not spirit service + if (!unit->IsSpiritService()) // it's not spirit service return; if (bg) @@ -1810,7 +1810,7 @@ void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket& recvData) if (!unit) return; - if (!unit->isSpiritService()) // it's not spirit service + if (!unit->IsSpiritService()) // it's not spirit service return; if (bg) @@ -1822,7 +1822,7 @@ void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket& recvData) void WorldSession::HandleHearthAndResurrect(WorldPacket& /*recvData*/) { - if (_player->isInFlight()) + if (_player->IsInFlight()) return; if (/*Battlefield* bf = */sBattlefieldMgr->GetBattlefieldToZoneId(_player->GetZoneId())) |