diff options
Diffstat (limited to 'src/server/game/Handlers/MiscHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 20 |
1 files changed, 0 insertions, 20 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index ea24317911c..54be85e6efe 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -1222,26 +1222,6 @@ void WorldSession::HandleSetTitleOpcode(WorldPacket& recvData) GetPlayer()->SetUInt32Value(PLAYER_CHOSEN_TITLE, title); } -void WorldSession::HandleTimeSyncResp(WorldPacket& recvData) -{ - TC_LOG_DEBUG("network", "CMSG_TIME_SYNC_RESP"); - - uint32 counter, clientTicks; - recvData >> counter >> clientTicks; - - if (counter != _player->m_timeSyncCounter - 1) - TC_LOG_DEBUG("network", "Wrong time sync counter from player %s (cheater?)", _player->GetName().c_str()); - - TC_LOG_DEBUG("network", "Time sync received: counter %u, client ticks %u, time since last sync %u", counter, clientTicks, clientTicks - _player->m_timeSyncClient); - - uint32 ourTicks = clientTicks + (GameTime::GetGameTimeMS() - _player->m_timeSyncServer); - - // diff should be small - TC_LOG_DEBUG("network", "Our ticks: %u, diff %u, latency %u", ourTicks, ourTicks - clientTicks, GetLatency()); - - _player->m_timeSyncClient = clientTicks; -} - void WorldSession::HandleResetInstancesOpcode(WorldPacket& /*recvData*/) { TC_LOG_DEBUG("network", "WORLD: CMSG_RESET_INSTANCES"); |