aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/MiscHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Handlers/MiscHandler.cpp')
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp23
1 files changed, 0 insertions, 23 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 9c49cfa17bf..5ca99c36248 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -857,29 +857,6 @@ void WorldSession::HandleSetTitleOpcode(WorldPackets::Character::SetTitle& packe
GetPlayer()->SetChosenTitle(packet.TitleID);
}
-void WorldSession::HandleTimeSyncResponse(WorldPackets::Misc::TimeSyncResponse& packet)
-{
- // Prevent crashing server if queue is empty
- if (_player->m_timeSyncQueue.empty())
- {
- TC_LOG_ERROR("network", "Received CMSG_TIME_SYNC_RESPONSE from player %s without requesting it (hacker?)", _player->GetName().c_str());
- return;
- }
-
- if (packet.SequenceIndex != _player->m_timeSyncQueue.front())
- TC_LOG_ERROR("network", "Wrong time sync counter from player %s (cheater?)", _player->GetName().c_str());
-
- TC_LOG_DEBUG("network", "Time sync received: counter %u, client ticks %u, time since last sync %u", packet.SequenceIndex, packet.ClientTime, packet.ClientTime - _player->m_timeSyncClient);
-
- uint32 ourTicks = packet.ClientTime + (GameTime::GetGameTimeMS() - _player->m_timeSyncServer);
-
- // diff should be small
- TC_LOG_DEBUG("network", "Our ticks: %u, diff %u, latency %u", ourTicks, ourTicks - packet.ClientTime, GetLatency());
-
- _player->m_timeSyncClient = packet.ClientTime;
- _player->m_timeSyncQueue.pop();
-}
-
void WorldSession::HandleResetInstancesOpcode(WorldPackets::Instance::ResetInstances& /*packet*/)
{
if (Group* group = _player->GetGroup())