diff options
Diffstat (limited to 'src/server/game/Handlers/MiscHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 2ca5646a813..324d5701939 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -310,7 +310,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData) std::string aname; if (AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(playerZoneId)) - aname = areaEntry->area_name[GetSessionDbcLocale()]; + aname = areaEntry->AreaName[GetSessionDbcLocale()]; bool s_show = true; for (uint32 i = 0; i < strCount; ++i) @@ -642,7 +642,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recvData) if (sObjectMgr->IsTavernAreaTrigger(triggerId)) { // set resting flag we are in the inn - player->SetRestFlag(REST_FLAG_IN_TAVERN, atEntry->id); + player->SetRestFlag(REST_FLAG_IN_TAVERN, atEntry->ID); if (sWorld->IsFFAPvPRealm()) player->RemoveByteFlag(UNIT_FIELD_BYTES_2, UNIT_BYTES_2_OFFSET_PVP_FLAG, UNIT_BYTE2_FLAG_FFA_PVP); @@ -679,7 +679,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recvData) case Map::CANNOT_ENTER_DIFFICULTY_UNAVAILABLE: TC_LOG_DEBUG("maps", "MAP: Player '%s' attempted to enter instance map %d but the requested difficulty was not found", player->GetName().c_str(), at->target_mapId); if (MapEntry const* entry = sMapStore.LookupEntry(at->target_mapId)) - player->SendTransferAborted(entry->MapID, TRANSFER_ABORT_DIFFICULTY, player->GetDifficulty(entry->IsRaid())); + player->SendTransferAborted(entry->ID, TRANSFER_ABORT_DIFFICULTY, player->GetDifficulty(entry->IsRaid())); break; case Map::CANNOT_ENTER_NOT_IN_RAID: { @@ -701,7 +701,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recvData) case Map::CANNOT_ENTER_INSTANCE_BIND_MISMATCH: if (MapEntry const* entry = sMapStore.LookupEntry(at->target_mapId)) { - char const* mapName = entry->name[player->GetSession()->GetSessionDbcLocale()]; + char const* mapName = entry->MapName[player->GetSession()->GetSessionDbcLocale()]; TC_LOG_DEBUG("maps", "MAP: Player '%s' cannot enter instance map '%s' because their permanent bind is incompatible with their group's", player->GetName().c_str(), mapName); // is there a special opcode for this? // @todo figure out how to get player localized difficulty string (e.g. "10 player", "Heroic" etc) @@ -1470,7 +1470,7 @@ void WorldSession::HandleHearthAndResurrect(WorldPacket& /*recvData*/) } AreaTableEntry const* atEntry = sAreaTableStore.LookupEntry(_player->GetAreaId()); - if (!atEntry || !(atEntry->flags & AREA_FLAG_WINTERGRASP_2)) + if (!atEntry || !(atEntry->Flags & AREA_FLAG_WINTERGRASP_2)) return; _player->BuildPlayerRepop(); |