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path: root/src/server/game/Handlers/MiscHandler.cpp
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-rw-r--r--src/server/game/Handlers/MiscHandler.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 635a01d264b..f65641eaa76 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -255,11 +255,11 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData)
{
Player* target = itr->second;
// player can see member of other team only if CONFIG_ALLOW_TWO_SIDE_WHO_LIST
- if (target->GetTeam() != team && !HasPermission(RBAC_PERM_TWO_SIDE_WHO_LIST))
+ if (target->GetTeam() != team && !HasPermission(rbac::RBAC_PERM_TWO_SIDE_WHO_LIST))
continue;
// player can see MODERATOR, GAME MASTER, ADMINISTRATOR only if CONFIG_GM_IN_WHO_LIST
- if (!HasPermission(RBAC_PERM_WHO_SEE_ALL_SEC_LEVELS) && target->GetSession()->GetSecurity() > AccountTypes(gmLevelInWhoList))
+ if (!HasPermission(rbac::RBAC_PERM_WHO_SEE_ALL_SEC_LEVELS) && target->GetSession()->GetSecurity() > AccountTypes(gmLevelInWhoList))
continue;
// do not process players which are not in world
@@ -373,7 +373,7 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recvData*/)
DoLootRelease(lguid);
bool instantLogout = (GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING) && !GetPlayer()->IsInCombat()) ||
- GetPlayer()->IsInFlight() || HasPermission(RBAC_PERM_INSTANT_LOGOUT);
+ GetPlayer()->IsInFlight() || HasPermission(rbac::RBAC_PERM_INSTANT_LOGOUT);
/// TODO: Possibly add RBAC permission to log out in combat
bool canLogoutInCombat = GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING);
@@ -572,13 +572,13 @@ void WorldSession::HandleAddFriendOpcodeCallBack(PreparedQueryResult result, std
team = Player::TeamForRace(fields[1].GetUInt8());
friendAccountId = fields[2].GetUInt32();
- if (HasPermission(RBAC_PERM_ALLOW_GM_FRIEND) || AccountMgr::IsPlayerAccount(AccountMgr::GetSecurity(friendAccountId, realmID)))
+ if (HasPermission(rbac::RBAC_PERM_ALLOW_GM_FRIEND) || AccountMgr::IsPlayerAccount(AccountMgr::GetSecurity(friendAccountId, realmID)))
{
if (friendGuid)
{
if (friendGuid == GetPlayer()->GetGUID())
friendResult = FRIEND_SELF;
- else if (GetPlayer()->GetTeam() != team && !HasPermission(RBAC_PERM_TWO_SIDE_ADD_FRIEND))
+ else if (GetPlayer()->GetTeam() != team && !HasPermission(rbac::RBAC_PERM_TWO_SIDE_ADD_FRIEND))
friendResult = FRIEND_ENEMY;
else if (GetPlayer()->GetSocial()->HasFriend(GUID_LOPART(friendGuid)))
friendResult = FRIEND_ALREADY;
@@ -1245,7 +1245,7 @@ void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recvData)
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "CMSG_WORLD_TELEPORT: Player = %s, Time = %u, map = %u, x = %f, y = %f, z = %f, o = %f",
GetPlayer()->GetName().c_str(), time, mapid, PositionX, PositionY, PositionZ, Orientation);
- if (HasPermission(RBAC_PERM_OPCODE_WORLD_TELEPORT))
+ if (HasPermission(rbac::RBAC_PERM_OPCODE_WORLD_TELEPORT))
GetPlayer()->TeleportTo(mapid, PositionX, PositionY, PositionZ, Orientation);
else
SendNotification(LANG_YOU_NOT_HAVE_PERMISSION);
@@ -1257,7 +1257,7 @@ void WorldSession::HandleWhoisOpcode(WorldPacket& recvData)
std::string charname;
recvData >> charname;
- if (!HasPermission(RBAC_PERM_OPCODE_WHOIS))
+ if (!HasPermission(rbac::RBAC_PERM_OPCODE_WHOIS))
{
SendNotification(LANG_YOU_NOT_HAVE_PERMISSION);
return;