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-rw-r--r--src/server/game/Handlers/MiscHandler.cpp177
1 files changed, 0 insertions, 177 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 53b3208b771..0af8f69c0ad 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -39,7 +39,6 @@
#include "Battleground.h"
#include "OutdoorPvP.h"
#include "Pet.h"
-#include "SocialMgr.h"
#include "CellImpl.h"
#include "AccountMgr.h"
#include "Vehicle.h"
@@ -529,182 +528,6 @@ void WorldSession::HandleStandStateChangeOpcode(WorldPackets::Misc::StandStateCh
_player->SetStandState(packet.StandState);
}
-void WorldSession::HandleContactListOpcode(WorldPacket& recvData)
-{
- recvData.read_skip<uint32>(); // always 1
- _player->GetSocial()->SendSocialList(_player);
-}
-
-void WorldSession::HandleAddFriendOpcode(WorldPacket& recvData)
-{
- TC_LOG_DEBUG("network", "WORLD: Received CMSG_ADD_FRIEND");
-
- std::string friendName = GetTrinityString(LANG_FRIEND_IGNORE_UNKNOWN);
- std::string friendNote;
-
- recvData >> friendName;
-
- recvData >> friendNote;
-
- if (!normalizePlayerName(friendName))
- return;
-
- TC_LOG_DEBUG("network", "WORLD: %s asked to add friend : '%s'",
- GetPlayer()->GetName().c_str(), friendName.c_str());
-
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUID_RACE_ACC_BY_NAME);
-
- stmt->setString(0, friendName);
-
- _addFriendCallback.SetParam(friendNote);
- _addFriendCallback.SetFutureResult(CharacterDatabase.AsyncQuery(stmt));
-}
-
-void WorldSession::HandleAddFriendOpcodeCallBack(PreparedQueryResult result, std::string const& friendNote)
-{
- if (!GetPlayer())
- return;
-
- ObjectGuid friendGuid;
- uint32 friendAccountId;
- uint32 team;
- FriendsResult friendResult = FRIEND_NOT_FOUND;
-
- if (result)
- {
- Field* fields = result->Fetch();
-
- friendGuid = ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64());
- team = Player::TeamForRace(fields[1].GetUInt8());
- friendAccountId = fields[2].GetUInt32();
-
- if (HasPermission(rbac::RBAC_PERM_ALLOW_GM_FRIEND) || AccountMgr::IsPlayerAccount(AccountMgr::GetSecurity(friendAccountId, realmHandle.Index)))
- {
- if (!friendGuid.IsEmpty())
- {
- if (friendGuid == GetPlayer()->GetGUID())
- friendResult = FRIEND_SELF;
- else if (GetPlayer()->GetTeam() != team && !HasPermission(rbac::RBAC_PERM_TWO_SIDE_ADD_FRIEND))
- friendResult = FRIEND_ENEMY;
- else if (GetPlayer()->GetSocial()->HasFriend(friendGuid))
- friendResult = FRIEND_ALREADY;
- else
- {
- Player* pFriend = ObjectAccessor::FindPlayer(friendGuid);
- if (pFriend && pFriend->IsVisibleGloballyFor(GetPlayer()))
- friendResult = FRIEND_ADDED_ONLINE;
- else
- friendResult = FRIEND_ADDED_OFFLINE;
- if (!GetPlayer()->GetSocial()->AddToSocialList(friendGuid, false))
- {
- friendResult = FRIEND_LIST_FULL;
- TC_LOG_DEBUG("network", "WORLD: %s's friend list is full.", GetPlayer()->GetName().c_str());
- }
- }
- GetPlayer()->GetSocial()->SetFriendNote(friendGuid, friendNote);
- }
- }
- }
-
- sSocialMgr->SendFriendStatus(GetPlayer(), friendResult, friendGuid, false);
-
- TC_LOG_DEBUG("network", "WORLD: Sent (SMSG_FRIEND_STATUS)");
-}
-
-void WorldSession::HandleDelFriendOpcode(WorldPacket& recvData)
-{
- ObjectGuid FriendGUID;
-
- TC_LOG_DEBUG("network", "WORLD: Received CMSG_DEL_FRIEND");
-
- recvData >> FriendGUID;
-
- _player->GetSocial()->RemoveFromSocialList(FriendGUID, false);
-
- sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_REMOVED, FriendGUID, false);
-
- TC_LOG_DEBUG("network", "WORLD: Sent motd (SMSG_FRIEND_STATUS)");
-}
-
-void WorldSession::HandleAddIgnoreOpcode(WorldPacket& recvData)
-{
- TC_LOG_DEBUG("network", "WORLD: Received CMSG_ADD_IGNORE");
-
- std::string ignoreName = GetTrinityString(LANG_FRIEND_IGNORE_UNKNOWN);
-
- recvData >> ignoreName;
-
- if (!normalizePlayerName(ignoreName))
- return;
-
- TC_LOG_DEBUG("network", "WORLD: %s asked to Ignore: '%s'",
- GetPlayer()->GetName().c_str(), ignoreName.c_str());
-
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUID_BY_NAME);
-
- stmt->setString(0, ignoreName);
-
- _addIgnoreCallback = CharacterDatabase.AsyncQuery(stmt);
-}
-
-void WorldSession::HandleAddIgnoreOpcodeCallBack(PreparedQueryResult result)
-{
- if (!GetPlayer())
- return;
-
- ObjectGuid IgnoreGuid;
- FriendsResult ignoreResult = FRIEND_IGNORE_NOT_FOUND;
-
- if (result)
- {
- IgnoreGuid = ObjectGuid::Create<HighGuid::Player>((*result)[0].GetUInt64());
-
- if (!IgnoreGuid.IsEmpty())
- {
- if (IgnoreGuid == GetPlayer()->GetGUID()) //not add yourself
- ignoreResult = FRIEND_IGNORE_SELF;
- else if (GetPlayer()->GetSocial()->HasIgnore(IgnoreGuid))
- ignoreResult = FRIEND_IGNORE_ALREADY;
- else
- {
- ignoreResult = FRIEND_IGNORE_ADDED;
-
- // ignore list full
- if (!GetPlayer()->GetSocial()->AddToSocialList(IgnoreGuid, true))
- ignoreResult = FRIEND_IGNORE_FULL;
- }
- }
- }
-
- sSocialMgr->SendFriendStatus(GetPlayer(), ignoreResult, IgnoreGuid, false);
-
- TC_LOG_DEBUG("network", "WORLD: Sent (SMSG_FRIEND_STATUS)");
-}
-
-void WorldSession::HandleDelIgnoreOpcode(WorldPacket& recvData)
-{
- ObjectGuid IgnoreGUID;
-
- TC_LOG_DEBUG("network", "WORLD: Received CMSG_DEL_IGNORE");
-
- recvData >> IgnoreGUID;
-
- _player->GetSocial()->RemoveFromSocialList(IgnoreGUID, true);
-
- sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_IGNORE_REMOVED, IgnoreGUID, false);
-
- TC_LOG_DEBUG("network", "WORLD: Sent motd (SMSG_FRIEND_STATUS)");
-}
-
-void WorldSession::HandleSetContactNotesOpcode(WorldPacket& recvData)
-{
- TC_LOG_DEBUG("network", "CMSG_SET_CONTACT_NOTES");
- ObjectGuid guid;
- std::string note;
- recvData >> guid >> note;
- _player->GetSocial()->SetFriendNote(guid, note);
-}
-
void WorldSession::HandleBugReportOpcode(WorldPacket& recvData)
{
uint32 suggestion, contentlen, typelen;