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Diffstat (limited to 'src/server/game/Handlers/MiscHandler.cpp')
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp15
1 files changed, 6 insertions, 9 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index ab906fa956f..e5442773c7f 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -1522,24 +1522,21 @@ void WorldSession::HandleSetTitleOpcode(WorldPacket& recvData)
GetPlayer()->SetUInt32Value(PLAYER_CHOSEN_TITLE, title);
}
-void WorldSession::HandleTimeSyncResp(WorldPacket& recvData)
+void WorldSession::HandleTimeSyncResp(WorldPackets::Misc::TimeSyncResponse& packet)
{
TC_LOG_DEBUG("network", "CMSG_TIME_SYNC_RESP");
- uint32 counter, clientTicks;
- recvData >> counter >> clientTicks;
-
- if (counter != _player->m_timeSyncQueue.front())
+ if (packet.SequenceIndex != _player->m_timeSyncQueue.front())
TC_LOG_ERROR("network", "Wrong time sync counter from player %s (cheater?)", _player->GetName().c_str());
- TC_LOG_DEBUG("network", "Time sync received: counter %u, client ticks %u, time since last sync %u", counter, clientTicks, clientTicks - _player->m_timeSyncClient);
+ TC_LOG_DEBUG("network", "Time sync received: counter %u, client ticks %u, time since last sync %u", packet.SequenceIndex, packet.ClientTime, packet.ClientTime - _player->m_timeSyncClient);
- uint32 ourTicks = clientTicks + (getMSTime() - _player->m_timeSyncServer);
+ uint32 ourTicks = packet.ClientTime + (getMSTime() - _player->m_timeSyncServer);
// diff should be small
- TC_LOG_DEBUG("network", "Our ticks: %u, diff %u, latency %u", ourTicks, ourTicks - clientTicks, GetLatency());
+ TC_LOG_DEBUG("network", "Our ticks: %u, diff %u, latency %u", ourTicks, ourTicks - packet.ClientTime, GetLatency());
- _player->m_timeSyncClient = clientTicks;
+ _player->m_timeSyncClient = packet.ClientTime;
_player->m_timeSyncQueue.pop();
}