diff options
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MovementHandler.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 382a6206a19..8064c73d622 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -41,7 +41,7 @@ #include <boost/accumulators/statistics.hpp> #include <boost/circular_buffer.hpp> -void WorldSession::HandleMoveWorldportAckOpcode(WorldPacket & /*recvData*/) +void WorldSession::HandleMoveWorldportAckOpcode(WorldPacket & /*recvPacket*/) { TC_LOG_DEBUG("network", "WORLD: got MSG_MOVE_WORLDPORT_ACK."); HandleMoveWorldportAck(); @@ -210,21 +210,21 @@ void WorldSession::HandleMoveWorldportAck() player->ProcessDelayedOperations(); } -void WorldSession::HandleMoveTeleportAck(WorldPacket& recvData) +void WorldSession::HandleMoveTeleportAck(WorldPacket& recvPacket) { TC_LOG_DEBUG("network", "MSG_MOVE_TELEPORT_ACK"); ObjectGuid guid; - recvData >> guid.ReadAsPacked(); + recvPacket >> guid.ReadAsPacked(); if (!IsRightUnitBeingMoved(guid)) { - recvData.rfinish(); // prevent warnings spam + recvPacket.rfinish(); // prevent warnings spam return; } uint32 sequenceIndex, time; - recvData >> sequenceIndex >> time; + recvPacket >> sequenceIndex >> time; GameClient* client = GetGameClient(); Unit* mover = client->GetActivelyMovedUnit(); @@ -265,16 +265,16 @@ void WorldSession::HandleMoveTeleportAck(WorldPacket& recvData) GetPlayer()->ProcessDelayedOperations(); } -void WorldSession::HandleMovementOpcodes(WorldPacket& recvData) +void WorldSession::HandleMovementOpcodes(WorldPacket& recvPacket) { - uint16 opcode = recvData.GetOpcode(); + uint16 opcode = recvPacket.GetOpcode(); ObjectGuid guid; - recvData >> guid.ReadAsPacked(); + recvPacket >> guid.ReadAsPacked(); if (!IsRightUnitBeingMoved(guid)) { - recvData.rfinish(); // prevent warnings spam + recvPacket.rfinish(); // prevent warnings spam return; } @@ -285,7 +285,7 @@ void WorldSession::HandleMovementOpcodes(WorldPacket& recvData) // ignore, waiting processing in WorldSession::HandleMoveWorldportAckOpcode and WorldSession::HandleMoveTeleportAck if (plrMover && plrMover->IsBeingTeleported()) { - recvData.rfinish(); // prevent warnings spam + recvPacket.rfinish(); // prevent warnings spam return; } @@ -293,9 +293,9 @@ void WorldSession::HandleMovementOpcodes(WorldPacket& recvData) MovementInfo movementInfo; movementInfo.guid = guid; - ReadMovementInfo(recvData, &movementInfo); + ReadMovementInfo(recvPacket, &movementInfo); - recvData.rfinish(); // prevent warnings spam + recvPacket.rfinish(); // prevent warnings spam if (!movementInfo.pos.IsPositionValid()) return; @@ -359,7 +359,7 @@ void WorldSession::HandleMovementOpcodes(WorldPacket& recvData) mover->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_LANDING); // Parachutes /* process position-change */ - WorldPacket data(opcode, recvData.size()); + WorldPacket data(opcode, recvPacket.size()); int64 movementTime = (int64) movementInfo.time + _timeSyncClockDelta; if (_timeSyncClockDelta == 0 || movementTime < 0 || movementTime > 0xFFFFFFFF) { @@ -891,9 +891,9 @@ void WorldSession::HandleSummonResponseOpcode(WorldPacket& recvData) if (!_player->IsAlive() || _player->IsInCombat()) return; - ObjectGuid summoner_guid; + ObjectGuid summonerGuid; bool agree; - recvData >> summoner_guid; + recvData >> summonerGuid; recvData >> agree; _player->SummonIfPossible(agree); |