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Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rwxr-xr-xsrc/server/game/Handlers/MovementHandler.cpp23
1 files changed, 20 insertions, 3 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index 51cb0385a90..5cdd7ffd99b 100755
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -498,12 +498,29 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recv_data)
}
}
-void WorldSession::HandleSetActiveMoverOpcode(WorldPacket &recv_data)
+void WorldSession::HandleSetActiveMoverOpcode(WorldPacket& recvPacket)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_SET_ACTIVE_MOVER");
- uint64 guid;
- recv_data >> guid;
+ ObjectGuid guid;
+
+ guid[7] = recvPacket.ReadBit();
+ guid[2] = recvPacket.ReadBit();
+ guid[1] = recvPacket.ReadBit();
+ guid[0] = recvPacket.ReadBit();
+ guid[4] = recvPacket.ReadBit();
+ guid[5] = recvPacket.ReadBit();
+ guid[6] = recvPacket.ReadBit();
+ guid[3] = recvPacket.ReadBit();
+
+ recvPacket.ReadByteSeq(guid[3]);
+ recvPacket.ReadByteSeq(guid[2]);
+ recvPacket.ReadByteSeq(guid[4]);
+ recvPacket.ReadByteSeq(guid[0]);
+ recvPacket.ReadByteSeq(guid[5]);
+ recvPacket.ReadByteSeq(guid[1]);
+ recvPacket.ReadByteSeq(guid[6]);
+ recvPacket.ReadByteSeq(guid[7]);
if (GetPlayer()->IsInWorld())
{