diff options
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MovementHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index eb987c24af3..99828a84c46 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -175,7 +175,7 @@ void WorldSession::HandleMoveWorldportAck() if (mInstance) { // check if this instance has a reset time and send it to player if so - Difficulty diff = GetPlayer()->GetDifficultyID(mEntry); + Difficulty diff = newMap->GetDifficultyID(); if (MapDifficultyEntry const* mapDiff = sDB2Manager.GetMapDifficultyData(mEntry->ID, diff)) { if (mapDiff->GetRaidDuration()) |