diff options
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MovementHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index cedfed2e7c5..518baa42e97 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -79,7 +79,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() // while the player is in transit, for example the map may get full if (!newMap || !newMap->CanEnter(GetPlayer())) { - TC_LOG_ERROR("network", "Map %d (%s) could not be created for player %d (%s), porting player to homebind", loc.GetMapId(), newMap ? newMap->GetMapName() : "Unknown", GetPlayer()->GetGUIDLow(), GetPlayer()->GetName().c_str()); + TC_LOG_ERROR("network", "Map %d (%s) could not be created for player %d (%s), porting player to homebind", loc.GetMapId(), newMap ? newMap->GetMapName() : "Unknown", GetPlayer()->GetGUID().GetCounter(), GetPlayer()->GetName().c_str()); GetPlayer()->TeleportTo(GetPlayer()->m_homebindMapId, GetPlayer()->m_homebindX, GetPlayer()->m_homebindY, GetPlayer()->m_homebindZ, GetPlayer()->GetOrientation()); return; } @@ -96,7 +96,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() if (!GetPlayer()->GetMap()->AddPlayerToMap(GetPlayer())) { TC_LOG_ERROR("network", "WORLD: failed to teleport player %s (%d) to map %d (%s) because of unknown reason!", - GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow(), loc.GetMapId(), newMap ? newMap->GetMapName() : "Unknown"); + GetPlayer()->GetName().c_str(), GetPlayer()->GetGUID().GetCounter(), loc.GetMapId(), newMap ? newMap->GetMapName() : "Unknown"); GetPlayer()->ResetMap(); GetPlayer()->SetMap(oldMap); GetPlayer()->TeleportTo(GetPlayer()->m_homebindMapId, GetPlayer()->m_homebindX, GetPlayer()->m_homebindY, GetPlayer()->m_homebindZ, GetPlayer()->GetOrientation()); |