diff options
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MovementHandler.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 15fd14491a2..8f0eac766a6 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -492,7 +492,7 @@ void WorldSession::HandleMovementOpcode(OpcodeClient opcode, MovementInfo& movem Unit::ProcSkillsAndAuras(plrMover, nullptr, PROC_FLAG_JUMP, PROC_FLAG_NONE, PROC_SPELL_TYPE_MASK_ALL, PROC_SPELL_PHASE_NONE, PROC_HIT_NONE, nullptr, nullptr, nullptr); } - // Whenever a player stops a movement action, an indoor/outdoor check is being performed + // Whenever a player stops a movement action, several position based checks and updates are being performed switch (opcode) { case CMSG_MOVE_SET_FLY: @@ -503,7 +503,9 @@ void WorldSession::HandleMovementOpcode(OpcodeClient opcode, MovementInfo& movem case CMSG_MOVE_STOP_SWIM: case CMSG_MOVE_STOP_PITCH: case CMSG_MOVE_STOP_ASCEND: - plrMover->CheckOutdoorsAuraRequirements(); + plrMover->UpdateZoneAndAreaId(); + plrMover->UpdateIndoorsOutdoorsAuras(); + plrMover->UpdateTavernRestingState(); break; default: break; |