diff options
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/MovementHandler.cpp | 64 |
1 files changed, 18 insertions, 46 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index c47fe33e3b2..c703e02a95c 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -369,8 +369,6 @@ void WorldSession::HandleMovementOpcodes(WorldPackets::Movement::ClientPlayerMov plrMover->UpdateFallInformationIfNeed(movementInfo, opcode); - AreaTableEntry const* zone = GetAreaEntryByAreaID(plrMover->GetAreaId()); - if (movementInfo.pos.GetPositionZ() < MAX_MAP_DEPTH) { if (!(plrMover->GetBattleground() && plrMover->GetBattleground()->HandlePlayerUnderMap(_player))) @@ -392,22 +390,16 @@ void WorldSession::HandleMovementOpcodes(WorldPackets::Movement::ClientPlayerMov } } -void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recvData) +void WorldSession::HandleForceSpeedChangeAck(WorldPackets::Movement::MovementSpeedAck& packet) { - /* extract packet */ - MovementInfo movementInfo; - static MovementStatusElements const speedElement = MSEExtraFloat; - Movement::ExtraMovementStatusElement extras(&speedElement); - GetPlayer()->ReadMovementInfo(recvData, &movementInfo, &extras); + OpcodeClient opcode = packet.GetOpcode(); // now can skip not our packet - if (_player->GetGUID() != movementInfo.guid) + if (_player->GetGUID() != packet.movementInfo.guid) { - recvData.rfinish(); // prevent warnings spam return; } - float newspeed = extras.Data.floatData; /*----------------*/ // client ACK send one packet for mounted/run case and need skip all except last from its @@ -427,21 +419,21 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recvData) "PitchRate" }; - switch (recvData.GetOpcode()) + switch (opcode) { - /* + case CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK: move_type = MOVE_WALK; break; case CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK: move_type = MOVE_RUN; break; case CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK: move_type = MOVE_RUN_BACK; break; case CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK: move_type = MOVE_SWIM; break; - case CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK: move_type = MOVE_SWIM_BACK; break; - case CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK: move_type = MOVE_TURN_RATE; break; + //case CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK: move_type = MOVE_SWIM_BACK; break; + //case CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK: move_type = MOVE_TURN_RATE; break; case CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT; break; - case CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT_BACK; break; - case CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK: move_type = MOVE_PITCH_RATE; break; - */ + //case CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT_BACK; break; + //case CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK: move_type = MOVE_PITCH_RATE; break; + default: - TC_LOG_ERROR("network", "WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", recvData.GetOpcode()); + TC_LOG_ERROR("network", "WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", opcode); return; } @@ -454,50 +446,30 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recvData) return; } - if (!_player->GetTransport() && std::fabs(_player->GetSpeed(move_type) - newspeed) > 0.01f) + if (!_player->GetTransport() && std::fabs(_player->GetSpeed(move_type) - packet.Speed) > 0.01f) { - if (_player->GetSpeed(move_type) > newspeed) // must be greater - just correct + if (_player->GetSpeed(move_type) > packet.Speed) // must be greater - just correct { TC_LOG_ERROR("network", "%sSpeedChange player %s is NOT correct (must be %f instead %f), force set to correct value", - move_type_name[move_type], _player->GetName().c_str(), _player->GetSpeed(move_type), newspeed); + move_type_name[move_type], _player->GetName().c_str(), _player->GetSpeed(move_type), packet.Speed); _player->SetSpeed(move_type, _player->GetSpeedRate(move_type), true); } else // must be lesser - cheating { TC_LOG_DEBUG("misc", "Player %s from account id %u kicked for incorrect speed (must be %f instead %f)", - _player->GetName().c_str(), _player->GetSession()->GetAccountId(), _player->GetSpeed(move_type), newspeed); + _player->GetName().c_str(), _player->GetSession()->GetAccountId(), _player->GetSpeed(move_type), packet.Speed); _player->GetSession()->KickPlayer(); } } } -void WorldSession::HandleSetActiveMoverOpcode(WorldPacket& recvPacket) +void WorldSession::HandleSetActiveMoverOpcode(WorldPackets::Movement::SetActiveMover& packet) { TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_SET_ACTIVE_MOVER"); - ObjectGuid guid; - - guid[7] = recvPacket.ReadBit(); - guid[2] = recvPacket.ReadBit(); - guid[1] = recvPacket.ReadBit(); - guid[0] = recvPacket.ReadBit(); - guid[4] = recvPacket.ReadBit(); - guid[5] = recvPacket.ReadBit(); - guid[6] = recvPacket.ReadBit(); - guid[3] = recvPacket.ReadBit(); - - recvPacket.ReadByteSeq(guid[3]); - recvPacket.ReadByteSeq(guid[2]); - recvPacket.ReadByteSeq(guid[4]); - recvPacket.ReadByteSeq(guid[0]); - recvPacket.ReadByteSeq(guid[5]); - recvPacket.ReadByteSeq(guid[1]); - recvPacket.ReadByteSeq(guid[6]); - recvPacket.ReadByteSeq(guid[7]); - if (GetPlayer()->IsInWorld()) - if (_player->m_mover->GetGUID() != guid) - TC_LOG_DEBUG("network", "HandleSetActiveMoverOpcode: incorrect mover guid: mover is %s and should be %s" , guid.ToString().c_str(), _player->m_mover->GetGUID().ToString().c_str()); + if (_player->m_mover->GetGUID() != packet.ActiveMover) + TC_LOG_DEBUG("network", "HandleSetActiveMoverOpcode: incorrect mover guid: mover is %s and should be %s" , packet.ActiveMover.ToString().c_str(), _player->m_mover->GetGUID().ToString().c_str()); } void WorldSession::HandleMoveNotActiveMover(WorldPacket &recvData) |