diff options
Diffstat (limited to 'src/server/game/Handlers/NPCHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/NPCHandler.cpp | 24 |
1 files changed, 18 insertions, 6 deletions
diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp index 1e00c25a0c3..d02611971cc 100644 --- a/src/server/game/Handlers/NPCHandler.cpp +++ b/src/server/game/Handlers/NPCHandler.cpp @@ -236,8 +236,8 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recvData) recvData >> guid >> spellId; TC_LOG_DEBUG("network", "WORLD: Received CMSG_TRAINER_BUY_SPELL %s, learn spell id is: %u", guid.ToString().c_str(), spellId); - Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER); - if (!unit) + Creature* trainer = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER); + if (!trainer) { TC_LOG_DEBUG("network", "WORLD: HandleTrainerBuySpellOpcode - %s not found or you can not interact with him.", guid.ToString().c_str()); return; @@ -247,8 +247,20 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recvData) if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); + // check race for mount trainers + if (trainer->GetCreatureTemplate()->trainer_type == TRAINER_TYPE_MOUNTS) + { + if (uint32 trainerRace = trainer->GetCreatureTemplate()->trainer_race) + if (_player->getRace() != trainerRace) + return; + } + + // check class for class trainers + if (_player->getClass() != trainer->GetCreatureTemplate()->trainer_class && trainer->GetCreatureTemplate()->trainer_type == TRAINER_TYPE_CLASS) + return; + // check present spell in trainer spell list - TrainerSpellData const* trainer_spells = unit->GetTrainerSpells(); + TrainerSpellData const* trainer_spells = trainer->GetTrainerSpells(); if (!trainer_spells) return; @@ -262,7 +274,7 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recvData) return; // apply reputation discount - uint32 nSpellCost = uint32(floor(trainer_spell->spellCost * _player->GetReputationPriceDiscount(unit))); + uint32 nSpellCost = uint32(floor(trainer_spell->spellCost * _player->GetReputationPriceDiscount(trainer))); // check money requirement if (!_player->HasEnoughMoney(nSpellCost)) @@ -270,8 +282,8 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recvData) _player->ModifyMoney(-int32(nSpellCost)); - unit->SendPlaySpellVisual(179); // 53 SpellCastDirected - unit->SendPlaySpellImpact(_player->GetGUID(), 362); // 113 EmoteSalute + trainer->SendPlaySpellVisual(179); // 53 SpellCastDirected + trainer->SendPlaySpellImpact(_player->GetGUID(), 362); // 113 EmoteSalute // learn explicitly or cast explicitly if (trainer_spell->IsCastable()) |