aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/NPCHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Handlers/NPCHandler.cpp')
-rw-r--r--src/server/game/Handlers/NPCHandler.cpp24
1 files changed, 18 insertions, 6 deletions
diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp
index 1e00c25a0c3..d02611971cc 100644
--- a/src/server/game/Handlers/NPCHandler.cpp
+++ b/src/server/game/Handlers/NPCHandler.cpp
@@ -236,8 +236,8 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recvData)
recvData >> guid >> spellId;
TC_LOG_DEBUG("network", "WORLD: Received CMSG_TRAINER_BUY_SPELL %s, learn spell id is: %u", guid.ToString().c_str(), spellId);
- Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER);
- if (!unit)
+ Creature* trainer = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER);
+ if (!trainer)
{
TC_LOG_DEBUG("network", "WORLD: HandleTrainerBuySpellOpcode - %s not found or you can not interact with him.", guid.ToString().c_str());
return;
@@ -247,8 +247,20 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recvData)
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
+ // check race for mount trainers
+ if (trainer->GetCreatureTemplate()->trainer_type == TRAINER_TYPE_MOUNTS)
+ {
+ if (uint32 trainerRace = trainer->GetCreatureTemplate()->trainer_race)
+ if (_player->getRace() != trainerRace)
+ return;
+ }
+
+ // check class for class trainers
+ if (_player->getClass() != trainer->GetCreatureTemplate()->trainer_class && trainer->GetCreatureTemplate()->trainer_type == TRAINER_TYPE_CLASS)
+ return;
+
// check present spell in trainer spell list
- TrainerSpellData const* trainer_spells = unit->GetTrainerSpells();
+ TrainerSpellData const* trainer_spells = trainer->GetTrainerSpells();
if (!trainer_spells)
return;
@@ -262,7 +274,7 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recvData)
return;
// apply reputation discount
- uint32 nSpellCost = uint32(floor(trainer_spell->spellCost * _player->GetReputationPriceDiscount(unit)));
+ uint32 nSpellCost = uint32(floor(trainer_spell->spellCost * _player->GetReputationPriceDiscount(trainer)));
// check money requirement
if (!_player->HasEnoughMoney(nSpellCost))
@@ -270,8 +282,8 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recvData)
_player->ModifyMoney(-int32(nSpellCost));
- unit->SendPlaySpellVisual(179); // 53 SpellCastDirected
- unit->SendPlaySpellImpact(_player->GetGUID(), 362); // 113 EmoteSalute
+ trainer->SendPlaySpellVisual(179); // 53 SpellCastDirected
+ trainer->SendPlaySpellImpact(_player->GetGUID(), 362); // 113 EmoteSalute
// learn explicitly or cast explicitly
if (trainer_spell->IsCastable())