diff options
Diffstat (limited to 'src/server/game/Handlers/PetHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/PetHandler.cpp | 20 |
1 files changed, 5 insertions, 15 deletions
diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index c1ac3cb18b2..193cc951a48 100644 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -30,6 +30,7 @@ #include "Pet.h" #include "World.h" #include "Group.h" +#include "SpellHistory.h" #include "SpellInfo.h" #include "Player.h" @@ -361,8 +362,6 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe if (result == SPELL_CAST_OK) { - pet->ToCreature()->AddCreatureSpellCooldown(spellid); - unit_target = spell->m_targets.GetUnitTarget(); //10% chance to play special pet attack talk, else growl @@ -396,8 +395,8 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe else spell->SendPetCastResult(result); - if (!pet->ToCreature()->HasSpellCooldown(spellid)) - GetPlayer()->SendClearCooldown(spellid, pet); + if (!pet->GetSpellHistory()->HasCooldown(spellid)) + pet->GetSpellHistory()->ResetCooldown(spellid, true); spell->finish(false); delete spell; @@ -804,7 +803,6 @@ void WorldSession::HandlePetCastSpellOpcode(WorldPackets::Spells::PetCastSpell& { if (Creature* creature = caster->ToCreature()) { - creature->AddCreatureSpellCooldown(spellId); if (Pet* pet = creature->ToPet()) { // 10% chance to play special pet attack talk, else growl @@ -822,16 +820,8 @@ void WorldSession::HandlePetCastSpellOpcode(WorldPackets::Spells::PetCastSpell& { spell->SendPetCastResult(result); - if (caster->GetTypeId() == TYPEID_PLAYER) - { - if (!caster->ToPlayer()->HasSpellCooldown(spellId)) - GetPlayer()->SendClearCooldown(spellId, caster); - } - else - { - if (!caster->ToCreature()->HasSpellCooldown(spellId)) - GetPlayer()->SendClearCooldown(spellId, caster); - } + if (!caster->GetSpellHistory()->HasCooldown(spellId)) + caster->GetSpellHistory()->ResetCooldown(spellId, true); spell->finish(false); delete spell; |
