diff options
Diffstat (limited to 'src/server/game/Handlers/PetHandler.cpp')
| -rwxr-xr-x | src/server/game/Handlers/PetHandler.cpp | 25 |
1 files changed, 18 insertions, 7 deletions
diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index 8da7683459e..8a7c264ef67 100755 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -647,15 +647,26 @@ void WorldSession::HandlePetRename(WorldPacket & recv_data) SQLTransaction trans = CharacterDatabase.BeginTransaction(); if (isdeclined) { - for (uint8 i = 0; i < MAX_DECLINED_NAME_CASES; ++i) - CharacterDatabase.EscapeString(declinedname.name[i]); - trans->PAppend("DELETE FROM character_pet_declinedname WHERE owner = '%u' AND id = '%u'", _player->GetGUIDLow(), pet->GetCharmInfo()->GetPetNumber()); - trans->PAppend("INSERT INTO character_pet_declinedname (id, owner, genitive, dative, accusative, instrumental, prepositional) VALUES ('%u', '%u', '%s', '%s', '%s', '%s', '%s')", - pet->GetCharmInfo()->GetPetNumber(), _player->GetGUIDLow(), declinedname.name[0].c_str(), declinedname.name[1].c_str(), declinedname.name[2].c_str(), declinedname.name[3].c_str(), declinedname.name[4].c_str()); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_PET_DECLINEDNAME); + stmt->setUInt32(0, _player->GetGUIDLow()); + stmt->setUInt32(0, pet->GetCharmInfo()->GetPetNumber()); + trans->Append(stmt); + + stmt = CharacterDatabase.GetPreparedStatement(CHAR_ADD_CHAR_PET_DECLINEDNAME); + stmt->setUInt32(0, _player->GetGUIDLow()); + + for (uint8 i = 0; i < 5; i++) + stmt->setString(i+1, declinedname.name[i]); + + trans->Append(stmt); } - CharacterDatabase.EscapeString(name); - trans->PAppend("UPDATE character_pet SET name = '%s', renamed = '1' WHERE owner = '%u' AND id = '%u'", name.c_str(), _player->GetGUIDLow(), pet->GetCharmInfo()->GetPetNumber()); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_PET_NAME); + stmt->setString(0, name); + stmt->setUInt32(1, _player->GetGUIDLow()); + stmt->setUInt32(2, pet->GetCharmInfo()->GetPetNumber()); + trans->Append(stmt); + CharacterDatabase.CommitTransaction(trans); pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(time(NULL))); // cast can't be helped |
