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Diffstat (limited to 'src/server/game/Handlers/PetHandler.cpp')
-rw-r--r--src/server/game/Handlers/PetHandler.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp
index d6d199a7119..5ec58cf934f 100644
--- a/src/server/game/Handlers/PetHandler.cpp
+++ b/src/server/game/Handlers/PetHandler.cpp
@@ -224,7 +224,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
pet->ToCreature()->AI()->AttackStart(TargetUnit);
//10% chance to play special pet attack talk, else growl
- if (pet->ToCreature()->IsPet() && ((Pet*)pet)->getPetType() == SUMMON_PET && pet != TargetUnit && urand(0, 100) < 10)
+ if (pet->IsPet() && ((Pet*)pet)->getPetType() == SUMMON_PET && pet != TargetUnit && urand(0, 100) < 10)
pet->SendPetTalk((uint32)PET_TALK_ATTACK);
else
{
@@ -368,7 +368,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
//10% chance to play special pet attack talk, else growl
//actually this only seems to happen on special spells, fire shield for imp, torment for voidwalker, but it's stupid to check every spell
- if (pet->ToCreature()->IsPet() && (((Pet*)pet)->getPetType() == SUMMON_PET) && (pet != unit_target) && (urand(0, 100) < 10))
+ if (pet->IsPet() && (((Pet*)pet)->getPetType() == SUMMON_PET) && (pet != unit_target) && (urand(0, 100) < 10))
pet->SendPetTalk((uint32)PET_TALK_SPECIAL_SPELL);
else
{
@@ -558,7 +558,7 @@ void WorldSession::HandlePetSetAction(WorldPacket& recvData)
//sign for autocast
if (act_state == ACT_ENABLED)
{
- if (pet->GetTypeId() == TYPEID_UNIT && pet->ToCreature()->IsPet())
+ if (pet->GetTypeId() == TYPEID_UNIT && pet->IsPet())
((Pet*)pet)->ToggleAutocast(spellInfo, true);
else
for (Unit::ControlList::iterator itr = GetPlayer()->m_Controlled.begin(); itr != GetPlayer()->m_Controlled.end(); ++itr)
@@ -568,7 +568,7 @@ void WorldSession::HandlePetSetAction(WorldPacket& recvData)
//sign for no/turn off autocast
else if (act_state == ACT_DISABLED)
{
- if (pet->GetTypeId() == TYPEID_UNIT && pet->ToCreature()->IsPet())
+ if (pet->GetTypeId() == TYPEID_UNIT && pet->IsPet())
((Pet*)pet)->ToggleAutocast(spellInfo, false);
else
for (Unit::ControlList::iterator itr = GetPlayer()->m_Controlled.begin(); itr != GetPlayer()->m_Controlled.end(); ++itr)