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path: root/src/server/game/Handlers/PetitionsHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/PetitionsHandler.cpp')
-rw-r--r--src/server/game/Handlers/PetitionsHandler.cpp301
1 files changed, 86 insertions, 215 deletions
diff --git a/src/server/game/Handlers/PetitionsHandler.cpp b/src/server/game/Handlers/PetitionsHandler.cpp
index a5984a3b052..b510aec0d1f 100644
--- a/src/server/game/Handlers/PetitionsHandler.cpp
+++ b/src/server/game/Handlers/PetitionsHandler.cpp
@@ -26,6 +26,7 @@
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
+#include "PetitionMgr.h"
#include "PetitionPackets.h"
#include "Player.h"
#include "World.h"
@@ -103,82 +104,52 @@ void WorldSession::HandlePetitionBuy(WorldPackets::Petition::PetitionBuy& packet
// a petition is invalid, if both the owner and the type matches
// we checked above, if this player is in an arenateam, so this must be
// datacorruption
- CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_BY_OWNER);
- stmt->setUInt64(0, _player->GetGUID().GetCounter());
- PreparedQueryResult result = CharacterDatabase.Query(stmt);
-
- std::ostringstream ssInvalidPetitionGUIDs;
-
- if (result)
+ if (Petition const* petition = sPetitionMgr->GetPetitionByOwner(_player->GetGUID()))
{
- do
- {
- Field* fields = result->Fetch();
- ssInvalidPetitionGUIDs << '\'' << fields[0].GetUInt64() << "', ";
- } while (result->NextRow());
+ // clear from petition store
+ sPetitionMgr->RemovePetition(petition->petitionGuid);
+ TC_LOG_DEBUG("network", "Invalid petition GUID: %u", petition->petitionGuid.GetCounter());
}
- // delete petitions with the same guid as this one
- ssInvalidPetitionGUIDs << '\'' << charter->GetGUID().GetCounter() << '\'';
-
- TC_LOG_DEBUG("network", "Invalid petition GUIDs: %s", ssInvalidPetitionGUIDs.str().c_str());
- CharacterDatabase.EscapeString(packet.Title);
- CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
- trans->PAppend("DELETE FROM petition WHERE petitionguid IN (%s)", ssInvalidPetitionGUIDs.str().c_str());
- trans->PAppend("DELETE FROM petition_sign WHERE petitionguid IN (%s)", ssInvalidPetitionGUIDs.str().c_str());
-
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PETITION);
- stmt->setUInt64(0, _player->GetGUID().GetCounter());
- stmt->setUInt64(1, charter->GetGUID().GetCounter());
- stmt->setString(2, packet.Title);
- trans->Append(stmt);
-
- CharacterDatabase.CommitTransaction(trans);
+ // fill petition store
+ sPetitionMgr->AddPetition(charter->GetGUID(), _player->GetGUID(), packet.Title, false);
}
void WorldSession::HandlePetitionShowSignatures(WorldPackets::Petition::PetitionShowSignatures& packet)
{
- uint8 signs = 0;
+ Petition const* petition = sPetitionMgr->GetPetition(packet.Item);
+ if (!petition)
+ {
+ TC_LOG_DEBUG("entities.player.items", "Petition %s is not found for player %u %s", packet.Item.ToString().c_str(), GetPlayer()->GetGUID().GetCounter(), GetPlayer()->GetName().c_str());
+ return;
+ }
// if has guild => error, return;
if (_player->GetGuildId())
return;
- CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURE);
-
- stmt->setUInt64(0, packet.Item.GetCounter());
-
- PreparedQueryResult result = CharacterDatabase.Query(stmt);
-
- // result == NULL also correct in case no sign yet
- if (result)
- signs = uint8(result->GetRowCount());
-
TC_LOG_DEBUG("network", "CMSG_PETITION_SHOW_SIGNATURES %s", packet.Item.ToString().c_str());
+ SendPetitionSigns(petition, _player);
+}
+
+void WorldSession::SendPetitionSigns(Petition const* petition, Player* sendTo)
+{
WorldPackets::Petition::ServerPetitionShowSignatures signaturesPacket;
- signaturesPacket.Item = packet.Item;
- signaturesPacket.Owner = _player->GetGUID();
- signaturesPacket.OwnerAccountID = ObjectGuid::Create<HighGuid::WowAccount>(sCharacterCache->GetCharacterAccountIdByGuid(_player->GetGUID()));
- signaturesPacket.PetitionID = int32(packet.Item.GetCounter()); // @todo verify that...
+ signaturesPacket.Item = petition->petitionGuid;
+ signaturesPacket.Owner = petition->ownerGuid;
+ signaturesPacket.OwnerAccountID = ObjectGuid::Create<HighGuid::WowAccount>(sCharacterCache->GetCharacterAccountIdByGuid(petition->ownerGuid));
+ signaturesPacket.PetitionID = petition->petitionGuid.GetCounter();
- signaturesPacket.Signatures.reserve(signs);
- for (uint8 i = 1; i <= signs; ++i)
+ for (Signature const& signature : petition->signatures)
{
- Field* fields2 = result->Fetch();
- ObjectGuid signerGUID = ObjectGuid::Create<HighGuid::Player>(fields2[0].GetUInt64());
-
- WorldPackets::Petition::ServerPetitionShowSignatures::PetitionSignature signature;
- signature.Signer = signerGUID;
- signature.Choice = 0;
- signaturesPacket.Signatures.push_back(signature);
-
- // Checking the return value just to be double safe
- if (!result->NextRow())
- break;
+ WorldPackets::Petition::ServerPetitionShowSignatures::PetitionSignature signaturePkt;
+ signaturePkt.Signer = signature.second;
+ signaturePkt.Choice = 0;
+ signaturesPacket.Signatures.push_back(signaturePkt);
}
- SendPacket(signaturesPacket.Write());
+ sendTo->SendDirectMessage(signaturesPacket.Write());
}
void WorldSession::HandleQueryPetition(WorldPackets::Petition::QueryPetition& packet)
@@ -188,46 +159,30 @@ void WorldSession::HandleQueryPetition(WorldPackets::Petition::QueryPetition& pa
SendPetitionQueryOpcode(packet.ItemGUID);
}
-void WorldSession::SendPetitionQueryOpcode(ObjectGuid petitionGUID)
+void WorldSession::SendPetitionQueryOpcode(ObjectGuid petitionguid)
{
- ObjectGuid ownerGUID;
- std::string title = "NO_NAME_FOR_GUID";
-
WorldPackets::Petition::QueryPetitionResponse responsePacket;
- responsePacket.PetitionID = uint32(petitionGUID.GetCounter()); // PetitionID (in Trinity always same as GUID_LOPART(petition guid))
-
- CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION);
-
- stmt->setUInt64(0, petitionGUID.GetCounter());
-
- PreparedQueryResult result = CharacterDatabase.Query(stmt);
-
- if (result)
- {
- Field* fields = result->Fetch();
- ownerGUID = ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64());
- title = fields[1].GetString();
- }
- else
+ responsePacket.PetitionID = uint32(petitionguid.GetCounter()); // PetitionID (in Trinity always same as GUID_LOPART(petition guid))
+ Petition const* petition = sPetitionMgr->GetPetition(petitionguid);
+ if (!petition)
{
responsePacket.Allow = false;
SendPacket(responsePacket.Write());
- TC_LOG_DEBUG("network", "CMSG_PETITION_QUERY failed for petition (%s)", petitionGUID.ToString().c_str());
+ TC_LOG_DEBUG("network", "CMSG_PETITION_QUERY failed for petition (%s)", petitionguid.ToString().c_str());
return;
}
- int32 reqSignatures = sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS);
+ uint32 reqSignatures = sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS);
- WorldPackets::Petition::PetitionInfo petitionInfo;
- petitionInfo.PetitionID = int32(petitionGUID.GetCounter());
- petitionInfo.Petitioner = ownerGUID;
+ WorldPackets::Petition::PetitionInfo& petitionInfo = responsePacket.Info;
+ petitionInfo.PetitionID = int32(petitionguid.GetCounter());
+ petitionInfo.Petitioner = petition->ownerGuid;
petitionInfo.MinSignatures = reqSignatures;
petitionInfo.MaxSignatures = reqSignatures;
- petitionInfo.Title = title;
+ petitionInfo.Title = petition->petitionName;
responsePacket.Allow = true;
- responsePacket.Info = petitionInfo;
SendPacket(responsePacket.Write());
}
@@ -238,6 +193,13 @@ void WorldSession::HandlePetitionRenameGuild(WorldPackets::Petition::PetitionRen
if (!item)
return;
+ Petition* petition = sPetitionMgr->GetPetition(packet.PetitionGuid);
+ if (!petition)
+ {
+ TC_LOG_DEBUG("network", "CMSG_PETITION_QUERY failed for petition %s", packet.PetitionGuid.ToString().c_str());
+ return;
+ }
+
if (sGuildMgr->GetGuildByName(packet.NewGuildName))
{
Guild::SendCommandResult(this, GUILD_COMMAND_CREATE_GUILD, ERR_GUILD_NAME_EXISTS_S, packet.NewGuildName);
@@ -250,12 +212,8 @@ void WorldSession::HandlePetitionRenameGuild(WorldPackets::Petition::PetitionRen
return;
}
- CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_PETITION_NAME);
-
- stmt->setString(0, packet.NewGuildName);
- stmt->setUInt64(1, packet.PetitionGuid.GetCounter());
-
- CharacterDatabase.Execute(stmt);
+ // update petition storage
+ petition->UpdateName(packet.NewGuildName);
WorldPackets::Petition::PetitionRenameGuildResponse renameResponse;
renameResponse.PetitionGuid = packet.PetitionGuid;
@@ -267,22 +225,15 @@ void WorldSession::HandlePetitionRenameGuild(WorldPackets::Petition::PetitionRen
void WorldSession::HandleSignPetition(WorldPackets::Petition::SignPetition& packet)
{
- CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURES);
-
- stmt->setUInt64(0, packet.PetitionGUID.GetCounter());
- stmt->setUInt64(1, packet.PetitionGUID.GetCounter());
-
- PreparedQueryResult result = CharacterDatabase.Query(stmt);
-
- if (!result)
+ Petition* petition = sPetitionMgr->GetPetition(packet.PetitionGUID);
+ if (!petition)
{
TC_LOG_ERROR("network", "Petition %s is not found for %s %s", packet.PetitionGUID.ToString().c_str(), GetPlayer()->GetGUID().ToString().c_str(), GetPlayer()->GetName().c_str());
return;
}
- Field* fields = result->Fetch();
- ObjectGuid ownerGuid = ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64());
- uint64 signs = fields[1].GetUInt64();
+ ObjectGuid ownerGuid = petition->ownerGuid;
+ uint64 signs = petition->signatures.size();
if (ownerGuid == _player->GetGUID())
return;
@@ -306,47 +257,39 @@ void WorldSession::HandleSignPetition(WorldPackets::Petition::SignPetition& pack
return;
}
- //if (++signs > type) // client signs maximum
- // return;
+ if (++signs > 10) // client signs maximum
+ return;
// Client doesn't allow to sign petition two times by one character, but not check sign by another character from same account
// not allow sign another player from already sign player account
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIG_BY_ACCOUNT);
-
- stmt->setUInt32(0, GetAccountId());
- stmt->setUInt64(1, packet.PetitionGUID.GetCounter());
-
- result = CharacterDatabase.Query(stmt);
-
WorldPackets::Petition::PetitionSignResults signResult;
signResult.Player = _player->GetGUID();
signResult.Item = packet.PetitionGUID;
- if (result)
+ bool isSigned = petition->IsPetitionSignedByAccount(GetAccountId());
+ if (isSigned)
{
signResult.Error = int32(PETITION_SIGN_ALREADY_SIGNED);
// close at signer side
SendPacket(signResult.Write());
+
+ // update for owner if online
+ if (Player* owner = ObjectAccessor::FindConnectedPlayer(ownerGuid))
+ owner->GetSession()->SendPacket(signResult.GetRawPacket());
return;
}
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PETITION_SIGNATURE);
-
- stmt->setUInt64(0, ownerGuid.GetCounter());
- stmt->setUInt64(1, packet.PetitionGUID.GetCounter());
- stmt->setUInt64(2, _player->GetGUID().GetCounter());
- stmt->setUInt32(3, GetAccountId());
-
- CharacterDatabase.Execute(stmt);
+ // fill petition store
+ petition->AddSignature(packet.PetitionGUID, GetAccountId(), _player->GetGUID(), false);
TC_LOG_DEBUG("network", "PETITION SIGN: %s by player: %s (%s Account: %u)", packet.PetitionGUID.ToString().c_str(), _player->GetName().c_str(), _player->GetGUID().ToString().c_str(), GetAccountId());
signResult.Error = int32(PETITION_SIGN_OK);
- // close at signer side
SendPacket(signResult.Write());
+ // update signs count on charter
if (Item* item = _player->GetItemByGuid(packet.PetitionGUID))
{
item->SetPetitionNumSignatures(signs);
@@ -355,33 +298,27 @@ void WorldSession::HandleSignPetition(WorldPackets::Petition::SignPetition& pack
// update for owner if online
if (Player* owner = ObjectAccessor::FindConnectedPlayer(ownerGuid))
- owner->GetSession()->SendPacket(signResult.Write());
+ owner->GetSession()->SendPacket(signResult.GetRawPacket());
}
void WorldSession::HandleDeclinePetition(WorldPackets::Petition::DeclinePetition& packet)
{
TC_LOG_DEBUG("network", "Petition %s declined by %s", packet.PetitionGUID.ToString().c_str(), _player->GetGUID().ToString().c_str());
- CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_OWNER_BY_GUID);
- stmt->setUInt64(0, packet.PetitionGUID.GetCounter());
- PreparedQueryResult result = CharacterDatabase.Query(stmt);
-
- if (!result)
+ // Disabled because packet isn't handled by the client in any way
+ /*
+ Petition const* petition = sPetitionMgr->GetPetition(packet.PetitionGUID);
+ if (!petition)
return;
- Field* fields = result->Fetch();
- ObjectGuid ownerguid = ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64());
-
- Player* owner = ObjectAccessor::FindConnectedPlayer(ownerguid);
- if (owner) // petition owner online
+ // petition owner online
+ if (Player* owner = ObjectAccessor::FindConnectedPlayer(petition->ownerGuid))
{
- // Disabled because packet isn't handled by the client in any way
- /*
WorldPackets::Petition::PetitionDeclined packet;
packet.Decliner = _player->GetGUID();
owner->GetSession()->SendPacket(packet.Write());
- */
}
+ */
}
void WorldSession::HandleOfferPetition(WorldPackets::Petition::OfferPetition& packet)
@@ -390,6 +327,10 @@ void WorldSession::HandleOfferPetition(WorldPackets::Petition::OfferPetition& pa
if (!player)
return;
+ Petition const* petition = sPetitionMgr->GetPetition(packet.ItemGUID);
+ if (!petition)
+ return;
+
TC_LOG_DEBUG("network", "OFFER PETITION: %s, to %s", packet.ItemGUID.ToString().c_str(), packet.TargetPlayer.ToString().c_str());
if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeam() != player->GetTeam())
@@ -410,38 +351,7 @@ void WorldSession::HandleOfferPetition(WorldPackets::Petition::OfferPetition& pa
return;
}
- CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURE);
- stmt->setUInt64(0, packet.ItemGUID.GetCounter());
- PreparedQueryResult result = CharacterDatabase.Query(stmt);
-
- uint8 signs = 0;
- // result == NULL also correct charter without signs
- if (result)
- signs = uint8(result->GetRowCount());
-
- WorldPackets::Petition::ServerPetitionShowSignatures signaturesPacket;
- signaturesPacket.Item = packet.ItemGUID;
- signaturesPacket.Owner = _player->GetGUID();
- signaturesPacket.OwnerAccountID = ObjectGuid::Create<HighGuid::WowAccount>(player->GetSession()->GetAccountId());
- signaturesPacket.PetitionID = int32(packet.ItemGUID.GetCounter()); // @todo verify that...
-
- signaturesPacket.Signatures.reserve(signs);
- for (uint8 i = 0; i < signs; ++i)
- {
- Field* fields2 = result->Fetch();
- ObjectGuid signerGUID = ObjectGuid::Create<HighGuid::Player>(fields2[0].GetUInt64());
-
- WorldPackets::Petition::ServerPetitionShowSignatures::PetitionSignature signature;
- signature.Signer = signerGUID;
- signature.Choice = 0;
- signaturesPacket.Signatures.push_back(signature);
-
- // Checking the return value just to be double safe
- if (!result->NextRow())
- break;
- }
-
- player->GetSession()->SendPacket(signaturesPacket.Write());
+ SendPetitionSigns(petition, player);
}
void WorldSession::HandleTurnInPetition(WorldPackets::Petition::TurnInPetition& packet)
@@ -453,28 +363,17 @@ void WorldSession::HandleTurnInPetition(WorldPackets::Petition::TurnInPetition&
TC_LOG_DEBUG("network", "Petition %s turned in by %s", packet.Item.ToString().c_str(), _player->GetGUID().ToString().c_str());
- // Get petition data from db
- ObjectGuid ownerguid;
- std::string name;
-
- CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION);
- stmt->setUInt64(0, packet.Item.GetCounter());
- PreparedQueryResult result = CharacterDatabase.Query(stmt);
-
- if (result)
- {
- Field* fields = result->Fetch();
- ownerguid = ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64());
- name = fields[1].GetString();
- }
- else
+ Petition const* petition = sPetitionMgr->GetPetition(packet.Item);
+ if (!petition)
{
TC_LOG_ERROR("entities.player.cheat", "Player %s (%s) tried to turn in petition (%s) that is not present in the database", _player->GetName().c_str(), _player->GetGUID().ToString().c_str(), packet.Item.ToString().c_str());
return;
}
+ std::string const name = petition->petitionName; // we need a copy, Guild::AddMember invalidates petition
+
// Only the petition owner can turn in the petition
- if (_player->GetGUID() != ownerguid)
+ if (_player->GetGUID() != petition->ownerGuid)
return;
// Check if player is already in a guild
@@ -482,7 +381,7 @@ void WorldSession::HandleTurnInPetition(WorldPackets::Petition::TurnInPetition&
{
WorldPackets::Petition::TurnInPetitionResult resultPacket;
resultPacket.Result = int32(PETITION_TURN_ALREADY_IN_GUILD);
- _player->GetSession()->SendPacket(resultPacket.Write());
+ SendPacket(resultPacket.Write());
return;
}
@@ -493,22 +392,11 @@ void WorldSession::HandleTurnInPetition(WorldPackets::Petition::TurnInPetition&
return;
}
- // Get petition signatures from db
- uint8 signatures;
-
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURE);
- stmt->setUInt64(0, packet.Item.GetCounter());
- result = CharacterDatabase.Query(stmt);
-
- if (result)
- signatures = uint8(result->GetRowCount());
- else
- signatures = 0;
-
+ SignaturesVector const signatures = petition->signatures; // we need a copy, Guild::AddMember invalidates petition
uint32 requiredSignatures = sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS);
// Notify player if signatures are missing
- if (signatures < requiredSignatures)
+ if (signatures.size() < requiredSignatures)
{
WorldPackets::Petition::TurnInPetitionResult resultPacket;
resultPacket.Result = int32(PETITION_TURN_NEED_MORE_SIGNATURES);
@@ -539,30 +427,13 @@ void WorldSession::HandleTurnInPetition(WorldPackets::Petition::TurnInPetition&
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
// Add members from signatures
- for (uint8 i = 0; i < signatures; ++i)
- {
- Field* fields = result->Fetch();
- guild->AddMember(trans, ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64()));
-
- // Checking the return value just to be double safe
- if (!result->NextRow())
- break;
- }
+ for (Signature const& signature : signatures)
+ guild->AddMember(trans, signature.second);
CharacterDatabase.CommitTransaction(trans);
}
- CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
-
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_PETITION_BY_GUID);
- stmt->setUInt64(0, packet.Item.GetCounter());
- trans->Append(stmt);
-
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_PETITION_SIGNATURE_BY_GUID);
- stmt->setUInt64(0, packet.Item.GetCounter());
- trans->Append(stmt);
-
- CharacterDatabase.CommitTransaction(trans);
+ sPetitionMgr->RemovePetition(packet.Item);
// created
TC_LOG_DEBUG("network", "Player %s (%s) turning in petition %s", _player->GetName().c_str(), _player->GetGUID().ToString().c_str(), packet.Item.ToString().c_str());