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path: root/src/server/game/Handlers/PetitionsHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/PetitionsHandler.cpp')
-rwxr-xr-xsrc/server/game/Handlers/PetitionsHandler.cpp937
1 files changed, 937 insertions, 0 deletions
diff --git a/src/server/game/Handlers/PetitionsHandler.cpp b/src/server/game/Handlers/PetitionsHandler.cpp
new file mode 100755
index 00000000000..26185d3376d
--- /dev/null
+++ b/src/server/game/Handlers/PetitionsHandler.cpp
@@ -0,0 +1,937 @@
+/*
+ * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Common.h"
+#include "Language.h"
+#include "WorldPacket.h"
+#include "WorldSession.h"
+#include "World.h"
+#include "ObjectMgr.h"
+#include "ArenaTeamMgr.h"
+#include "GuildMgr.h"
+#include "Log.h"
+#include "Opcodes.h"
+#include "Guild.h"
+#include "ArenaTeam.h"
+#include "GossipDef.h"
+#include "SocialMgr.h"
+
+#define CHARTER_DISPLAY_ID 16161
+
+/*enum PetitionType // dbc data
+{
+ PETITION_TYPE_GUILD = 1,
+ PETITION_TYPE_ARENA_TEAM = 3
+};*/
+
+// Charters ID in item_template
+enum CharterItemIDs
+{
+ GUILD_CHARTER = 5863,
+ ARENA_TEAM_CHARTER_2v2 = 23560,
+ ARENA_TEAM_CHARTER_3v3 = 23561,
+ ARENA_TEAM_CHARTER_5v5 = 23562
+};
+
+enum CharterCosts
+{
+ GUILD_CHARTER_COST = 1000,
+ ARENA_TEAM_CHARTER_2v2_COST = 800000,
+ ARENA_TEAM_CHARTER_3v3_COST = 1200000,
+ ARENA_TEAM_CHARTER_5v5_COST = 2000000
+};
+
+void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_BUY");
+
+ uint64 guidNPC;
+ uint32 clientIndex; // 1 for guild and arenaslot+1 for arenas in client
+ std::string name;
+
+ recv_data >> guidNPC; // NPC GUID
+ recv_data.read_skip<uint32>(); // 0
+ recv_data.read_skip<uint64>(); // 0
+ recv_data >> name; // name
+ recv_data.read_skip<std::string>(); // some string
+ recv_data.read_skip<uint32>(); // 0
+ recv_data.read_skip<uint32>(); // 0
+ recv_data.read_skip<uint32>(); // 0
+ recv_data.read_skip<uint32>(); // 0
+ recv_data.read_skip<uint32>(); // 0
+ recv_data.read_skip<uint32>(); // 0
+ recv_data.read_skip<uint32>(); // 0
+ recv_data.read_skip<uint16>(); // 0
+ recv_data.read_skip<uint32>(); // 0
+ recv_data.read_skip<uint32>(); // 0
+ recv_data.read_skip<uint32>(); // 0
+
+ for (int i = 0; i < 10; ++i)
+ recv_data.read_skip<std::string>();
+
+ recv_data >> clientIndex; // index
+ recv_data.read_skip<uint32>(); // 0
+
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Petitioner with GUID %u tried sell petition: name %s", GUID_LOPART(guidNPC), name.c_str());
+
+ // prevent cheating
+ Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guidNPC, UNIT_NPC_FLAG_PETITIONER);
+ if (!creature)
+ {
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandlePetitionBuyOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(guidNPC));
+ return;
+ }
+
+ // remove fake death
+ if (GetPlayer()->HasUnitState(UNIT_STAT_DIED))
+ GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
+
+ uint32 charterid = 0;
+ uint32 cost = 0;
+ uint32 type = 0;
+ if (creature->isTabardDesigner())
+ {
+ // if tabard designer, then trying to buy a guild charter.
+ // do not let if already in guild.
+ if (_player->GetGuildId())
+ return;
+
+ charterid = GUILD_CHARTER;
+ cost = GUILD_CHARTER_COST;
+ type = GUILD_CHARTER_TYPE;
+ }
+ else
+ {
+ // TODO: find correct opcode
+ if (_player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
+ {
+ SendNotification(LANG_ARENA_ONE_TOOLOW, sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL));
+ return;
+ }
+
+ switch (clientIndex) // arenaSlot+1 as received from client (1 from 3 case)
+ {
+ case 1:
+ charterid = ARENA_TEAM_CHARTER_2v2;
+ cost = ARENA_TEAM_CHARTER_2v2_COST;
+ type = ARENA_TEAM_CHARTER_2v2_TYPE;
+ break;
+ case 2:
+ charterid = ARENA_TEAM_CHARTER_3v3;
+ cost = ARENA_TEAM_CHARTER_3v3_COST;
+ type = ARENA_TEAM_CHARTER_3v3_TYPE;
+ break;
+ case 3:
+ charterid = ARENA_TEAM_CHARTER_5v5;
+ cost = ARENA_TEAM_CHARTER_5v5_COST;
+ type = ARENA_TEAM_CHARTER_5v5_TYPE;
+ break;
+ default:
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "unknown selection at buy arena petition: %u", clientIndex);
+ return;
+ }
+
+ if (_player->GetArenaTeamId(clientIndex - 1)) // arenaSlot+1 as received from client
+ {
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ALREADY_IN_ARENA_TEAM);
+ return;
+ }
+ }
+
+ if (type == GUILD_CHARTER_TYPE)
+ {
+ if (sGuildMgr->GetGuildByName(name))
+ {
+ Guild::SendCommandResult(this, GUILD_CREATE_S, ERR_GUILD_NAME_EXISTS_S, name);
+ return;
+ }
+ if (sObjectMgr->IsReservedName(name) || !ObjectMgr::IsValidCharterName(name))
+ {
+ Guild::SendCommandResult(this, GUILD_CREATE_S, ERR_GUILD_NAME_INVALID, name);
+ return;
+ }
+ }
+ else
+ {
+ if (sArenaTeamMgr->GetArenaTeamByName(name))
+ {
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
+ return;
+ }
+ if (sObjectMgr->IsReservedName(name) || !ObjectMgr::IsValidCharterName(name))
+ {
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_INVALID);
+ return;
+ }
+ }
+
+ ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(charterid);
+ if (!pProto)
+ {
+ _player->SendBuyError(BUY_ERR_CANT_FIND_ITEM, NULL, charterid, 0);
+ return;
+ }
+
+ if (!_player->HasEnoughMoney(cost))
+ { //player hasn't got enough money
+ _player->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, creature, charterid, 0);
+ return;
+ }
+
+ ItemPosCountVec dest;
+ InventoryResult msg = _player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, charterid, pProto->BuyCount);
+ if (msg != EQUIP_ERR_OK)
+ {
+ _player->SendEquipError(msg, NULL, NULL, charterid);
+ return;
+ }
+
+ _player->ModifyMoney(-(int32)cost);
+ Item* charter = _player->StoreNewItem(dest, charterid, true);
+ if (!charter)
+ return;
+
+ charter->SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1, charter->GetGUIDLow());
+ // ITEM_FIELD_ENCHANTMENT_1_1 is guild/arenateam id
+ // ITEM_FIELD_ENCHANTMENT_1_1+1 is current signatures count (showed on item)
+ charter->SetState(ITEM_CHANGED, _player);
+ _player->SendNewItem(charter, 1, true, false);
+
+ // a petition is invalid, if both the owner and the type matches
+ // we checked above, if this player is in an arenateam, so this must be
+ // datacorruption
+ QueryResult result = CharacterDatabase.PQuery("SELECT petitionguid FROM petition WHERE ownerguid = '%u' AND type = '%u'", _player->GetGUIDLow(), type);
+
+ std::ostringstream ssInvalidPetitionGUIDs;
+
+ if (result)
+ {
+ do
+ {
+ Field* fields = result->Fetch();
+ ssInvalidPetitionGUIDs << '\'' << fields[0].GetUInt32() << "', ";
+ } while (result->NextRow());
+ }
+
+ // delete petitions with the same guid as this one
+ ssInvalidPetitionGUIDs << '\'' << charter->GetGUIDLow() << '\'';
+
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Invalid petition GUIDs: %s", ssInvalidPetitionGUIDs.str().c_str());
+ CharacterDatabase.EscapeString(name);
+ SQLTransaction trans = CharacterDatabase.BeginTransaction();
+ trans->PAppend("DELETE FROM petition WHERE petitionguid IN (%s)", ssInvalidPetitionGUIDs.str().c_str());
+ trans->PAppend("DELETE FROM petition_sign WHERE petitionguid IN (%s)", ssInvalidPetitionGUIDs.str().c_str());
+ trans->PAppend("INSERT INTO petition (ownerguid, petitionguid, name, type) VALUES ('%u', '%u', '%s', '%u')",
+ _player->GetGUIDLow(), charter->GetGUIDLow(), name.c_str(), type);
+ CharacterDatabase.CommitTransaction(trans);
+}
+
+void WorldSession::HandlePetitionShowSignOpcode(WorldPacket & recv_data)
+{
+ // ok
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_SHOW_SIGNATURES");
+
+ uint8 signs = 0;
+ uint64 petitionguid;
+ recv_data >> petitionguid; // petition guid
+
+ // solve (possible) some strange compile problems with explicit use GUID_LOPART(petitionguid) at some GCC versions (wrong code optimization in compiler?)
+ uint32 petitionguid_low = GUID_LOPART(petitionguid);
+
+ QueryResult result = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", petitionguid_low);
+ if (!result)
+ {
+ sLog->outError("Petition %u is not found for player %u %s", GUID_LOPART(petitionguid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName());
+ return;
+ }
+ Field* fields = result->Fetch();
+ uint32 type = fields[0].GetUInt8();
+
+ // if guild petition and has guild => error, return;
+ if (type == GUILD_CHARTER_TYPE && _player->GetGuildId())
+ return;
+
+ result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE petitionguid = '%u'", petitionguid_low);
+
+ // result == NULL also correct in case no sign yet
+ if (result)
+ signs = uint8(result->GetRowCount());
+
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_SHOW_SIGNATURES petition entry: '%u'", petitionguid_low);
+
+ WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8+8+4+1+signs*12));
+ data << uint64(petitionguid); // petition guid
+ data << uint64(_player->GetGUID()); // owner guid
+ data << uint32(petitionguid_low); // guild guid
+ data << uint8(signs); // sign's count
+
+ for (uint8 i = 1; i <= signs; ++i)
+ {
+ Field* fields2 = result->Fetch();
+ uint64 plguid = fields2[0].GetUInt64();
+
+ data << uint64(plguid); // Player GUID
+ data << uint32(0); // there 0 ...
+
+ result->NextRow();
+ }
+ SendPacket(&data);
+}
+
+void WorldSession::HandlePetitionQueryOpcode(WorldPacket & recv_data)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_QUERY"); // ok
+
+ uint32 guildguid;
+ uint64 petitionguid;
+ recv_data >> guildguid; // in Trinity always same as GUID_LOPART(petitionguid)
+ recv_data >> petitionguid; // petition guid
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_QUERY Petition GUID %u Guild GUID %u", GUID_LOPART(petitionguid), guildguid);
+
+ SendPetitionQueryOpcode(petitionguid);
+}
+
+void WorldSession::SendPetitionQueryOpcode(uint64 petitionguid)
+{
+ uint64 ownerguid = 0;
+ uint32 type;
+ std::string name = "NO_NAME_FOR_GUID";
+
+ // TODO: Use CHAR_LOAD_PETITION PS
+ QueryResult result = CharacterDatabase.PQuery("SELECT ownerguid, name, type "
+ "FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
+
+ if (result)
+ {
+ Field* fields = result->Fetch();
+ ownerguid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER);
+ name = fields[1].GetString();
+ type = fields[2].GetUInt32();
+ }
+ else
+ {
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionguid));
+ return;
+ }
+
+ WorldPacket data(SMSG_PETITION_QUERY_RESPONSE, (4+8+name.size()+1+1+4*12+2+10));
+ data << uint32(GUID_LOPART(petitionguid)); // guild/team guid (in Trinity always same as GUID_LOPART(petition guid)
+ data << uint64(ownerguid); // charter owner guid
+ data << name; // name (guild/arena team)
+ data << uint8(0); // some string
+ if (type == GUILD_CHARTER_TYPE)
+ {
+ data << uint32(9);
+ data << uint32(9);
+ data << uint32(0); // bypass client - side limitation, a different value is needed here for each petition
+ }
+ else
+ {
+ data << uint32(type-1);
+ data << uint32(type-1);
+ data << uint32(type); // bypass client - side limitation, a different value is needed here for each petition
+ }
+ data << uint32(0); // 5
+ data << uint32(0); // 6
+ data << uint32(0); // 7
+ data << uint32(0); // 8
+ data << uint16(0); // 9 2 bytes field
+ data << uint32(0); // 10
+ data << uint32(0); // 11
+ data << uint32(0); // 13 count of next strings?
+
+ for (int i = 0; i < 10; ++i)
+ data << uint8(0); // some string
+
+ data << uint32(0); // 14
+
+ if (type == GUILD_CHARTER_TYPE)
+ data << uint32(0); // 15 0 - guild, 1 - arena team
+ else
+ data << uint32(1);
+
+ SendPacket(&data);
+}
+
+void WorldSession::HandlePetitionRenameOpcode(WorldPacket & recv_data)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode MSG_PETITION_RENAME"); // ok
+
+ uint64 petitionGuid;
+ uint32 type;
+ std::string newName;
+
+ recv_data >> petitionGuid; // guid
+ recv_data >> newName; // new name
+
+ Item* item = _player->GetItemByGuid(petitionGuid);
+ if (!item)
+ return;
+
+ QueryResult result = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionGuid));
+
+ if (result)
+ {
+ Field* fields = result->Fetch();
+ type = fields[0].GetUInt8();
+ }
+ else
+ {
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionGuid));
+ return;
+ }
+
+ if (type == GUILD_CHARTER_TYPE)
+ {
+ if (sGuildMgr->GetGuildByName(newName))
+ {
+ Guild::SendCommandResult(this, GUILD_CREATE_S, ERR_GUILD_NAME_EXISTS_S, newName);
+ return;
+ }
+ if (sObjectMgr->IsReservedName(newName) || !ObjectMgr::IsValidCharterName(newName))
+ {
+ Guild::SendCommandResult(this, GUILD_CREATE_S, ERR_GUILD_NAME_INVALID, newName);
+ return;
+ }
+ }
+ else
+ {
+ if (sArenaTeamMgr->GetArenaTeamByName(newName))
+ {
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newName, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
+ return;
+ }
+ if (sObjectMgr->IsReservedName(newName) || !ObjectMgr::IsValidCharterName(newName))
+ {
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newName, "", ERR_ARENA_TEAM_NAME_INVALID);
+ return;
+ }
+ }
+
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_PETITION_NAME);
+
+ stmt->setString(0, newName);
+ stmt->setUInt32(1, GUID_LOPART(petitionGuid));
+
+ CharacterDatabase.Execute(stmt);
+
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Petition (GUID: %u) renamed to '%s'", GUID_LOPART(petitionGuid), newName.c_str());
+ WorldPacket data(MSG_PETITION_RENAME, (8+newName.size()+1));
+ data << uint64(petitionGuid);
+ data << newName;
+ SendPacket(&data);
+}
+
+void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_SIGN"); // ok
+
+ Field* fields;
+ uint64 petitionGuid;
+ uint8 unk;
+ recv_data >> petitionGuid; // petition guid
+ recv_data >> unk;
+
+ QueryResult result = CharacterDatabase.PQuery(
+ "SELECT ownerguid, "
+ " (SELECT COUNT(playerguid) FROM petition_sign WHERE petition_sign.petitionguid = '%u') AS signs, "
+ " type "
+ "FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionGuid), GUID_LOPART(petitionGuid));
+
+ if (!result)
+ {
+ sLog->outError("Petition %u is not found for player %u %s", GUID_LOPART(petitionGuid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName());
+ return;
+ }
+
+ fields = result->Fetch();
+ uint64 ownerGuid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER);
+ uint8 signs = fields[1].GetUInt8();
+ uint32 type = fields[2].GetUInt32();
+
+ uint32 playerGuid = _player->GetGUIDLow();
+ if (GUID_LOPART(ownerGuid) == playerGuid)
+ return;
+
+ // not let enemies sign guild charter
+ if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeam() != sObjectMgr->GetPlayerTeamByGUID(ownerGuid))
+ {
+ if (type != GUILD_CHARTER_TYPE)
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED);
+ else
+ Guild::SendCommandResult(this, GUILD_CREATE_S, ERR_GUILD_NOT_ALLIED);
+ return;
+ }
+
+ if (type != GUILD_CHARTER_TYPE)
+ {
+ if (_player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
+ {
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", _player->GetName(), ERR_ARENA_TEAM_TARGET_TOO_LOW_S);
+ return;
+ }
+
+ uint8 slot = ArenaTeam::GetSlotByType(type);
+ if (slot >= MAX_ARENA_SLOT)
+ return;
+
+ if (_player->GetArenaTeamId(slot))
+ {
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName(), ERR_ALREADY_IN_ARENA_TEAM_S);
+ return;
+ }
+
+ if (_player->GetArenaTeamIdInvited())
+ {
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName(), ERR_ALREADY_INVITED_TO_ARENA_TEAM_S);
+ return;
+ }
+ }
+ else
+ {
+ if (_player->GetGuildId())
+ {
+ Guild::SendCommandResult(this, GUILD_INVITE_S, ERR_ALREADY_IN_GUILD_S, _player->GetName());
+ return;
+ }
+ if (_player->GetGuildIdInvited())
+ {
+ Guild::SendCommandResult(this, GUILD_INVITE_S, ERR_ALREADY_INVITED_TO_GUILD_S, _player->GetName());
+ return;
+ }
+ }
+
+ if (++signs > type) // client signs maximum
+ return;
+
+ //client doesn't allow to sign petition two times by one character, but not check sign by another character from same account
+ //not allow sign another player from already sign player account
+ result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE player_account = '%u' AND petitionguid = '%u'", GetAccountId(), GUID_LOPART(petitionGuid));
+
+ if (result)
+ {
+ WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8+8+4));
+ data << uint64(petitionGuid);
+ data << uint64(_player->GetGUID());
+ data << (uint32)PETITION_SIGN_ALREADY_SIGNED;
+
+ // close at signer side
+ SendPacket(&data);
+
+ // update for owner if online
+ if (Player* owner = ObjectAccessor::FindPlayer(ownerGuid))
+ owner->GetSession()->SendPacket(&data);
+ return;
+ }
+
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PETITION_SIGNATURE);
+
+ stmt->setUInt32(0, GUID_LOPART(ownerGuid));
+ stmt->setUInt32(1, GUID_LOPART(petitionGuid));
+ stmt->setUInt32(2, playerGuid);
+ stmt->setUInt32(3, GetAccountId());
+
+ CharacterDatabase.Execute(stmt);
+
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "PETITION SIGN: GUID %u by player: %s (GUID: %u Account: %u)", GUID_LOPART(petitionGuid), _player->GetName(), playerGuid, GetAccountId());
+
+ WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8+8+4));
+ data << uint64(petitionGuid);
+ data << uint64(_player->GetGUID());
+ data << uint32(PETITION_SIGN_OK);
+
+ // close at signer side
+ SendPacket(&data);
+
+ // update signs count on charter, required testing...
+ //Item* item = _player->GetItemByGuid(petitionguid));
+ //if (item)
+ // item->SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1+1, signs);
+
+ // update for owner if online
+ if (Player* owner = ObjectAccessor::FindPlayer(ownerGuid))
+ owner->GetSession()->SendPacket(&data);
+}
+
+void WorldSession::HandlePetitionDeclineOpcode(WorldPacket & recv_data)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode MSG_PETITION_DECLINE"); // ok
+
+ uint64 petitionguid;
+ uint64 ownerguid;
+ recv_data >> petitionguid; // petition guid
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Petition %u declined by %u", GUID_LOPART(petitionguid), _player->GetGUIDLow());
+
+ QueryResult result = CharacterDatabase.PQuery("SELECT ownerguid FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
+ if (!result)
+ return;
+
+ Field* fields = result->Fetch();
+ ownerguid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER);
+
+ Player* owner = ObjectAccessor::FindPlayer(ownerguid);
+ if (owner) // petition owner online
+ {
+ WorldPacket data(MSG_PETITION_DECLINE, 8);
+ data << uint64(_player->GetGUID());
+ owner->GetSession()->SendPacket(&data);
+ }
+}
+
+void WorldSession::HandleOfferPetitionOpcode(WorldPacket & recv_data)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_OFFER_PETITION"); // ok
+
+ uint8 signs = 0;
+ uint64 petitionguid, plguid;
+ uint32 type, junk;
+ Player* player;
+ recv_data >> junk; // this is not petition type!
+ recv_data >> petitionguid; // petition guid
+ recv_data >> plguid; // player guid
+
+ player = ObjectAccessor::FindPlayer(plguid);
+ if (!player)
+ return;
+
+ QueryResult result = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
+ if (!result)
+ return;
+
+ Field* fields = result->Fetch();
+ type = fields[0].GetUInt8();
+
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "OFFER PETITION: type %u, GUID1 %u, to player id: %u", type, GUID_LOPART(petitionguid), GUID_LOPART(plguid));
+
+ if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeam() != player->GetTeam())
+ {
+ if (type != GUILD_CHARTER_TYPE)
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED);
+ else
+ Guild::SendCommandResult(this, GUILD_CREATE_S, ERR_GUILD_NOT_ALLIED);
+ return;
+ }
+
+ if (type != GUILD_CHARTER_TYPE)
+ {
+ if (player->getLevel() < sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
+ {
+ // player is too low level to join an arena team
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, player->GetName(), "", ERR_ARENA_TEAM_TARGET_TOO_LOW_S);
+ return;
+ }
+
+ uint8 slot = ArenaTeam::GetSlotByType(type);
+ if (slot >= MAX_ARENA_SLOT)
+ return;
+
+ if (player->GetArenaTeamId(slot))
+ {
+ // player is already in an arena team
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, player->GetName(), "", ERR_ALREADY_IN_ARENA_TEAM_S);
+ return;
+ }
+
+ if (player->GetArenaTeamIdInvited())
+ {
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName(), ERR_ALREADY_INVITED_TO_ARENA_TEAM_S);
+ return;
+ }
+ }
+ else
+ {
+ if (player->GetGuildId())
+ {
+ Guild::SendCommandResult(this, GUILD_INVITE_S, ERR_ALREADY_IN_GUILD_S, _player->GetName());
+ return;
+ }
+
+ if (player->GetGuildIdInvited())
+ {
+ Guild::SendCommandResult(this, GUILD_INVITE_S, ERR_ALREADY_INVITED_TO_GUILD_S, _player->GetName());
+ return;
+ }
+ }
+
+ result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
+ // result == NULL also correct charter without signs
+ if (result)
+ signs = uint8(result->GetRowCount());
+
+ WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8+8+4+signs+signs*12));
+ data << uint64(petitionguid); // petition guid
+ data << uint64(_player->GetGUID()); // owner guid
+ data << uint32(GUID_LOPART(petitionguid)); // guild guid
+ data << uint8(signs); // sign's count
+
+ for (uint8 i = 1; i <= signs; ++i)
+ {
+ Field* fields2 = result->Fetch();
+ plguid = fields2[0].GetUInt64();
+
+ data << uint64(plguid); // Player GUID
+ data << uint32(0); // there 0 ...
+
+ result->NextRow();
+ }
+
+ player->GetSession()->SendPacket(&data);
+}
+
+void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_TURN_IN_PETITION");
+
+ // Get petition guid from packet
+ WorldPacket data;
+ uint64 petitionGuid;
+
+ recv_data >> petitionGuid;
+
+ // Check if player really has the required petition charter
+ Item* item = _player->GetItemByGuid(petitionGuid);
+ if (!item)
+ return;
+
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Petition %u turned in by %u", GUID_LOPART(petitionGuid), _player->GetGUIDLow());
+
+ // Get petition data from db
+ uint32 ownerguidlo;
+ uint32 type;
+ std::string name;
+
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION);
+ stmt->setUInt32(0, GUID_LOPART(petitionGuid));
+ PreparedQueryResult result = CharacterDatabase.Query(stmt);
+
+ if (result)
+ {
+ Field* fields = result->Fetch();
+ ownerguidlo = fields[0].GetUInt32();
+ name = fields[1].GetString();
+ type = fields[2].GetUInt8();
+ }
+ else
+ {
+ sLog->outError("Player %s (guid: %u) tried to turn in petition (guid: %u) that is not present in the database", _player->GetName(), _player->GetGUIDLow(), GUID_LOPART(petitionGuid));
+ return;
+ }
+
+ // Only the petition owner can turn in the petition
+ if (_player->GetGUIDLow() != ownerguidlo)
+ return;
+
+ // Petition type (guild/arena) specific checks
+ if (type == GUILD_CHARTER_TYPE)
+ {
+ // Check if player is already in a guild
+ if (_player->GetGuildId())
+ {
+ data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
+ data << (uint32)PETITION_TURN_ALREADY_IN_GUILD;
+ _player->GetSession()->SendPacket(&data);
+ return;
+ }
+
+ // Check if guild name is already taken
+ if (sGuildMgr->GetGuildByName(name))
+ {
+ Guild::SendCommandResult(this, GUILD_CREATE_S, ERR_GUILD_NAME_EXISTS_S, name);
+ return;
+ }
+ }
+ else
+ {
+ // Check for valid arena bracket (2v2, 3v3, 5v5)
+ uint8 slot = ArenaTeam::GetSlotByType(type);
+ if (slot >= MAX_ARENA_SLOT)
+ return;
+
+ // Check if player is already in an arena team
+ if (_player->GetArenaTeamId(slot))
+ {
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ALREADY_IN_ARENA_TEAM);
+ return;
+ }
+
+ // Check if arena team name is already taken
+ if (sArenaTeamMgr->GetArenaTeamByName(name))
+ {
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
+ return;
+ }
+ }
+
+ // Get petition signatures from db
+ uint8 signatures;
+
+ stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURE);
+ stmt->setUInt32(0, GUID_LOPART(petitionGuid));
+ result = CharacterDatabase.Query(stmt);
+
+ if (result)
+ signatures = uint8(result->GetRowCount());
+ else
+ signatures = 0;
+
+ uint32 requiredSignatures;
+ if (type == GUILD_CHARTER_TYPE)
+ requiredSignatures = sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS);
+ else
+ requiredSignatures = type-1;
+
+ // Notify player if signatures are missing
+ if (signatures < requiredSignatures)
+ {
+ data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
+ data << (uint32)PETITION_TURN_NEED_MORE_SIGNATURES;
+ SendPacket(&data);
+ return;
+ }
+
+ // Proceed with guild/arena team creation
+
+ // Delete charter item
+ _player->DestroyItem(item->GetBagSlot(), item->GetSlot(), true);
+
+ if (type == GUILD_CHARTER_TYPE)
+ {
+ // Create guild
+ Guild* guild = new Guild;
+
+ if (!guild->Create(_player, name))
+ {
+ delete guild;
+ return;
+ }
+
+ // Register guild and add guild master
+ sGuildMgr->AddGuild(guild);
+
+ // Add members from signatures
+ for (uint8 i = 0; i < signatures; ++i)
+ {
+ Field* fields = result->Fetch();
+ guild->AddMember(MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER));
+ result->NextRow();
+ }
+ }
+ else
+ {
+ // Receive the rest of the packet in arena team creation case
+ uint32 background, icon, iconcolor, border, bordercolor;
+ recv_data >> background >> icon >> iconcolor >> border >> bordercolor;
+
+ // Create arena team
+ ArenaTeam* arenaTeam = new ArenaTeam();
+
+ if (!arenaTeam->Create(_player->GetGUID(), type, name, background, icon, iconcolor, border, bordercolor))
+ {
+ delete arenaTeam;
+ return;
+ }
+
+ // Register arena team
+ sArenaTeamMgr->AddArenaTeam(arenaTeam);
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "PetitonsHandler: Arena team (guid: %u) added to ObjectMgr", arenaTeam->GetId());
+
+ // Add members
+ for (uint8 i = 0; i < signatures; ++i)
+ {
+ Field* fields = result->Fetch();
+ uint32 memberGUID = fields[0].GetUInt32();
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "PetitionsHandler: Adding arena team (guid: %u) member %u", arenaTeam->GetId(), memberGUID);
+ arenaTeam->AddMember(MAKE_NEW_GUID(memberGUID, 0, HIGHGUID_PLAYER));
+ result->NextRow();
+ }
+ }
+
+ SQLTransaction trans = CharacterDatabase.BeginTransaction();
+ trans->PAppend("DELETE FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionGuid));
+ trans->PAppend("DELETE FROM petition_sign WHERE petitionguid = '%u'", GUID_LOPART(petitionGuid));
+ CharacterDatabase.CommitTransaction(trans);
+
+ // created
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "TURN IN PETITION GUID %u", GUID_LOPART(petitionGuid));
+
+ data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
+ data << (uint32)PETITION_TURN_OK;
+ SendPacket(&data);
+}
+
+void WorldSession::HandlePetitionShowListOpcode(WorldPacket & recv_data)
+{
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Received CMSG_PETITION_SHOWLIST");
+
+ uint64 guid;
+ recv_data >> guid;
+
+ SendPetitionShowList(guid);
+}
+
+void WorldSession::SendPetitionShowList(uint64 guid)
+{
+ Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_PETITIONER);
+ if (!creature)
+ {
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandlePetitionShowListOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
+ return;
+ }
+
+ WorldPacket data(SMSG_PETITION_SHOWLIST, 8+1+4*6);
+ data << guid; // npc guid
+
+ if (creature->isTabardDesigner())
+ {
+ data << uint8(1); // count
+ data << uint32(1); // index
+ data << uint32(GUILD_CHARTER); // charter entry
+ data << uint32(CHARTER_DISPLAY_ID); // charter display id
+ data << uint32(GUILD_CHARTER_COST); // charter cost
+ data << uint32(0); // unknown
+ data << uint32(9); // required signs?
+ }
+ else
+ {
+ data << uint8(3); // count
+ // 2v2
+ data << uint32(1); // index
+ data << uint32(ARENA_TEAM_CHARTER_2v2); // charter entry
+ data << uint32(CHARTER_DISPLAY_ID); // charter display id
+ data << uint32(ARENA_TEAM_CHARTER_2v2_COST); // charter cost
+ data << uint32(2); // unknown
+ data << uint32(2); // required signs?
+ // 3v3
+ data << uint32(2); // index
+ data << uint32(ARENA_TEAM_CHARTER_3v3); // charter entry
+ data << uint32(CHARTER_DISPLAY_ID); // charter display id
+ data << uint32(ARENA_TEAM_CHARTER_3v3_COST); // charter cost
+ data << uint32(3); // unknown
+ data << uint32(3); // required signs?
+ // 5v5
+ data << uint32(3); // index
+ data << uint32(ARENA_TEAM_CHARTER_5v5); // charter entry
+ data << uint32(CHARTER_DISPLAY_ID); // charter display id
+ data << uint32(ARENA_TEAM_CHARTER_5v5_COST); // charter cost
+ data << uint32(5); // unknown
+ data << uint32(5); // required signs?
+ }
+
+ SendPacket(&data);
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Sent SMSG_PETITION_SHOWLIST");
+}