diff options
Diffstat (limited to 'src/server/game/Handlers/PetitionsHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/PetitionsHandler.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Handlers/PetitionsHandler.cpp b/src/server/game/Handlers/PetitionsHandler.cpp index 3b08f1bad4e..dc0913199fd 100644 --- a/src/server/game/Handlers/PetitionsHandler.cpp +++ b/src/server/game/Handlers/PetitionsHandler.cpp @@ -104,7 +104,7 @@ void WorldSession::HandlePetitionBuy(WorldPackets::Petition::PetitionBuy& packet // a petition is invalid, if both the owner and the type matches // we checked above, if this player is in an arenateam, so this must be // datacorruption - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_BY_OWNER); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_BY_OWNER); stmt->setUInt64(0, _player->GetGUID().GetCounter()); PreparedQueryResult result = CharacterDatabase.Query(stmt); @@ -145,7 +145,7 @@ void WorldSession::HandlePetitionShowSignatures(WorldPackets::Petition::Petition if (_player->GetGuildId()) return; - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURE); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURE); stmt->setUInt64(0, packet.Item.GetCounter()); @@ -197,7 +197,7 @@ void WorldSession::SendPetitionQueryOpcode(ObjectGuid petitionGUID) WorldPackets::Petition::QueryPetitionResponse responsePacket; responsePacket.PetitionID = uint32(petitionGUID.GetCounter()); // PetitionID (in Trinity always same as GUID_LOPART(petition guid)) - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION); stmt->setUInt64(0, petitionGUID.GetCounter()); @@ -251,7 +251,7 @@ void WorldSession::HandlePetitionRenameGuild(WorldPackets::Petition::PetitionRen return; } - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_PETITION_NAME); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_PETITION_NAME); stmt->setString(0, packet.NewGuildName); stmt->setUInt64(1, packet.PetitionGuid.GetCounter()); @@ -268,7 +268,7 @@ void WorldSession::HandlePetitionRenameGuild(WorldPackets::Petition::PetitionRen void WorldSession::HandleSignPetition(WorldPackets::Petition::SignPetition& packet) { - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURES); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURES); stmt->setUInt64(0, packet.PetitionGUID.GetCounter()); stmt->setUInt64(1, packet.PetitionGUID.GetCounter()); @@ -363,7 +363,7 @@ void WorldSession::HandleDeclinePetition(WorldPackets::Petition::DeclinePetition { TC_LOG_DEBUG("network", "Petition %s declined by %s", packet.PetitionGUID.ToString().c_str(), _player->GetGUID().ToString().c_str()); - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_OWNER_BY_GUID); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_OWNER_BY_GUID); stmt->setUInt64(0, packet.PetitionGUID.GetCounter()); PreparedQueryResult result = CharacterDatabase.Query(stmt); @@ -411,7 +411,7 @@ void WorldSession::HandleOfferPetition(WorldPackets::Petition::OfferPetition& pa return; } - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURE); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURE); stmt->setUInt64(0, packet.ItemGUID.GetCounter()); PreparedQueryResult result = CharacterDatabase.Query(stmt); @@ -458,7 +458,7 @@ void WorldSession::HandleTurnInPetition(WorldPackets::Petition::TurnInPetition& ObjectGuid ownerguid; std::string name; - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION); + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION); stmt->setUInt64(0, packet.Item.GetCounter()); PreparedQueryResult result = CharacterDatabase.Query(stmt); |