diff options
Diffstat (limited to 'src/server/game/Handlers/QueryHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/QueryHandler.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index 6d896bee26c..1211a1338d8 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -31,7 +31,7 @@ void WorldSession::SendNameQueryOpcode(ObjectGuid guid) { Player* player = ObjectAccessor::FindConnectedPlayer(guid); - CharacterNameData const* nameData = sWorld->GetCharacterNameData(guid); + CharacterInfo const* nameData = sWorld->GetCharacterInfo(guid); WorldPacket data(SMSG_NAME_QUERY_RESPONSE, (8+1+1+1+1+1+10)); data << guid.WriteAsPacked(); @@ -43,11 +43,11 @@ void WorldSession::SendNameQueryOpcode(ObjectGuid guid) } data << uint8(0); // name known - data << nameData->m_name; // played name + data << nameData->Name; // played name data << uint8(0); // realm name - only set for cross realm interaction (such as Battlegrounds) - data << uint8(nameData->m_race); - data << uint8(nameData->m_gender); - data << uint8(nameData->m_class); + data << uint8(nameData->Race); + data << uint8(nameData->Sex); + data << uint8(nameData->Class); if (DeclinedName const* names = (player ? player->GetDeclinedNames() : NULL)) { |