diff options
Diffstat (limited to 'src/server/game/Handlers/QueryHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/QueryHandler.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index fdbe74fd123..a991e0fafea 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -318,15 +318,15 @@ void WorldSession::HandleQueryQuestCompletionNPCs(WorldPackets::Query::QueryQues SendPacket(response.Write()); } -void WorldSession::HandleQuestPOIQuery(WorldPackets::Query::QuestPOIQuery& packet) +void WorldSession::HandleQuestPOIQuery(WorldPackets::Query::QuestPOIQuery& questPoiQuery) { - if (packet.MissingQuestCount > MAX_QUEST_LOG_SIZE) + if (questPoiQuery.MissingQuestCount > MAX_QUEST_LOG_SIZE) return; // Read quest ids and add the in a unordered_set so we don't send POIs for the same quest multiple times std::unordered_set<int32> questIds; - for (int32 i = 0; i < packet.MissingQuestCount; ++i) - questIds.insert(packet.MissingQuestPOIs[i]); // QuestID + for (int32 i = 0; i < questPoiQuery.MissingQuestCount; ++i) + questIds.insert(questPoiQuery.MissingQuestPOIs[i]); // QuestID WorldPackets::Query::QuestPOIQueryResponse response; |