diff options
Diffstat (limited to 'src/server/game/Handlers/QueryHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/QueryHandler.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index 865dfd15bb4..1f88585b5ae 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -251,14 +251,14 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket& /*recvData*/) // search entrance map for proper show entrance if (MapEntry const* corpseMapEntry = sMapStore.LookupEntry(mapid)) { - if (corpseMapEntry->IsDungeon() && corpseMapEntry->entrance_map >= 0) + if (corpseMapEntry->IsDungeon() && corpseMapEntry->CorpseMapID >= 0) { // if corpse map have entrance - if (Map const* entranceMap = sMapMgr->CreateBaseMap(corpseMapEntry->entrance_map)) + if (Map const* entranceMap = sMapMgr->CreateBaseMap(corpseMapEntry->CorpseMapID)) { - mapid = corpseMapEntry->entrance_map; - x = corpseMapEntry->entrance_x; - y = corpseMapEntry->entrance_y; + mapid = corpseMapEntry->CorpseMapID; + x = corpseMapEntry->CorpsePos.X; + y = corpseMapEntry->CorpsePos.Y; z = entranceMap->GetHeight(GetPlayer()->GetPhaseMask(), x, y, MAX_HEIGHT); } } |