aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/QueryHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Handlers/QueryHandler.cpp')
-rw-r--r--src/server/game/Handlers/QueryHandler.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp
index 865dfd15bb4..1f88585b5ae 100644
--- a/src/server/game/Handlers/QueryHandler.cpp
+++ b/src/server/game/Handlers/QueryHandler.cpp
@@ -251,14 +251,14 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket& /*recvData*/)
// search entrance map for proper show entrance
if (MapEntry const* corpseMapEntry = sMapStore.LookupEntry(mapid))
{
- if (corpseMapEntry->IsDungeon() && corpseMapEntry->entrance_map >= 0)
+ if (corpseMapEntry->IsDungeon() && corpseMapEntry->CorpseMapID >= 0)
{
// if corpse map have entrance
- if (Map const* entranceMap = sMapMgr->CreateBaseMap(corpseMapEntry->entrance_map))
+ if (Map const* entranceMap = sMapMgr->CreateBaseMap(corpseMapEntry->CorpseMapID))
{
- mapid = corpseMapEntry->entrance_map;
- x = corpseMapEntry->entrance_x;
- y = corpseMapEntry->entrance_y;
+ mapid = corpseMapEntry->CorpseMapID;
+ x = corpseMapEntry->CorpsePos.X;
+ y = corpseMapEntry->CorpsePos.Y;
z = entranceMap->GetHeight(GetPlayer()->GetPhaseMask(), x, y, MAX_HEIGHT);
}
}