diff options
Diffstat (limited to 'src/server/game/Handlers/QuestHandler.cpp')
-rw-r--r--[-rwxr-xr-x] | src/server/game/Handlers/QuestHandler.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp index 4196bc26b91..8b230ae05c9 100755..100644 --- a/src/server/game/Handlers/QuestHandler.cpp +++ b/src/server/game/Handlers/QuestHandler.cpp @@ -33,7 +33,7 @@ #include "ScriptMgr.h" #include "GameObjectAI.h" -void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket & recvData) +void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket& recvData) { uint64 guid; recvData >> guid; @@ -43,7 +43,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket & recvData) Object* questgiver = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT); if (!questgiver) { - sLog->outInfo(LOG_FILTER_NETWORKIO, "Error in CMSG_QUESTGIVER_STATUS_QUERY, called for not found questgiver (Typeid: %u GUID: %u)", GuidHigh2TypeId(GUID_HIPART(guid)), GUID_LOPART(guid)); + sLog->outInfo(LOG_FILTER_NETWORKIO, "Error in CMSG_QUESTGIVER_STATUS_QUERY, called for non-existing questgiver (Typeid: %u GUID: %u)", GuidHigh2TypeId(GUID_HIPART(guid)), GUID_LOPART(guid)); return; } @@ -79,7 +79,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket & recvData) _player->PlayerTalkClass->SendQuestGiverStatus(questStatus, guid); } -void WorldSession::HandleQuestgiverHelloOpcode(WorldPacket & recvData) +void WorldSession::HandleQuestgiverHelloOpcode(WorldPacket& recvData) { uint64 guid; recvData >> guid; @@ -109,7 +109,7 @@ void WorldSession::HandleQuestgiverHelloOpcode(WorldPacket & recvData) creature->AI()->sGossipHello(_player); } -void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket & recvData) +void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket& recvData) { uint64 guid; uint32 questId; @@ -230,7 +230,7 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket & recvData) _player->PlayerTalkClass->SendCloseGossip(); } -void WorldSession::HandleQuestgiverQueryQuestOpcode(WorldPacket & recvData) +void WorldSession::HandleQuestgiverQueryQuestOpcode(WorldPacket& recvData) { uint64 guid; uint32 questId; @@ -268,7 +268,7 @@ void WorldSession::HandleQuestgiverQueryQuestOpcode(WorldPacket & recvData) } } -void WorldSession::HandleQuestQueryOpcode(WorldPacket & recvData) +void WorldSession::HandleQuestQueryOpcode(WorldPacket& recvData) { if (!_player) return; @@ -281,7 +281,7 @@ void WorldSession::HandleQuestQueryOpcode(WorldPacket & recvData) _player->PlayerTalkClass->SendQuestQueryResponse(quest); } -void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket & recvData) +void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket& recvData) { uint32 questId, reward; uint64 guid; @@ -289,7 +289,7 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket & recvData) if (reward >= QUEST_REWARD_CHOICES_COUNT) { - sLog->outError(LOG_FILTER_NETWORKIO, "Error in CMSG_QUESTGIVER_CHOOSE_REWARD: player %s (guid %d) tried to get invalid reward (%u) (probably packet hacking)", _player->GetName().c_str(), _player->GetGUIDLow(), reward); + sLog->outError(LOG_FILTER_NETWORKIO, "Error in CMSG_QUESTGIVER_CHOOSE_REWARD: player %s (guid %d) tried to get invalid reward (%u) (possible packet-hacking detected)", _player->GetName().c_str(), _player->GetGUIDLow(), reward); return; } @@ -308,7 +308,7 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket & recvData) if ((!_player->CanSeeStartQuest(quest) && _player->GetQuestStatus(questId) == QUEST_STATUS_NONE) || (_player->GetQuestStatus(questId) != QUEST_STATUS_COMPLETE && !quest->IsAutoComplete())) { - sLog->outError(LOG_FILTER_NETWORKIO, "HACK ALERT: Player %s (guid: %u) is trying to complete quest (id: %u) but he has no right to do it!", + sLog->outError(LOG_FILTER_NETWORKIO, "Error in QUEST_STATUS_COMPLETE: player %s (guid %u) tried to complete quest %u, but is not allowed to do so (possible packet-hacking or high latency)", _player->GetName().c_str(), _player->GetGUIDLow(), questId); return; } @@ -365,7 +365,7 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket & recvData) } } -void WorldSession::HandleQuestgiverRequestRewardOpcode(WorldPacket & recvData) +void WorldSession::HandleQuestgiverRequestRewardOpcode(WorldPacket& recvData) { uint32 questId; uint64 guid; |