diff options
Diffstat (limited to 'src/server/game/Handlers/QuestHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/QuestHandler.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp index a02fa586775..52ed231c53f 100644 --- a/src/server/game/Handlers/QuestHandler.cpp +++ b/src/server/game/Handlers/QuestHandler.cpp @@ -19,6 +19,7 @@ #include "Battleground.h" #include "Common.h" #include "Creature.h" +#include "CreatureAI.h" #include "DatabaseEnv.h" #include "DB2Stores.h" #include "GameObject.h" @@ -34,7 +35,6 @@ #include "QuestPackets.h" #include "ReputationMgr.h" #include "ScriptMgr.h" -#include "UnitAI.h" #include "World.h" void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPackets::Quest::QuestGiverStatusQuery& packet) @@ -93,7 +93,7 @@ void WorldSession::HandleQuestgiverHelloOpcode(WorldPackets::Quest::QuestGiverHe creature->SetHomePosition(creature->GetPosition()); _player->PlayerTalkClass->ClearMenus(); - if (creature->GetAI()->GossipHello(_player)) + if (creature->AI()->GossipHello(_player)) return; _player->PrepareGossipMenu(creature, creature->GetCreatureTemplate()->GossipMenuId, true); @@ -388,7 +388,6 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPackets::Quest::Quest case TYPEID_PLAYER: { //For AutoSubmition was added plr case there as it almost same exclute AI script cases. - Unit* unitQGiver = object->ToUnit(); // Send next quest if (Quest const* nextQuest = _player->GetNextQuest(packet.QuestGiverGUID, quest)) { @@ -403,8 +402,8 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPackets::Quest::Quest } _player->PlayerTalkClass->ClearMenus(); - if (UnitAI* qGiverAI = unitQGiver->GetAI()) - qGiverAI->QuestReward(_player, quest, packet.Choice.LootItemType, packet.Choice.Item.ItemID); + if (Creature* creatureQGiver = object->ToCreature()) + creatureQGiver->AI()->QuestReward(_player, quest, packet.Choice.LootItemType, packet.Choice.Item.ItemID); break; } case TYPEID_GAMEOBJECT: |
