diff options
Diffstat (limited to 'src/server/game/Handlers/QuestHandler.cpp')
| -rwxr-xr-x | src/server/game/Handlers/QuestHandler.cpp | 42 | 
1 files changed, 21 insertions, 21 deletions
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp index 62924c6ef36..87863dc9561 100755 --- a/src/server/game/Handlers/QuestHandler.cpp +++ b/src/server/game/Handlers/QuestHandler.cpp @@ -33,10 +33,10 @@  #include "ScriptMgr.h"  #include "GameObjectAI.h" -void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket & recv_data) +void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket & recvData)  {      uint64 guid; -    recv_data >> guid; +    recvData >> guid;      uint32 questStatus = DIALOG_STATUS_NONE;      uint32 defstatus = DIALOG_STATUS_NONE; @@ -79,10 +79,10 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket & recv_data)      _player->PlayerTalkClass->SendQuestGiverStatus(questStatus, guid);  } -void WorldSession::HandleQuestgiverHelloOpcode(WorldPacket & recv_data) +void WorldSession::HandleQuestgiverHelloOpcode(WorldPacket & recvData)  {      uint64 guid; -    recv_data >> guid; +    recvData >> guid;      sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_HELLO npc = %u", GUID_LOPART(guid)); @@ -109,12 +109,12 @@ void WorldSession::HandleQuestgiverHelloOpcode(WorldPacket & recv_data)      creature->AI()->sGossipHello(_player);  } -void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket & recv_data) +void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket & recvData)  {      uint64 guid;      uint32 questId;      uint32 unk1; -    recv_data >> guid >> questId >> unk1; +    recvData >> guid >> questId >> unk1;      sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_ACCEPT_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), questId, unk1); @@ -230,12 +230,12 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket & recv_data)      _player->PlayerTalkClass->SendCloseGossip();  } -void WorldSession::HandleQuestgiverQueryQuestOpcode(WorldPacket & recv_data) +void WorldSession::HandleQuestgiverQueryQuestOpcode(WorldPacket & recvData)  {      uint64 guid;      uint32 questId;      uint8 unk1; -    recv_data >> guid >> questId >> unk1; +    recvData >> guid >> questId >> unk1;      sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_QUERY_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), questId, unk1);      // Verify that the guid is valid and is a questgiver or involved in the requested quest @@ -268,24 +268,24 @@ void WorldSession::HandleQuestgiverQueryQuestOpcode(WorldPacket & recv_data)      }  } -void WorldSession::HandleQuestQueryOpcode(WorldPacket & recv_data) +void WorldSession::HandleQuestQueryOpcode(WorldPacket & recvData)  {      if (!_player)          return;      uint32 questId; -    recv_data >> questId; +    recvData >> questId;      sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUEST_QUERY quest = %u", questId);      if (Quest const* quest = sObjectMgr->GetQuestTemplate(questId))          _player->PlayerTalkClass->SendQuestQueryResponse(quest);  } -void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket & recv_data) +void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket & recvData)  {      uint32 questId, reward;      uint64 guid; -    recv_data >> guid >> questId >> reward; +    recvData >> guid >> questId >> reward;      if (reward >= QUEST_REWARD_CHOICES_COUNT)      { @@ -365,11 +365,11 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket & recv_data)      }  } -void WorldSession::HandleQuestgiverRequestRewardOpcode(WorldPacket & recv_data) +void WorldSession::HandleQuestgiverRequestRewardOpcode(WorldPacket & recvData)  {      uint32 questId;      uint64 guid; -    recv_data >> guid >> questId; +    recvData >> guid >> questId;      sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_REQUEST_REWARD npc = %u, quest = %u", uint32(GUID_LOPART(guid)), questId); @@ -391,17 +391,17 @@ void WorldSession::HandleQuestgiverRequestRewardOpcode(WorldPacket & recv_data)          _player->PlayerTalkClass->SendQuestGiverOfferReward(quest, guid, true);  } -void WorldSession::HandleQuestgiverCancel(WorldPacket& /*recv_data*/) +void WorldSession::HandleQuestgiverCancel(WorldPacket& /*recvData*/)  {      sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_CANCEL");      _player->PlayerTalkClass->SendCloseGossip();  } -void WorldSession::HandleQuestLogSwapQuest(WorldPacket& recv_data) +void WorldSession::HandleQuestLogSwapQuest(WorldPacket& recvData)  {      uint8 slot1, slot2; -    recv_data >> slot1 >> slot2; +    recvData >> slot1 >> slot2;      if (slot1 == slot2 || slot1 >= MAX_QUEST_LOG_SIZE || slot2 >= MAX_QUEST_LOG_SIZE)          return; @@ -411,10 +411,10 @@ void WorldSession::HandleQuestLogSwapQuest(WorldPacket& recv_data)      GetPlayer()->SwapQuestSlot(slot1, slot2);  } -void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recv_data) +void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recvData)  {      uint8 slot; -    recv_data >> slot; +    recvData >> slot;      sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTLOG_REMOVE_QUEST slot = %u", slot); @@ -479,12 +479,12 @@ void WorldSession::HandleQuestConfirmAccept(WorldPacket& recvData)      }  } -void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recv_data) +void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recvData)  {      uint32 questId;      uint64 playerGuid;      int8 unkByte; -    recv_data >> playerGuid >> questId >> unkByte; +    recvData >> playerGuid >> questId >> unkByte;      sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_COMPLETE_QUEST npc = %u, questId = %u", uint32(GUID_LOPART(playerGuid)), questId);  | 
