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path: root/src/server/game/Handlers/QuestHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/QuestHandler.cpp')
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index 19e9d914a83..6e70540f4ac 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -53,7 +53,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPackets::Quest::QuestG
{
case TYPEID_UNIT:
{
- TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for npc, %s", questGiver->GetGUID().ToString().c_str());
+ TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for npc %s", questGiver->GetGUID().ToString().c_str());
if (!questGiver->ToCreature()->IsHostileTo(_player)) // do not show quest status to enemies
questStatus = _player->GetQuestDialogStatus(questGiver);
break;
@@ -270,7 +270,7 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPackets::Quest::Quest
ItemTemplate const* rewardProto = sObjectMgr->GetItemTemplate(packet.Choice.Item.ItemID);
if (!rewardProto)
{
- TC_LOG_ERROR("entities.player.cheat", "Error in CMSG_QUESTGIVER_CHOOSE_REWARD: player %s (%s) tried to get invalid reward item (Item Entry: %u) for quest %u (possible packet-hacking detected)",
+ TC_LOG_ERROR("entities.player.cheat", "Error in CMSG_QUESTGIVER_CHOOSE_REWARD: player %s %s tried to get invalid reward item (Item Entry: %u) for quest %u (possible packet-hacking detected)",
_player->GetName().c_str(), _player->GetGUID().ToString().c_str(), packet.Choice.Item.ItemID, packet.QuestID);
return;
}
@@ -492,7 +492,7 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPackets::Quest::QuestLogRemove
_player->RemoveActiveQuest(questId);
_player->RemoveCriteriaTimer(CriteriaStartEvent::AcceptQuest, questId);
- TC_LOG_INFO("network", "%s abandoned quest %u", _player->GetGUID().ToString().c_str(), questId);
+ TC_LOG_INFO("network", "Player %s abandoned quest %u", _player->GetGUID().ToString().c_str(), questId);
if (sWorld->getBoolConfig(CONFIG_QUEST_ENABLE_QUEST_TRACKER)) // check if Quest Tracker is enabled
{