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path: root/src/server/game/Handlers/QuestHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/QuestHandler.cpp')
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp29
1 files changed, 12 insertions, 17 deletions
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index 7f2b219942f..a1ece86de09 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -239,6 +239,7 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket& recvData)
default:
break;
}
+
_player->PlayerTalkClass->SendCloseGossip();
if (quest->GetSrcSpell() > 0)
@@ -278,11 +279,7 @@ void WorldSession::HandleQuestgiverQueryQuestOpcode(WorldPacket& recvData)
return;
if (quest->IsAutoAccept() && _player->CanAddQuest(quest, true))
- {
- _player->AddQuest(quest, object);
- if (_player->CanCompleteQuest(questId))
- _player->CompleteQuest(questId);
- }
+ _player->AddQuestAndCheckCompletion(quest, object);
if (quest->HasFlag(QUEST_FLAGS_AUTOCOMPLETE))
_player->PlayerTalkClass->SendQuestGiverRequestItems(quest, object->GetGUID(), _player->CanCompleteQuest(quest->GetQuestId()), true);
@@ -361,9 +358,10 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket& recvData)
{
if (nextQuest->IsAutoAccept() && _player->CanAddQuest(nextQuest, true) && _player->CanTakeQuest(nextQuest, true))
{
- _player->AddQuest(nextQuest, object);
- if (_player->CanCompleteQuest(nextQuest->GetQuestId()))
- _player->CompleteQuest(nextQuest->GetQuestId());
+ if (nextQuest->IsAutoAccept() && _player->CanAddQuest(nextQuest, true) && _player->CanTakeQuest(nextQuest, true))
+ _player->AddQuestAndCheckCompletion(nextQuest, object);
+
+ _player->PlayerTalkClass->SendQuestGiverQuestDetails(nextQuest, guid, true);
}
_player->PlayerTalkClass->SendQuestGiverQuestDetails(nextQuest, guid, true);
@@ -382,9 +380,10 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket& recvData)
{
if (nextQuest->IsAutoAccept() && _player->CanAddQuest(nextQuest, true) && _player->CanTakeQuest(nextQuest, true))
{
- _player->AddQuest(nextQuest, object);
- if (_player->CanCompleteQuest(nextQuest->GetQuestId()))
- _player->CompleteQuest(nextQuest->GetQuestId());
+ if (nextQuest->IsAutoAccept() && _player->CanAddQuest(nextQuest, true) && _player->CanTakeQuest(nextQuest, true))
+ _player->AddQuestAndCheckCompletion(nextQuest, object);
+
+ _player->PlayerTalkClass->SendQuestGiverQuestDetails(nextQuest, guid, true);
}
_player->PlayerTalkClass->SendQuestGiverQuestDetails(nextQuest, guid, true);
@@ -507,7 +506,7 @@ void WorldSession::HandleQuestConfirmAccept(WorldPacket& recvData)
return;
if (_player->CanAddQuest(quest, true))
- _player->AddQuest(quest, NULL); // NULL, this prevent DB script from duplicate running
+ _player->AddQuestAndCheckCompletion(quest, NULL); // NULL, this prevent DB script from duplicate running
_player->SetDivider(0);
}
@@ -631,11 +630,7 @@ void WorldSession::HandlePushQuestToParty(WorldPacket& recvPacket)
sender->SendPushToPartyResponse(receiver, QUEST_PARTY_MSG_SHARING_QUEST);
if (quest->IsAutoAccept() && receiver->CanAddQuest(quest, true) && receiver->CanTakeQuest(quest, true))
- {
- receiver->AddQuest(quest, sender);
- if (receiver->CanCompleteQuest(questId))
- receiver->CompleteQuest(questId);
- }
+ receiver->AddQuestAndCheckCompletion(quest, sender);
if ((quest->IsAutoComplete() && quest->IsRepeatable() && !quest->IsDailyOrWeekly()) || quest->HasFlag(QUEST_FLAGS_AUTOCOMPLETE))
receiver->PlayerTalkClass->SendQuestGiverRequestItems(quest, sender->GetGUID(), receiver->CanCompleteRepeatableQuest(quest), true);