diff options
Diffstat (limited to 'src/server/game/Handlers/SkillHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/SkillHandler.cpp | 47 |
1 files changed, 14 insertions, 33 deletions
diff --git a/src/server/game/Handlers/SkillHandler.cpp b/src/server/game/Handlers/SkillHandler.cpp index 3596eee68f6..e9fafac5d1d 100644 --- a/src/server/game/Handlers/SkillHandler.cpp +++ b/src/server/game/Handlers/SkillHandler.cpp @@ -28,10 +28,23 @@ void WorldSession::HandleLearnTalentsOpcode(WorldPackets::Talent::LearnTalents& packet) { + WorldPackets::Talent::LearnTalentsFailed learnTalentsFailed; bool anythingLearned = false; for (uint32 talentId : packet.Talents) - if (_player->LearnTalent(talentId)) + { + if (TalentLearnResult result = _player->LearnTalent(talentId, &learnTalentsFailed.SpellID)) + { + if (!learnTalentsFailed.Reason) + learnTalentsFailed.Reason = result; + + learnTalentsFailed.Talents.push_back(talentId); + } + else anythingLearned = true; + } + + if (learnTalentsFailed.Reason) + SendPacket(learnTalentsFailed.Write()); if (anythingLearned) _player->SendTalentsInfoData(); @@ -77,35 +90,3 @@ void WorldSession::HandleUnlearnSkillOpcode(WorldPackets::Spells::UnlearnSkill& GetPlayer()->SetSkill(packet.SkillLine, 0, 0, 0); } - -void WorldSession::HandleSetSpecializationOpcode(WorldPackets::Talent::SetSpecialization& packet) -{ - Player* player = GetPlayer(); - - if (packet.SpecGroupIndex >= MAX_SPECIALIZATIONS) - { - TC_LOG_DEBUG("network", "WORLD: HandleSetSpecializationOpcode - specialization index %u out of range", packet.SpecGroupIndex); - return; - } - - ChrSpecializationEntry const* chrSpec = sDB2Manager.GetChrSpecializationByIndex(player->getClass(), packet.SpecGroupIndex); - if (!chrSpec) - { - TC_LOG_DEBUG("network", "WORLD: HandleSetSpecializationOpcode - specialization index %u not found", packet.SpecGroupIndex); - return; - } - - if (chrSpec->ClassID != player->getClass()) - { - TC_LOG_DEBUG("network", "WORLD: HandleSetSpecializationOpcode - specialization %u does not belong to class %u", chrSpec->ID, player->getClass()); - return; - } - - if (player->getLevel() < MIN_SPECIALIZATION_LEVEL) - { - TC_LOG_DEBUG("network", "WORLD: HandleSetSpecializationOpcode - player level too low for specializations"); - return; - } - - player->LearnTalentSpecialization(chrSpec->ID); -} |