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path: root/src/server/game/Handlers/SocialHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/SocialHandler.cpp')
-rw-r--r--src/server/game/Handlers/SocialHandler.cpp104
1 files changed, 36 insertions, 68 deletions
diff --git a/src/server/game/Handlers/SocialHandler.cpp b/src/server/game/Handlers/SocialHandler.cpp
index 2b13cfdbd9b..11e441527a8 100644
--- a/src/server/game/Handlers/SocialHandler.cpp
+++ b/src/server/game/Handlers/SocialHandler.cpp
@@ -40,50 +40,37 @@ void WorldSession::HandleAddFriendOpcode(WorldPacket& recvData)
TC_LOG_DEBUG("network", "WorldSession::HandleAddFriendOpcode: %s asked to add friend: %s",
GetPlayer()->GetName().c_str(), friendName.c_str());
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUID_RACE_ACC_BY_NAME);
- stmt->setString(0, friendName);
-
- _queryProcessor.AddQuery(CharacterDatabase.AsyncQuery(stmt)
- .WithPreparedCallback(std::bind(&WorldSession::HandleAddFriendOpcodeCallback, this, std::move(friendNote), std::placeholders::_1)));
-}
-
-void WorldSession::HandleAddFriendOpcodeCallback(std::string const& friendNote, PreparedQueryResult result)
-{
- if (!GetPlayer())
- return;
-
- ObjectGuid friendGuid;
FriendsResult friendResult = FRIEND_NOT_FOUND;
-
- if (result)
+ ObjectGuid friendGuid = sWorld->GetCharacterGuidByName(friendName);
+ if (!friendGuid.IsEmpty())
{
- Field* fields = result->Fetch();
-
- friendGuid = ObjectGuid(HighGuid::Player, 0, fields[0].GetUInt32());
- uint32 team = Player::TeamForRace(fields[1].GetUInt8());
- uint32 friendAccountId = fields[2].GetUInt32();
-
- if (HasPermission(rbac::RBAC_PERM_ALLOW_GM_FRIEND) || AccountMgr::IsPlayerAccount(AccountMgr::GetSecurity(friendAccountId, realm.Id.Realm)))
+ if (CharacterInfo const* characterInfo = sWorld->GetCharacterInfo(friendGuid))
{
- if (friendGuid)
+ uint32 team = Player::TeamForRace(characterInfo->Race);
+ uint32 friendAccountId = characterInfo->AccountId;
+
+ if (HasPermission(rbac::RBAC_PERM_ALLOW_GM_FRIEND) || AccountMgr::IsPlayerAccount(AccountMgr::GetSecurity(friendAccountId, realm.Id.Realm)))
{
- if (friendGuid == GetPlayer()->GetGUID())
- friendResult = FRIEND_SELF;
- else if (GetPlayer()->GetTeam() != team && !HasPermission(rbac::RBAC_PERM_TWO_SIDE_ADD_FRIEND))
- friendResult = FRIEND_ENEMY;
- else if (GetPlayer()->GetSocial()->HasFriend(friendGuid))
- friendResult = FRIEND_ALREADY;
- else
+ if (friendGuid)
{
- Player* pFriend = ObjectAccessor::FindPlayer(friendGuid);
- if (pFriend && pFriend->IsVisibleGloballyFor(GetPlayer()))
- friendResult = FRIEND_ADDED_ONLINE;
- else
- friendResult = FRIEND_ADDED_OFFLINE;
- if (GetPlayer()->GetSocial()->AddToSocialList(friendGuid, SOCIAL_FLAG_FRIEND))
- GetPlayer()->GetSocial()->SetFriendNote(friendGuid, friendNote);
+ if (friendGuid == GetPlayer()->GetGUID())
+ friendResult = FRIEND_SELF;
+ else if (GetPlayer()->GetTeam() != team && !HasPermission(rbac::RBAC_PERM_TWO_SIDE_ADD_FRIEND))
+ friendResult = FRIEND_ENEMY;
+ else if (GetPlayer()->GetSocial()->HasFriend(friendGuid))
+ friendResult = FRIEND_ALREADY;
else
- friendResult = FRIEND_LIST_FULL;
+ {
+ Player* pFriend = ObjectAccessor::FindPlayer(friendGuid);
+ if (pFriend && pFriend->IsVisibleGloballyFor(GetPlayer()))
+ friendResult = FRIEND_ADDED_ONLINE;
+ else
+ friendResult = FRIEND_ADDED_OFFLINE;
+ if (GetPlayer()->GetSocial()->AddToSocialList(friendGuid, SOCIAL_FLAG_FRIEND))
+ GetPlayer()->GetSocial()->SetFriendNote(friendGuid, friendNote);
+ else
+ friendResult = FRIEND_LIST_FULL;
+ }
}
}
}
@@ -114,40 +101,21 @@ void WorldSession::HandleAddIgnoreOpcode(WorldPacket& recvData)
TC_LOG_DEBUG("network", "WorldSession::HandleAddIgnoreOpcode: %s asked to Ignore: %s",
GetPlayer()->GetName().c_str(), ignoreName.c_str());
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUID_BY_NAME);
- stmt->setString(0, ignoreName);
-
- _queryProcessor.AddQuery(CharacterDatabase.AsyncQuery(stmt).WithPreparedCallback(std::bind(&WorldSession::HandleAddIgnoreOpcodeCallback, this, std::placeholders::_1)));
-}
-
-void WorldSession::HandleAddIgnoreOpcodeCallback(PreparedQueryResult result)
-{
- if (!GetPlayer())
- return;
-
- ObjectGuid ignoreGuid;
+ ObjectGuid ignoreGuid = sWorld->GetCharacterGuidByName(ignoreName);
FriendsResult ignoreResult = FRIEND_IGNORE_NOT_FOUND;
-
- if (result)
+ if (!ignoreGuid.IsEmpty())
{
- Field* fields = result->Fetch();
-
- if (ObjectGuid::LowType lowGuid = fields[0].GetUInt32())
+ if (ignoreGuid == GetPlayer()->GetGUID()) //not add yourself
+ ignoreResult = FRIEND_IGNORE_SELF;
+ else if (GetPlayer()->GetSocial()->HasIgnore(ignoreGuid))
+ ignoreResult = FRIEND_IGNORE_ALREADY;
+ else
{
- ignoreGuid = ObjectGuid::Create<HighGuid::Player>(lowGuid);
+ ignoreResult = FRIEND_IGNORE_ADDED;
- if (ignoreGuid == GetPlayer()->GetGUID()) //not add yourself
- ignoreResult = FRIEND_IGNORE_SELF;
- else if (GetPlayer()->GetSocial()->HasIgnore(ignoreGuid))
- ignoreResult = FRIEND_IGNORE_ALREADY;
- else
- {
- ignoreResult = FRIEND_IGNORE_ADDED;
-
- // ignore list full
- if (!GetPlayer()->GetSocial()->AddToSocialList(ignoreGuid, SOCIAL_FLAG_IGNORED))
- ignoreResult = FRIEND_IGNORE_FULL;
- }
+ // ignore list full
+ if (!GetPlayer()->GetSocial()->AddToSocialList(ignoreGuid, SOCIAL_FLAG_IGNORED))
+ ignoreResult = FRIEND_IGNORE_FULL;
}
}