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-rw-r--r--src/server/game/Handlers/SocialHandler.cpp164
1 files changed, 164 insertions, 0 deletions
diff --git a/src/server/game/Handlers/SocialHandler.cpp b/src/server/game/Handlers/SocialHandler.cpp
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+++ b/src/server/game/Handlers/SocialHandler.cpp
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+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "WorldSession.h"
+#include "Player.h"
+#include "SocialMgr.h"
+#include "SocialPackets.h"
+
+void WorldSession::HandleContactListOpcode(WorldPackets::Social::SendContactList& packet)
+{
+ TC_LOG_DEBUG("network", "WorldSession::HandleContactListOpcode: Flags: %u", packet.Flags);
+ _player->GetSocial()->SendSocialList(_player, packet.Flags);
+}
+
+void WorldSession::HandleAddFriendOpcode(WorldPackets::Social::AddFriend& packet)
+{
+ if (!normalizePlayerName(packet.Name))
+ return;
+
+ TC_LOG_DEBUG("network", "WorldSession::HandleAddFriendOpcode: %s asked to add friend: %s",
+ GetPlayerInfo().c_str(), packet.Name.c_str());
+
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUID_RACE_ACC_BY_NAME);
+ stmt->setString(0, packet.Name);
+
+ _addFriendCallback.SetParam(std::move(packet.Notes));
+ _addFriendCallback.SetFutureResult(CharacterDatabase.AsyncQuery(stmt));
+}
+
+void WorldSession::HandleAddFriendOpcodeCallBack(PreparedQueryResult result, std::string const& friendNote)
+{
+ if (!GetPlayer())
+ return;
+
+ ObjectGuid friendGuid;
+ FriendsResult friendResult = FRIEND_NOT_FOUND;
+
+ if (result)
+ {
+ Field* fields = result->Fetch();
+
+ if (ObjectGuid::LowType lowGuid = fields[0].GetUInt64())
+ {
+ friendGuid = ObjectGuid::Create<HighGuid::Player>(lowGuid);
+ uint32 team = Player::TeamForRace(fields[1].GetUInt8());
+ uint32 friendAccountId = fields[2].GetUInt32();
+
+ if (HasPermission(rbac::RBAC_PERM_ALLOW_GM_FRIEND) || AccountMgr::IsPlayerAccount(AccountMgr::GetSecurity(friendAccountId, realmHandle.Index)))
+ {
+ if (friendGuid == GetPlayer()->GetGUID())
+ friendResult = FRIEND_SELF;
+ else if (GetPlayer()->GetTeam() != team && !HasPermission(rbac::RBAC_PERM_TWO_SIDE_ADD_FRIEND))
+ friendResult = FRIEND_ENEMY;
+ else if (GetPlayer()->GetSocial()->HasFriend(friendGuid))
+ friendResult = FRIEND_ALREADY;
+ else
+ {
+ Player* playerFriend = ObjectAccessor::FindPlayer(friendGuid);
+ if (playerFriend && playerFriend->IsVisibleGloballyFor(GetPlayer()))
+ friendResult = FRIEND_ADDED_ONLINE;
+ else
+ friendResult = FRIEND_ADDED_OFFLINE;
+
+ if (GetPlayer()->GetSocial()->AddToSocialList(friendGuid, SOCIAL_FLAG_FRIEND))
+ GetPlayer()->GetSocial()->SetFriendNote(friendGuid, friendNote);
+ else
+ friendResult = FRIEND_LIST_FULL;
+ }
+ }
+ }
+ }
+
+ sSocialMgr->SendFriendStatus(GetPlayer(), friendResult, friendGuid);
+}
+
+void WorldSession::HandleDelFriendOpcode(WorldPackets::Social::DelFriend& packet)
+{
+ /// @todo: handle VirtualRealmAddress
+ TC_LOG_DEBUG("network", "WorldSession::HandleDelFriendOpcode: %s", packet.Player.Guid.ToString().c_str());
+
+ GetPlayer()->GetSocial()->RemoveFromSocialList(packet.Player.Guid, SOCIAL_FLAG_FRIEND);
+
+ sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_REMOVED, packet.Player.Guid);
+}
+
+void WorldSession::HandleAddIgnoreOpcode(WorldPackets::Social::AddIgnore& packet)
+{
+ if (!normalizePlayerName(packet.Name))
+ return;
+
+ TC_LOG_DEBUG("network", "WorldSession::HandleAddIgnoreOpcode: %s asked to Ignore: %s",
+ GetPlayerInfo().c_str(), packet.Name.c_str());
+
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUID_BY_NAME);
+ stmt->setString(0, packet.Name);
+
+ _addIgnoreCallback = CharacterDatabase.AsyncQuery(stmt);
+}
+
+void WorldSession::HandleAddIgnoreOpcodeCallBack(PreparedQueryResult result)
+{
+ if (!GetPlayer())
+ return;
+
+ ObjectGuid ignoreGuid;
+ FriendsResult ignoreResult = FRIEND_IGNORE_NOT_FOUND;
+
+ if (result)
+ {
+ Field* fields = result->Fetch();
+
+ if (ObjectGuid::LowType lowGuid = fields[0].GetUInt64())
+ {
+ ignoreGuid = ObjectGuid::Create<HighGuid::Player>((*result)[0].GetUInt64());
+
+ if (ignoreGuid == GetPlayer()->GetGUID()) //not add yourself
+ ignoreResult = FRIEND_IGNORE_SELF;
+ else if (GetPlayer()->GetSocial()->HasIgnore(ignoreGuid))
+ ignoreResult = FRIEND_IGNORE_ALREADY;
+ else
+ {
+ ignoreResult = FRIEND_IGNORE_ADDED;
+
+ // ignore list full
+ if (!GetPlayer()->GetSocial()->AddToSocialList(ignoreGuid, SOCIAL_FLAG_IGNORED))
+ ignoreResult = FRIEND_IGNORE_FULL;
+ }
+ }
+ }
+
+ sSocialMgr->SendFriendStatus(GetPlayer(), ignoreResult, ignoreGuid);
+}
+
+void WorldSession::HandleDelIgnoreOpcode(WorldPackets::Social::DelIgnore& packet)
+{
+ /// @todo: handle VirtualRealmAddress
+ TC_LOG_DEBUG("network", "WorldSession::HandleDelIgnoreOpcode: %s", packet.Player.Guid.ToString().c_str());
+
+ GetPlayer()->GetSocial()->RemoveFromSocialList(packet.Player.Guid, SOCIAL_FLAG_IGNORED);
+
+ sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_IGNORE_REMOVED, packet.Player.Guid);
+}
+
+void WorldSession::HandleSetContactNotesOpcode(WorldPackets::Social::SetContactNotes& packet)
+{
+ /// @todo: handle VirtualRealmAddress
+ TC_LOG_DEBUG("network", "WorldSession::HandleSetContactNotesOpcode: Contact: %s, Notes: %s", packet.Player.Guid.ToString().c_str(), packet.Notes);
+ _player->GetSocial()->SetFriendNote(packet.Player.Guid, packet.Notes);
+}