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path: root/src/server/game/Handlers/SpellHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/SpellHandler.cpp')
-rw-r--r--src/server/game/Handlers/SpellHandler.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index c6ebd656a00..5be7223cb81 100644
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -49,48 +49,48 @@ void WorldSession::HandleUseItemOpcode(WorldPackets::Spells::UseItem& packet)
Item* item = user->GetUseableItemByPos(packet.PackSlot, packet.Slot);
if (!item)
{
- user->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, NULL, NULL);
+ user->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, nullptr, nullptr);
return;
}
if (item->GetGUID() != packet.CastItem)
{
- user->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, NULL, NULL);
+ user->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, nullptr, nullptr);
return;
}
ItemTemplate const* proto = item->GetTemplate();
if (!proto)
{
- user->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, item, NULL);
+ user->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, item, nullptr);
return;
}
// some item classes can be used only in equipped state
if (proto->GetInventoryType() != INVTYPE_NON_EQUIP && !item->IsEquipped())
{
- user->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, item, NULL);
+ user->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, item, nullptr);
return;
}
InventoryResult msg = user->CanUseItem(item);
if (msg != EQUIP_ERR_OK)
{
- user->SendEquipError(msg, item, NULL);
+ user->SendEquipError(msg, item, nullptr);
return;
}
// only allow conjured consumable, bandage, poisons (all should have the 2^21 item flag set in DB)
if (proto->GetClass() == ITEM_CLASS_CONSUMABLE && !(proto->GetFlags() & ITEM_FLAG_IGNORE_DEFAULT_ARENA_RESTRICTIONS) && user->InArena())
{
- user->SendEquipError(EQUIP_ERR_NOT_DURING_ARENA_MATCH, item, NULL);
+ user->SendEquipError(EQUIP_ERR_NOT_DURING_ARENA_MATCH, item, nullptr);
return;
}
// don't allow items banned in arena
if (proto->GetFlags() & ITEM_FLAG_NOT_USEABLE_IN_ARENA && user->InArena())
{
- user->SendEquipError(EQUIP_ERR_NOT_DURING_ARENA_MATCH, item, NULL);
+ user->SendEquipError(EQUIP_ERR_NOT_DURING_ARENA_MATCH, item, nullptr);
return;
}
@@ -102,7 +102,7 @@ void WorldSession::HandleUseItemOpcode(WorldPackets::Spells::UseItem& packet)
{
if (!spellInfo->CanBeUsedInCombat())
{
- user->SendEquipError(EQUIP_ERR_NOT_IN_COMBAT, item, NULL);
+ user->SendEquipError(EQUIP_ERR_NOT_IN_COMBAT, item, nullptr);
return;
}
}
@@ -616,7 +616,7 @@ void WorldSession::HandleMissileTrajectoryCollision(WorldPackets::Spells::Missil
void WorldSession::HandleUpdateMissileTrajectory(WorldPackets::Spells::UpdateMissileTrajectory& packet)
{
Unit* caster = ObjectAccessor::GetUnit(*_player, packet.Guid);
- Spell* spell = caster ? caster->GetCurrentSpell(CURRENT_GENERIC_SPELL) : NULL;
+ Spell* spell = caster ? caster->GetCurrentSpell(CURRENT_GENERIC_SPELL) : nullptr;
if (!spell || spell->m_spellInfo->Id != uint32(packet.SpellID) || !spell->m_targets.HasDst() || !spell->m_targets.HasSrc())
return;