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path: root/src/server/game/Handlers/SpellHandler.cpp
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-rw-r--r--src/server/game/Handlers/SpellHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index 05f600e1207..0e243064cc2 100644
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -485,7 +485,7 @@ void WorldSession::HandleCancelAuraOpcode(WorldPacket& recvPacket)
_player->RemoveOwnedAura(spellId, ObjectGuid::Empty, 0, AURA_REMOVE_BY_CANCEL);
// If spell being removed is a resource tracker, see if player was tracking both (herbs / minerals) and remove the other
- if (sWorld->getBoolConfig(CONFIG_ALLOW_TRACK_BOTH_RESOURCES) && spellInfo->HasAura(SPELL_AURA_TRACK_RESOURCES))
+ if (sWorld->getBoolConfig(CONFIG_ALLOW_TRACK_BOTH_RESOURCES) && spellInfo->HasAura(DIFFICULTY_NONE, SPELL_AURA_TRACK_RESOURCES))
{
Unit::AuraEffectList const& auraEffects = _player->GetAuraEffectsByType(SPELL_AURA_TRACK_RESOURCES);
if (!auraEffects.empty())