aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/SpellHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Handlers/SpellHandler.cpp')
-rw-r--r--src/server/game/Handlers/SpellHandler.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index 9324f52be3e..5da2512b873 100644
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -86,10 +86,10 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
return;
uint8 bagIndex, slot, castFlags;
- uint8 castCount; // next cast if exists (single or not)
+ uint8 castCount; // next cast if exists (single or not)
uint64 itemGUID;
uint32 glyphIndex; // something to do with glyphs?
- uint32 spellId; // casted spell id
+ uint32 spellId; // cast spell id
recvPacket >> bagIndex >> slot >> castCount >> spellId >> itemGUID >> glyphIndex >> castFlags;
@@ -401,7 +401,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
}
}
- // Client is resending autoshot cast opcode when other spell is casted during shoot rotation
+ // Client is resending autoshot cast opcode when other spell is cast during shoot rotation
// Skip it to prevent "interrupt" message
if (spellInfo->IsAutoRepeatRangedSpell() && caster->GetCurrentSpell(CURRENT_AUTOREPEAT_SPELL)
&& caster->GetCurrentSpell(CURRENT_AUTOREPEAT_SPELL)->m_spellInfo == spellInfo)
@@ -427,7 +427,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
{
SpellInfo const* actualSpellInfo = spellInfo->GetAuraRankForLevel(targets.GetUnitTarget()->getLevel());
- // if rank not found then function return NULL but in explicit cast case original spell can be casted and later failed with appropriate error message
+ // if rank not found then function return NULL but in explicit cast case original spell can be cast and later failed with appropriate error message
if (actualSpellInfo)
spellInfo = actualSpellInfo;
}
@@ -445,7 +445,7 @@ void WorldSession::HandleCancelCastOpcode(WorldPacket& recvPacket)
recvPacket.read_skip<uint8>(); // counter, increments with every CANCEL packet, don't use for now
recvPacket >> spellId;
- if (_player->IsNonMeleeSpellCasted(false))
+ if (_player->IsNonMeleeSpellCast(false))
_player->InterruptNonMeleeSpells(false, spellId, false);
}
@@ -462,7 +462,7 @@ void WorldSession::HandleCancelAuraOpcode(WorldPacket& recvPacket)
if (spellInfo->Attributes & SPELL_ATTR0_CANT_CANCEL)
return;
- // channeled spell case (it currently casted then)
+ // channeled spell case (it currently cast then)
if (spellInfo->IsChanneled())
{
if (Spell* curSpell = _player->GetCurrentSpell(CURRENT_CHANNELED_SPELL))