diff options
Diffstat (limited to 'src/server/game/Handlers/SpellHandler.cpp')
-rwxr-xr-x | src/server/game/Handlers/SpellHandler.cpp | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index 09ba46654ee..4e3a5a91db7 100755 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -166,24 +166,6 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket) targets.Read(recvPacket, pUser); HandleClientCastFlags(recvPacket, castFlags, targets); - if (!pItem->IsTargetValidForItemUse(targets.GetUnitTarget())) - { - // free gray item after use fail - pUser->SendEquipError(EQUIP_ERR_NONE, pItem, NULL); - - // send spell error - if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId)) - { - // for implicit area/coord target spells - if (!targets.GetUnitTarget()) - Spell::SendCastResult(_player, spellInfo, castCount, SPELL_FAILED_NO_VALID_TARGETS); - // for explicit target spells - else - Spell::SendCastResult(_player, spellInfo, castCount, SPELL_FAILED_BAD_TARGETS); - } - return; - } - // Note: If script stop casting it must send appropriate data to client to prevent stuck item in gray state. if (!sScriptMgr->OnItemUse(pUser, pItem, targets)) { |