diff options
Diffstat (limited to 'src/server/game/Handlers/SpellHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/SpellHandler.cpp | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index 12dcfcb77df..323dec31e5a 100644 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -300,7 +300,12 @@ void WorldSession::HandleCastSpellOpcode(WorldPackets::Spells::CastSpell& cast) } Spell* spell = new Spell(caster, spellInfo, TRIGGERED_NONE, ObjectGuid::Empty, false); - spell->m_cast_count = cast.Cast.CastID; // set count of casts + + WorldPackets::Spells::SpellPrepare spellPrepare; + spellPrepare.ClientCastID = cast.Cast.CastID; + spellPrepare.ServerCastID = spell->m_castId; + SendPacket(spellPrepare.Write()); + spell->m_misc.Raw.Data[0] = cast.Cast.Misc[0]; spell->m_misc.Raw.Data[1] = cast.Cast.Misc[1]; spell->prepare(&targets); @@ -509,6 +514,8 @@ void WorldSession::HandleMirrorImageDataRequest(WorldPackets::Spells::GetMirrorI mirrorImageComponentedData.HairVariation = player->GetByteValue(PLAYER_BYTES, PLAYER_BYTES_OFFSET_HAIR_STYLE_ID); mirrorImageComponentedData.HairColor = player->GetByteValue(PLAYER_BYTES, PLAYER_BYTES_OFFSET_HAIR_COLOR_ID); mirrorImageComponentedData.BeardVariation = player->GetByteValue(PLAYER_BYTES_2, PLAYER_BYTES_2_OFFSET_FACIAL_STYLE); + for (uint32 i = 0; i < PLAYER_CUSTOM_DISPLAY_SIZE; ++i) + mirrorImageComponentedData.CustomDisplay[i] = player->GetByteValue(PLAYER_BYTES_2, PLAYER_BYTES_2_OFFSET_CUSTOM_DISPLAY_OPTION + i); mirrorImageComponentedData.GuildGUID = (guild ? guild->GetGUID() : ObjectGuid::Empty); mirrorImageComponentedData.ItemDisplayID.reserve(11); @@ -530,7 +537,7 @@ void WorldSession::HandleMirrorImageDataRequest(WorldPackets::Spells::GetMirrorI }; // Display items in visible slots - for (auto const& slot : itemSlots) + for (EquipmentSlots slot : itemSlots) { uint32 itemDisplayId; if ((slot == EQUIPMENT_SLOT_HEAD && player->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_HELM)) || |