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path: root/src/server/game/Handlers/SpellHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/SpellHandler.cpp')
-rw-r--r--src/server/game/Handlers/SpellHandler.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index a6108b36c13..0f0640e3a2e 100644
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -200,7 +200,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
{
pUser->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, item, NULL);
TC_LOG_ERROR("network", "Possible hacking attempt: Player %s [guid: %u] tried to open item [guid: %u, entry: %u] which is not openable!",
- pUser->GetName().c_str(), pUser->GetGUIDLow(), item->GetGUIDLow(), proto->ItemId);
+ pUser->GetName().c_str(), pUser->GetGUID().GetCounter(), item->GetGUID().GetCounter(), proto->ItemId);
return;
}
@@ -213,7 +213,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
if (!lockInfo)
{
pUser->SendEquipError(EQUIP_ERR_ITEM_LOCKED, item, NULL);
- TC_LOG_ERROR("network", "WORLD::OpenItem: item [guid = %u] has an unknown lockId: %u!", item->GetGUIDLow(), lockId);
+ TC_LOG_ERROR("network", "WORLD::OpenItem: item [guid = %u] has an unknown lockId: %u!", item->GetGUID().GetCounter(), lockId);
return;
}
@@ -229,7 +229,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
{
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_GIFT_BY_ITEM);
- stmt->setUInt32(0, item->GetGUIDLow());
+ stmt->setUInt32(0, item->GetGUID().GetCounter());
PreparedQueryResult result = CharacterDatabase.Query(stmt);
@@ -246,14 +246,14 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
}
else
{
- TC_LOG_ERROR("network", "Wrapped item %u don't have record in character_gifts table and will deleted", item->GetGUIDLow());
+ TC_LOG_ERROR("network", "Wrapped item %u don't have record in character_gifts table and will deleted", item->GetGUID().GetCounter());
pUser->DestroyItem(item->GetBagSlot(), item->GetSlot(), true);
return;
}
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GIFT);
- stmt->setUInt32(0, item->GetGUIDLow());
+ stmt->setUInt32(0, item->GetGUID().GetCounter());
CharacterDatabase.Execute(stmt);
}
@@ -579,7 +579,7 @@ void WorldSession::HandleMirrorImageDataRequest(WorldPacket& recvData)
recvData >> guid;
// Get unit for which data is needed by client
- Unit* unit = ObjectAccessor::GetObjectInWorld(guid, (Unit*)NULL);
+ Unit* unit = ObjectAccessor::GetUnit(*_player, guid);
if (!unit)
return;