diff options
Diffstat (limited to 'src/server/game/Handlers/TicketHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/TicketHandler.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/server/game/Handlers/TicketHandler.cpp b/src/server/game/Handlers/TicketHandler.cpp index 17592d15e0e..5b2e197ae7a 100644 --- a/src/server/game/Handlers/TicketHandler.cpp +++ b/src/server/game/Handlers/TicketHandler.cpp @@ -159,19 +159,17 @@ void WorldSession::HandleGMTicketDeleteOpcode(WorldPacket & /*recvData*/) void WorldSession::HandleGMTicketGetCaseStatusOpcode(WorldPackets::Ticket::GMTicketGetCaseStatus& /*packet*/) { - //TODO: Implement GmCase and handle this packet correctly - TC_LOG_DEBUG("misc", "CMSG_GM_TICKET_GET_CASE_STATUS [%s]", GetPlayerInfo().c_str()); + // TODO: Implement GmCase and handle this packet correctly } void WorldSession::HandleGMTicketGetTicketOpcode(WorldPackets::Ticket::GMTicketGetTicket& /*packet*/) { - TC_LOG_DEBUG("misc", "CMSG_GM_TICKET_GET_TICKET [%s]", GetPlayerInfo().c_str()); SendQueryTimeResponse(); if (GmTicket* ticket = sTicketMgr->GetTicketByPlayer(GetPlayer()->GetGUID())) { if (ticket->IsCompleted()) - //TODO: Update SMSG_GM_TICKET_RESPONSE + // TODO: Update SMSG_GM_TICKET_RESPONSE ticket->SendResponse(this); else sTicketMgr->SendTicket(this, ticket); @@ -182,13 +180,11 @@ void WorldSession::HandleGMTicketGetTicketOpcode(WorldPackets::Ticket::GMTicketG void WorldSession::HandleGMTicketSystemStatusOpcode(WorldPackets::Ticket::GMTicketGetSystemStatus& /*packet*/) { - TC_LOG_DEBUG("misc", "CMSG_GM_TICKET_GET_SYSTEM_STATUS [%s]", GetPlayerInfo().c_str()); // Note: This only disables the ticket UI at client side and is not fully reliable // Note: This disables the whole customer support UI after trying to send a ticket in disabled state (MessageBox: "GM Help Tickets are currently unavaiable."). UI remains disabled until the character relogs. WorldPackets::Ticket::GMTicketSystemStatus response; response.Status = sTicketMgr->GetStatus() ? GMTICKET_QUEUE_STATUS_ENABLED : GMTICKET_QUEUE_STATUS_DISABLED; SendPacket(response.Write()); - TC_LOG_DEBUG("misc", "SMSG_GM_TICKET_SYSTEM_STATUS [%s]", GetPlayerInfo().c_str()); } void WorldSession::HandleGMSurveySubmit(WorldPacket& recvData) |