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Diffstat (limited to 'src/server/game/Handlers/TradeHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/TradeHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/TradeHandler.cpp b/src/server/game/Handlers/TradeHandler.cpp index 3eb4fcced63..3e4e3306e7c 100644 --- a/src/server/game/Handlers/TradeHandler.cpp +++ b/src/server/game/Handlers/TradeHandler.cpp @@ -267,7 +267,7 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[]) if (_player->CanStoreItem(NULL_BAG, NULL_SLOT, playerDst, myItems[i], false) == EQUIP_ERR_OK) _player->MoveItemToInventory(playerDst, myItems[i], true, true); else - TC_LOG_ERROR("network", "player can't take item back: %u", myItems[i]->GetGUID().ToString().c_str()); + TC_LOG_ERROR("network", "player can't take item back: %s", myItems[i]->GetGUID().ToString().c_str()); } // return the already removed items to the original owner if (hisItems[i]) |