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path: root/src/server/game/Handlers/TradeHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/TradeHandler.cpp')
-rw-r--r--src/server/game/Handlers/TradeHandler.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/TradeHandler.cpp b/src/server/game/Handlers/TradeHandler.cpp
index 294bcca413c..54c41f22e4a 100644
--- a/src/server/game/Handlers/TradeHandler.cpp
+++ b/src/server/game/Handlers/TradeHandler.cpp
@@ -68,7 +68,7 @@ void WorldSession::SendUpdateTrade(bool trader_data /*= true*/)
tradeItem.Item.Initialize(item);
tradeItem.StackCount = item->GetCount();
tradeItem.GiftCreator = item->GetGiftCreator();
- if (!item->HasItemFlag(ITEM_FIELD_FLAG_WRAPPED))
+ if (!item->IsWrapped())
{
tradeItem.Unwrapped = boost::in_place();
@@ -76,7 +76,7 @@ void WorldSession::SendUpdateTrade(bool trader_data /*= true*/)
tradeItem.Unwrapped->OnUseEnchantmentID = item->GetEnchantmentId(USE_ENCHANTMENT_SLOT);
tradeItem.Unwrapped->Creator = item->GetCreator();
tradeItem.Unwrapped->Charges = item->GetSpellCharges();
- tradeItem.Unwrapped->Lock = item->GetTemplate()->GetLockID() && !item->HasItemFlag(ITEM_FIELD_FLAG_UNLOCKED);
+ tradeItem.Unwrapped->Lock = item->GetTemplate()->GetLockID() && item->IsLocked();
tradeItem.Unwrapped->MaxDurability = item->m_itemData->MaxDurability;
tradeItem.Unwrapped->Durability = item->m_itemData->Durability;
@@ -134,7 +134,7 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[])
}
// adjust time (depends on /played)
- if (myItems[i]->HasItemFlag(ITEM_FIELD_FLAG_BOP_TRADEABLE))
+ if (myItems[i]->IsBOPTradeable())
myItems[i]->SetCreatePlayedTime(trader->GetTotalPlayedTime() - (_player->GetTotalPlayedTime() - myItems[i]->m_itemData->CreatePlayedTime));
// store
trader->MoveItemToInventory(traderDst, myItems[i], true, true);
@@ -152,7 +152,7 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[])
}
// adjust time (depends on /played)
- if (hisItems[i]->HasItemFlag(ITEM_FIELD_FLAG_BOP_TRADEABLE))
+ if (hisItems[i]->IsBOPTradeable())
hisItems[i]->SetCreatePlayedTime(_player->GetTotalPlayedTime() - (trader->GetTotalPlayedTime() - hisItems[i]->m_itemData->CreatePlayedTime));
// store
_player->MoveItemToInventory(playerDst, hisItems[i], true, true);