diff options
Diffstat (limited to 'src/server/game/Handlers/TradeHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/TradeHandler.cpp | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/server/game/Handlers/TradeHandler.cpp b/src/server/game/Handlers/TradeHandler.cpp index fb07922c879..62a2c74a2ba 100644 --- a/src/server/game/Handlers/TradeHandler.cpp +++ b/src/server/game/Handlers/TradeHandler.cpp @@ -124,13 +124,13 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[]) if (myItems[i]) { // logging - TC_LOG_DEBUG("network", "partner storing: %s", myItems[i]->GetGUID().ToString().c_str()); + TC_LOG_DEBUG("network", "partner storing: {}", myItems[i]->GetGUID().ToString()); if (HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE)) { - sLog->OutCommand(_player->GetSession()->GetAccountId(), "GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)", - _player->GetName().c_str(), _player->GetSession()->GetAccountId(), + sLog->OutCommand(_player->GetSession()->GetAccountId(), "GM {} (Account: {}) trade: {} (Entry: {} Count: {}) to player: {} (Account: {})", + _player->GetName(), _player->GetSession()->GetAccountId(), myItems[i]->GetTemplate()->GetDefaultLocaleName(), myItems[i]->GetEntry(), myItems[i]->GetCount(), - trader->GetName().c_str(), trader->GetSession()->GetAccountId()); + trader->GetName(), trader->GetSession()->GetAccountId()); } // adjust time (depends on /played) @@ -142,13 +142,13 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[]) if (hisItems[i]) { // logging - TC_LOG_DEBUG("network", "player storing: %s", hisItems[i]->GetGUID().ToString().c_str()); + TC_LOG_DEBUG("network", "player storing: {}", hisItems[i]->GetGUID().ToString()); if (HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE)) { - sLog->OutCommand(trader->GetSession()->GetAccountId(), "GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)", - trader->GetName().c_str(), trader->GetSession()->GetAccountId(), + sLog->OutCommand(trader->GetSession()->GetAccountId(), "GM {} (Account: {}) trade: {} (Entry: {} Count: {}) to player: {} (Account: {})", + trader->GetName(), trader->GetSession()->GetAccountId(), hisItems[i]->GetTemplate()->GetDefaultLocaleName(), hisItems[i]->GetEntry(), hisItems[i]->GetCount(), - _player->GetName().c_str(), _player->GetSession()->GetAccountId()); + _player->GetName(), _player->GetSession()->GetAccountId()); } // adjust time (depends on /played) @@ -165,21 +165,21 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[]) if (myItems[i]) { if (!traderCanTrade) - TC_LOG_ERROR("network", "trader can't store item: %s", myItems[i]->GetGUID().ToString().c_str()); + TC_LOG_ERROR("network", "trader can't store item: {}", myItems[i]->GetGUID().ToString()); if (_player->CanStoreItem(NULL_BAG, NULL_SLOT, playerDst, myItems[i], false) == EQUIP_ERR_OK) _player->MoveItemToInventory(playerDst, myItems[i], true, true); else - TC_LOG_ERROR("network", "player can't take item back: %s", myItems[i]->GetGUID().ToString().c_str()); + TC_LOG_ERROR("network", "player can't take item back: {}", myItems[i]->GetGUID().ToString()); } // return the already removed items to the original owner if (hisItems[i]) { if (!playerCanTrade) - TC_LOG_ERROR("network", "player can't store item: %s", hisItems[i]->GetGUID().ToString().c_str()); + TC_LOG_ERROR("network", "player can't store item: {}", hisItems[i]->GetGUID().ToString()); if (trader->CanStoreItem(NULL_BAG, NULL_SLOT, traderDst, hisItems[i], false) == EQUIP_ERR_OK) trader->MoveItemToInventory(traderDst, hisItems[i], true, true); else - TC_LOG_ERROR("network", "trader can't take item back: %s", hisItems[i]->GetGUID().ToString().c_str()); + TC_LOG_ERROR("network", "trader can't take item back: {}", hisItems[i]->GetGUID().ToString()); } } } @@ -197,7 +197,7 @@ static void setAcceptTradeMode(TradeData* myTrade, TradeData* hisTrade, Item* *m { if (Item* item = myTrade->GetItem(TradeSlots(i))) { - TC_LOG_DEBUG("network", "player trade item %s bag: %u slot: %u", item->GetGUID().ToString().c_str(), item->GetBagSlot(), item->GetSlot()); + TC_LOG_DEBUG("network", "player trade item {} bag: {} slot: {}", item->GetGUID().ToString(), item->GetBagSlot(), item->GetSlot()); //Can return nullptr myItems[i] = item; myItems[i]->SetInTrade(); @@ -205,7 +205,7 @@ static void setAcceptTradeMode(TradeData* myTrade, TradeData* hisTrade, Item* *m if (Item* item = hisTrade->GetItem(TradeSlots(i))) { - TC_LOG_DEBUG("network", "partner trade item %s bag: %u slot: %u", item->GetGUID().ToString().c_str(), item->GetBagSlot(), item->GetSlot()); + TC_LOG_DEBUG("network", "partner trade item {} bag: {} slot: {}", item->GetGUID().ToString(), item->GetBagSlot(), item->GetSlot()); hisItems[i] = item; hisItems[i]->SetInTrade(); } @@ -487,18 +487,18 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPackets::Trade::AcceptTrade& acc { if (my_trade->GetMoney() > 0) { - sLog->OutCommand(_player->GetSession()->GetAccountId(), "GM %s (Account: %u) give money (Amount: " UI64FMTD ") to player: %s (Account: %u)", - _player->GetName().c_str(), _player->GetSession()->GetAccountId(), + sLog->OutCommand(_player->GetSession()->GetAccountId(), "GM {} (Account: {}) give money (Amount: {}) to player: {} (Account: {})", + _player->GetName(), _player->GetSession()->GetAccountId(), my_trade->GetMoney(), - trader->GetName().c_str(), trader->GetSession()->GetAccountId()); + trader->GetName(), trader->GetSession()->GetAccountId()); } if (his_trade->GetMoney() > 0) { - sLog->OutCommand(trader->GetSession()->GetAccountId(), "GM %s (Account: %u) give money (Amount: " UI64FMTD ") to player: %s (Account: %u)", - trader->GetName().c_str(), trader->GetSession()->GetAccountId(), + sLog->OutCommand(trader->GetSession()->GetAccountId(), "GM {} (Account: {}) give money (Amount: {}) to player: {} (Account: {})", + trader->GetName(), trader->GetSession()->GetAccountId(), his_trade->GetMoney(), - _player->GetName().c_str(), _player->GetSession()->GetAccountId()); + _player->GetName(), _player->GetSession()->GetAccountId()); } } |