diff options
Diffstat (limited to 'src/server/game/Handlers/TradeHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/TradeHandler.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/Handlers/TradeHandler.cpp b/src/server/game/Handlers/TradeHandler.cpp index b1c3203a10b..048c2930108 100644 --- a/src/server/game/Handlers/TradeHandler.cpp +++ b/src/server/game/Handlers/TradeHandler.cpp @@ -146,10 +146,10 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[]) TC_LOG_DEBUG("network", "partner storing: {}", myItems[i]->GetGUID().ToString()); if (HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE)) { - sLog->OutCommand(_player->GetSession()->GetAccountId(), "GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)", - _player->GetName().c_str(), _player->GetSession()->GetAccountId(), - myItems[i]->GetTemplate()->Name1.c_str(), myItems[i]->GetEntry(), myItems[i]->GetCount(), - trader->GetName().c_str(), trader->GetSession()->GetAccountId()); + sLog->OutCommand(_player->GetSession()->GetAccountId(), "GM {} (Account: {}) trade: {} (Entry: {} Count: {}) to player: {} (Account: {})", + _player->GetName(), _player->GetSession()->GetAccountId(), + myItems[i]->GetTemplate()->Name1, myItems[i]->GetEntry(), myItems[i]->GetCount(), + trader->GetName(), trader->GetSession()->GetAccountId()); } // adjust time (depends on /played) @@ -164,10 +164,10 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[]) TC_LOG_DEBUG("network", "player storing: {}", hisItems[i]->GetGUID().ToString()); if (HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE)) { - sLog->OutCommand(trader->GetSession()->GetAccountId(), "GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)", - trader->GetName().c_str(), trader->GetSession()->GetAccountId(), - hisItems[i]->GetTemplate()->Name1.c_str(), hisItems[i]->GetEntry(), hisItems[i]->GetCount(), - _player->GetName().c_str(), _player->GetSession()->GetAccountId()); + sLog->OutCommand(trader->GetSession()->GetAccountId(), "GM {} (Account: {}) trade: {} (Entry: {} Count: {}) to player: {} (Account: {})", + trader->GetName(), trader->GetSession()->GetAccountId(), + hisItems[i]->GetTemplate()->Name1, hisItems[i]->GetEntry(), hisItems[i]->GetCount(), + _player->GetName(), _player->GetSession()->GetAccountId()); } // adjust time (depends on /played) @@ -498,18 +498,18 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/) { if (my_trade->GetMoney() > 0) { - sLog->OutCommand(_player->GetSession()->GetAccountId(), "GM %s (Account: %u) give money (Amount: %u) to player: %s (Account: %u)", - _player->GetName().c_str(), _player->GetSession()->GetAccountId(), + sLog->OutCommand(_player->GetSession()->GetAccountId(), "GM {} (Account: {}) give money (Amount: {}) to player: {} (Account: {})", + _player->GetName(), _player->GetSession()->GetAccountId(), my_trade->GetMoney(), - trader->GetName().c_str(), trader->GetSession()->GetAccountId()); + trader->GetName(), trader->GetSession()->GetAccountId()); } if (his_trade->GetMoney() > 0) { - sLog->OutCommand(trader->GetSession()->GetAccountId(), "GM %s (Account: %u) give money (Amount: %u) to player: %s (Account: %u)", - trader->GetName().c_str(), trader->GetSession()->GetAccountId(), + sLog->OutCommand(trader->GetSession()->GetAccountId(), "GM {} (Account: {}) give money (Amount: {}) to player: {} (Account: {})", + trader->GetName(), trader->GetSession()->GetAccountId(), his_trade->GetMoney(), - _player->GetName().c_str(), _player->GetSession()->GetAccountId()); + _player->GetName(), _player->GetSession()->GetAccountId()); } } |