diff options
Diffstat (limited to 'src/server/game/Handlers/TraitHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/TraitHandler.cpp | 139 |
1 files changed, 0 insertions, 139 deletions
diff --git a/src/server/game/Handlers/TraitHandler.cpp b/src/server/game/Handlers/TraitHandler.cpp deleted file mode 100644 index 05eb3ce4d21..00000000000 --- a/src/server/game/Handlers/TraitHandler.cpp +++ /dev/null @@ -1,139 +0,0 @@ -/* - * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "WorldSession.h" -#include "Battleground.h" -#include "DB2Stores.h" -#include "Player.h" -#include "SpellHistory.h" -#include "TraitMgr.h" -#include "TraitPackets.h" - -void WorldSession::HandleTraitsCommitConfig(WorldPackets::Traits::TraitsCommitConfig const& traitsCommitConfig) -{ -} - -void WorldSession::HandleClassTalentsRequestNewConfig(WorldPackets::Traits::ClassTalentsRequestNewConfig& classTalentsRequestNewConfig) -{ - if (classTalentsRequestNewConfig.Config.Type != TraitConfigType::Combat) - return; - - if ((classTalentsRequestNewConfig.Config.CombatConfigFlags & TraitCombatConfigFlags::ActiveForSpec) != TraitCombatConfigFlags::None) - return; - - int64 configCount = std::count_if(_player->m_activePlayerData->TraitConfigs.begin(), _player->m_activePlayerData->TraitConfigs.end(), [](UF::TraitConfig const& traitConfig) - { - return static_cast<TraitConfigType>(*traitConfig.Type) == TraitConfigType::Combat - && (static_cast<TraitCombatConfigFlags>(*traitConfig.CombatConfigFlags) & TraitCombatConfigFlags::ActiveForSpec) == TraitCombatConfigFlags::None; - }); - if (configCount >= TraitMgr::MAX_COMBAT_TRAIT_CONFIGS) - return; - - auto findFreeLocalIdentifier = [&]() - { - int32 index = 1; - while (_player->m_activePlayerData->TraitConfigs.FindIndexIf([&](UF::TraitConfig const& traitConfig) - { - return static_cast<TraitConfigType>(*traitConfig.Type) == TraitConfigType::Combat - && traitConfig.ChrSpecializationID == int32(_player->GetPrimarySpecialization()) - && traitConfig.LocalIdentifier == index; - }) >= 0) - ++index; - - return index; - }; - - classTalentsRequestNewConfig.Config.ChrSpecializationID = AsUnderlyingType(_player->GetPrimarySpecialization()); - classTalentsRequestNewConfig.Config.LocalIdentifier = findFreeLocalIdentifier(); - - for (UF::TraitEntry const& grantedEntry : TraitMgr::GetGrantedTraitEntriesForConfig(classTalentsRequestNewConfig.Config, _player)) - { - auto entryItr = std::find_if(classTalentsRequestNewConfig.Config.Entries.begin(), classTalentsRequestNewConfig.Config.Entries.end(), - [&](WorldPackets::Traits::TraitEntry const& entry) { return entry.TraitNodeID == grantedEntry.TraitNodeID && entry.TraitNodeEntryID == grantedEntry.TraitNodeEntryID; }); - - WorldPackets::Traits::TraitEntry& newEntry = entryItr != classTalentsRequestNewConfig.Config.Entries.end() ? *entryItr : classTalentsRequestNewConfig.Config.Entries.emplace_back(); - newEntry.TraitNodeID = grantedEntry.TraitNodeID; - newEntry.TraitNodeEntryID = grantedEntry.TraitNodeEntryID; - newEntry.Rank = grantedEntry.Rank; - newEntry.GrantedRanks = grantedEntry.GrantedRanks; - if (TraitNodeEntryEntry const* traitNodeEntry = sTraitNodeEntryStore.LookupEntry(grantedEntry.TraitNodeEntryID)) - if (newEntry.Rank + newEntry.GrantedRanks > traitNodeEntry->MaxRanks) - newEntry.Rank = std::max(0, traitNodeEntry->MaxRanks - newEntry.GrantedRanks); - } - - TraitMgr::LearnResult validationResult = TraitMgr::ValidateConfig(classTalentsRequestNewConfig.Config, _player); - if (validationResult != TraitMgr::LearnResult::Ok) - return; - - _player->CreateTraitConfig(classTalentsRequestNewConfig.Config); -} - -void WorldSession::HandleClassTalentsRenameConfig(WorldPackets::Traits::ClassTalentsRenameConfig& classTalentsRenameConfig) -{ - _player->RenameTraitConfig(classTalentsRenameConfig.ConfigID, classTalentsRenameConfig.Name.Move()); -} - -void WorldSession::HandleClassTalentsDeleteConfig(WorldPackets::Traits::ClassTalentsDeleteConfig const& classTalentsDeleteConfig) -{ - _player->DeleteTraitConfig(classTalentsDeleteConfig.ConfigID); -} - -void WorldSession::HandleClassTalentsSetStarterBuildActive(WorldPackets::Traits::ClassTalentsSetStarterBuildActive const& classTalentsSetStarterBuildActive) -{ - UF::TraitConfig const* traitConfig = _player->GetTraitConfig(classTalentsSetStarterBuildActive.ConfigID); - if (!traitConfig) - return; - - if (static_cast<TraitConfigType>(*traitConfig->Type) != TraitConfigType::Combat) - return; - - if (!EnumFlag(static_cast<TraitCombatConfigFlags>(*traitConfig->CombatConfigFlags)).HasFlag(TraitCombatConfigFlags::ActiveForSpec)) - return; - - if (classTalentsSetStarterBuildActive.Active) - { - WorldPackets::Traits::TraitConfig newConfigState(*traitConfig); - - auto findFreeLocalIdentifier = [&]() - { - int32 index = 1; - while (_player->m_activePlayerData->TraitConfigs.FindIndexIf([&](UF::TraitConfig const& traitConfig) - { - return static_cast<TraitConfigType>(*traitConfig.Type) == TraitConfigType::Combat - && traitConfig.ChrSpecializationID == int32(_player->GetPrimarySpecialization()) - && traitConfig.LocalIdentifier == index; - }) >= 0) - ++index; - - return index; - }; - - TraitMgr::InitializeStarterBuildTraitConfig(newConfigState, _player); - newConfigState.CombatConfigFlags |= TraitCombatConfigFlags::StarterBuild; - newConfigState.LocalIdentifier = findFreeLocalIdentifier(); - - _player->UpdateTraitConfig(std::move(newConfigState), 0, true); - } - else - _player->SetTraitConfigUseStarterBuild(classTalentsSetStarterBuildActive.ConfigID, false); -} - -void WorldSession::HandleClassTalentsSetUsesSharedActionBars(WorldPackets::Traits::ClassTalentsSetUsesSharedActionBars const& classTalentsSetUsesSharedActionBars) -{ - _player->SetTraitConfigUseSharedActionBars(classTalentsSetUsesSharedActionBars.ConfigID, classTalentsSetUsesSharedActionBars.UsesShared, - classTalentsSetUsesSharedActionBars.IsLastSelectedSavedConfig); -} |