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-rw-r--r--src/server/game/Handlers/TraitHandler.cpp259
1 files changed, 0 insertions, 259 deletions
diff --git a/src/server/game/Handlers/TraitHandler.cpp b/src/server/game/Handlers/TraitHandler.cpp
deleted file mode 100644
index f25752d0231..00000000000
--- a/src/server/game/Handlers/TraitHandler.cpp
+++ /dev/null
@@ -1,259 +0,0 @@
-/*
- * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "WorldSession.h"
-#include "Battleground.h"
-#include "DB2Stores.h"
-#include "Player.h"
-#include "SpellHistory.h"
-#include "TraitMgr.h"
-#include "TraitPackets.h"
-
-void WorldSession::HandleTraitsCommitConfig(WorldPackets::Traits::TraitsCommitConfig const& /*traitsCommitConfig*/)
-{
- /*
- int32 configId = traitsCommitConfig.Config.ID;
- UF::TraitConfig const* existingConfig = _player->GetTraitConfig(configId);
- if (!existingConfig)
- {
- SendPacket(WorldPackets::Traits::TraitConfigCommitFailed(configId, 0, TALENT_FAILED_UNKNOWN).Write());
- return;
- }
-
- if (_player->IsInCombat())
- {
- SendPacket(WorldPackets::Traits::TraitConfigCommitFailed(configId, 0, TALENT_FAILED_AFFECTING_COMBAT).Write());
- return;
- }
-
- if (_player->GetBattleground() && _player->GetBattleground()->GetStatus() == STATUS_IN_PROGRESS)
- {
- SendPacket(WorldPackets::Traits::TraitConfigCommitFailed(configId, 0, TALENT_FAILED_IN_PVP_MATCH).Write());
- return;
- }
-
- auto findEntry = [](WorldPackets::Traits::TraitConfig& config, int32 traitNodeId, int32 traitNodeEntryId) -> WorldPackets::Traits::TraitEntry*
- {
- auto entryItr = std::find_if(config.Entries.begin(), config.Entries.end(), [=](WorldPackets::Traits::TraitEntry const& traitEntry)
- {
- return traitEntry.TraitNodeID == traitNodeId && traitEntry.TraitNodeEntryID == traitNodeEntryId;
- });
- return entryItr != config.Entries.end() ? &*entryItr : nullptr;
- };
-
- bool hasRemovedEntries = false;
- WorldPackets::Traits::TraitConfig newConfigState(*existingConfig);
- for (WorldPackets::Traits::TraitEntry const& newEntry : traitsCommitConfig.Config.Entries)
- {
- WorldPackets::Traits::TraitEntry* traitEntry = findEntry(newConfigState, newEntry.TraitNodeID, newEntry.TraitNodeEntryID);
- if (traitEntry && traitEntry->Rank > newEntry.Rank)
- {
- TraitNodeEntry const* traitNode = sTraitNodeStore.LookupEntry(newEntry.TraitNodeID);
- if (!traitNode)
- {
- SendPacket(WorldPackets::Traits::TraitConfigCommitFailed(configId, 0, TALENT_FAILED_UNKNOWN).Write());
- return;
- }
-
- TraitTreeEntry const* traitTree = sTraitTreeStore.LookupEntry(traitNode->TraitTreeID);
- if (!traitTree)
- {
- SendPacket(WorldPackets::Traits::TraitConfigCommitFailed(configId, 0, TALENT_FAILED_UNKNOWN).Write());
- return;
- }
-
- if (traitTree->GetFlags().HasFlag(TraitTreeFlag::CannotRefund))
- {
- SendPacket(WorldPackets::Traits::TraitConfigCommitFailed(configId, 0, TALENT_FAILED_CANT_REMOVE_TALENT).Write());
- return;
- }
-
- TraitNodeEntryEntry const* traitNodeEntry = sTraitNodeEntryStore.LookupEntry(newEntry.TraitNodeEntryID);
- if (!traitNodeEntry)
- {
- SendPacket(WorldPackets::Traits::TraitConfigCommitFailed(configId, 0, TALENT_FAILED_UNKNOWN).Write());
- return;
- }
-
- TraitDefinitionEntry const* traitDefinition = sTraitDefinitionStore.LookupEntry(traitNodeEntry->TraitDefinitionID);
- if (!traitDefinition)
- {
- SendPacket(WorldPackets::Traits::TraitConfigCommitFailed(configId, 0, TALENT_FAILED_UNKNOWN).Write());
- return;
- }
-
- if (traitDefinition->SpellID && _player->GetSpellHistory()->HasCooldown(traitDefinition->SpellID))
- {
- SendPacket(WorldPackets::Traits::TraitConfigCommitFailed(configId, traitDefinition->SpellID, TALENT_FAILED_CANT_REMOVE_TALENT).Write());
- return;
- }
-
- if (traitDefinition->VisibleSpellID && _player->GetSpellHistory()->HasCooldown(traitDefinition->VisibleSpellID))
- {
- SendPacket(WorldPackets::Traits::TraitConfigCommitFailed(configId, traitDefinition->VisibleSpellID, TALENT_FAILED_CANT_REMOVE_TALENT).Write());
- return;
- }
-
- hasRemovedEntries = true;
- }
-
- if (traitEntry)
- {
- if (newEntry.Rank)
- traitEntry->Rank = newEntry.Rank;
- else
- newConfigState.Entries.erase(std::remove_if(newConfigState.Entries.begin(), newConfigState.Entries.end(), [&newEntry](WorldPackets::Traits::TraitEntry const& traitEntry)
- {
- return traitEntry.TraitNodeID == newEntry.TraitNodeID && traitEntry.TraitNodeEntryID == newEntry.TraitNodeEntryID;
- }), newConfigState.Entries.end());
- }
- else
- newConfigState.Entries.emplace_back() = newEntry;
- }
-
- TraitMgr::LearnResult validationResult = TraitMgr::ValidateConfig(newConfigState, _player, true);
- if (validationResult != TraitMgr::LearnResult::Ok)
- {
- SendPacket(WorldPackets::Traits::TraitConfigCommitFailed(configId, 0, AsUnderlyingType(validationResult)).Write());
- return;
- }
-
- bool needsCastTime = newConfigState.Type == TraitConfigType::Combat && hasRemovedEntries;
-
- if (traitsCommitConfig.SavedLocalIdentifier)
- newConfigState.LocalIdentifier = traitsCommitConfig.SavedLocalIdentifier;
- else if (UF::TraitConfig const* savedConfig = _player->GetTraitConfig(traitsCommitConfig.SavedLocalIdentifier))
- newConfigState.LocalIdentifier = savedConfig->LocalIdentifier;
-
- _player->UpdateTraitConfig(std::move(newConfigState), traitsCommitConfig.SavedConfigID, needsCastTime);
- */
-}
-
-void WorldSession::HandleClassTalentsRequestNewConfig(WorldPackets::Traits::ClassTalentsRequestNewConfig& /*classTalentsRequestNewConfig*/)
-{
- /*
- if (classTalentsRequestNewConfig.Config.Type != TraitConfigType::Combat)
- return;
-
- if ((classTalentsRequestNewConfig.Config.CombatConfigFlags & TraitCombatConfigFlags::ActiveForSpec) != TraitCombatConfigFlags::None)
- return;
-
- int64 configCount = std::count_if(_player->m_activePlayerData->TraitConfigs.begin(), _player->m_activePlayerData->TraitConfigs.end(), [](UF::TraitConfig const& traitConfig)
- {
- return static_cast<TraitConfigType>(*traitConfig.Type) == TraitConfigType::Combat
- && (static_cast<TraitCombatConfigFlags>(*traitConfig.CombatConfigFlags) & TraitCombatConfigFlags::ActiveForSpec) == TraitCombatConfigFlags::None;
- });
- if (configCount >= TraitMgr::MAX_COMBAT_TRAIT_CONFIGS)
- return;
-
- auto findFreeLocalIdentifier = [&]()
- {
- int32 index = 1;
- while (_player->m_activePlayerData->TraitConfigs.FindIndexIf([&](UF::TraitConfig const& traitConfig)
- {
- return static_cast<TraitConfigType>(*traitConfig.Type) == TraitConfigType::Combat
- && traitConfig.ChrSpecializationID == int32(_player->GetPrimarySpecialization())
- && traitConfig.LocalIdentifier == index;
- }) >= 0)
- ++index;
-
- return index;
- };
-
- classTalentsRequestNewConfig.Config.ChrSpecializationID = AsUnderlyingType(_player->GetPrimarySpecialization());
- classTalentsRequestNewConfig.Config.LocalIdentifier = findFreeLocalIdentifier();
-
- for (UF::TraitEntry const& grantedEntry : TraitMgr::GetGrantedTraitEntriesForConfig(classTalentsRequestNewConfig.Config, _player))
- {
- auto entryItr = std::find_if(classTalentsRequestNewConfig.Config.Entries.begin(), classTalentsRequestNewConfig.Config.Entries.end(),
- [&](WorldPackets::Traits::TraitEntry const& entry) { return entry.TraitNodeID == grantedEntry.TraitNodeID && entry.TraitNodeEntryID == grantedEntry.TraitNodeEntryID; });
-
- WorldPackets::Traits::TraitEntry& newEntry = entryItr != classTalentsRequestNewConfig.Config.Entries.end() ? *entryItr : classTalentsRequestNewConfig.Config.Entries.emplace_back();
- newEntry.TraitNodeID = grantedEntry.TraitNodeID;
- newEntry.TraitNodeEntryID = grantedEntry.TraitNodeEntryID;
- newEntry.Rank = grantedEntry.Rank;
- newEntry.GrantedRanks = grantedEntry.GrantedRanks;
- if (TraitNodeEntryEntry const* traitNodeEntry = sTraitNodeEntryStore.LookupEntry(grantedEntry.TraitNodeEntryID))
- if (newEntry.Rank + newEntry.GrantedRanks > traitNodeEntry->MaxRanks)
- newEntry.Rank = std::max(0, traitNodeEntry->MaxRanks - newEntry.GrantedRanks);
- }
-
- TraitMgr::LearnResult validationResult = TraitMgr::ValidateConfig(classTalentsRequestNewConfig.Config, _player);
- if (validationResult != TraitMgr::LearnResult::Ok)
- return;
-
- _player->CreateTraitConfig(classTalentsRequestNewConfig.Config);
- */
-}
-
-void WorldSession::HandleClassTalentsRenameConfig(WorldPackets::Traits::ClassTalentsRenameConfig& classTalentsRenameConfig)
-{
- _player->RenameTraitConfig(classTalentsRenameConfig.ConfigID, classTalentsRenameConfig.Name.Move());
-}
-
-void WorldSession::HandleClassTalentsDeleteConfig(WorldPackets::Traits::ClassTalentsDeleteConfig const& classTalentsDeleteConfig)
-{
- _player->DeleteTraitConfig(classTalentsDeleteConfig.ConfigID);
-}
-
-void WorldSession::HandleClassTalentsSetStarterBuildActive(WorldPackets::Traits::ClassTalentsSetStarterBuildActive const& /*classTalentsSetStarterBuildActive*/)
-{
- /*
- UF::TraitConfig const* traitConfig = _player->GetTraitConfig(classTalentsSetStarterBuildActive.ConfigID);
- if (!traitConfig)
- return;
-
- if (static_cast<TraitConfigType>(*traitConfig->Type) != TraitConfigType::Combat)
- return;
-
- if (!EnumFlag(static_cast<TraitCombatConfigFlags>(*traitConfig->CombatConfigFlags)).HasFlag(TraitCombatConfigFlags::ActiveForSpec))
- return;
-
- if (classTalentsSetStarterBuildActive.Active)
- {
- WorldPackets::Traits::TraitConfig newConfigState(*traitConfig);
-
- auto findFreeLocalIdentifier = [&]()
- {
- int32 index = 1;
- while (_player->m_activePlayerData->TraitConfigs.FindIndexIf([&](UF::TraitConfig const& traitConfig)
- {
- return static_cast<TraitConfigType>(*traitConfig.Type) == TraitConfigType::Combat
- && traitConfig.ChrSpecializationID == int32(_player->GetPrimarySpecialization())
- && traitConfig.LocalIdentifier == index;
- }) >= 0)
- ++index;
-
- return index;
- };
-
- TraitMgr::InitializeStarterBuildTraitConfig(newConfigState, _player);
- newConfigState.CombatConfigFlags |= TraitCombatConfigFlags::StarterBuild;
- newConfigState.LocalIdentifier = findFreeLocalIdentifier();
-
- _player->UpdateTraitConfig(std::move(newConfigState), 0, true);
- }
- else
- _player->SetTraitConfigUseStarterBuild(classTalentsSetStarterBuildActive.ConfigID, false);
- */
-}
-
-void WorldSession::HandleClassTalentsSetUsesSharedActionBars(WorldPackets::Traits::ClassTalentsSetUsesSharedActionBars const& classTalentsSetUsesSharedActionBars)
-{
- _player->SetTraitConfigUseSharedActionBars(classTalentsSetUsesSharedActionBars.ConfigID, classTalentsSetUsesSharedActionBars.UsesShared,
- classTalentsSetUsesSharedActionBars.IsLastSelectedSavedConfig);
-}