diff options
Diffstat (limited to 'src/server/game/Handlers/VehicleHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/VehicleHandler.cpp | 27 |
1 files changed, 2 insertions, 25 deletions
diff --git a/src/server/game/Handlers/VehicleHandler.cpp b/src/server/game/Handlers/VehicleHandler.cpp index fa4027eb3f9..54d574f31c4 100644 --- a/src/server/game/Handlers/VehicleHandler.cpp +++ b/src/server/game/Handlers/VehicleHandler.cpp @@ -22,7 +22,6 @@ #include "Player.h" #include "Log.h" #include "ObjectAccessor.h" -#include "MovementStructures.h" void WorldSession::HandleDismissControlledVehicle(WorldPacket &recvData) { @@ -74,34 +73,12 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData) break; case CMSG_MOVE_CHANGE_VEHICLE_SEATS: { - static MovementStatusElements const accessoryGuid[] = - { - MSEExtraInt8, - MSEHasGuidByte2, - MSEHasGuidByte4, - MSEHasGuidByte7, - MSEHasGuidByte6, - MSEHasGuidByte5, - MSEHasGuidByte0, - MSEHasGuidByte1, - MSEHasGuidByte3, - MSEGuidByte6, - MSEGuidByte1, - MSEGuidByte2, - MSEGuidByte5, - MSEGuidByte3, - MSEGuidByte0, - MSEGuidByte4, - MSEGuidByte7, - }; - - Movement::ExtraMovementStatusElement extra(accessoryGuid); MovementInfo movementInfo; GetPlayer()->ValidateMovementInfo(&movementInfo); vehicle_base->m_movementInfo = movementInfo; - ObjectGuid accessory = extra.Data.guid; - int8 seatId = extra.Data.byteData; + ObjectGuid accessory; // = extra.Data.guid; + int8 seatId = -1;//extra.Data.byteData; if (vehicle_base->GetGUID() != movementInfo.guid) return; |