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path: root/src/server/game/Handlers/VoiceChatHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/VoiceChatHandler.cpp')
-rw-r--r--src/server/game/Handlers/VoiceChatHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/VoiceChatHandler.cpp b/src/server/game/Handlers/VoiceChatHandler.cpp
index 0c8cc8326fa..36e9d4e716d 100644
--- a/src/server/game/Handlers/VoiceChatHandler.cpp
+++ b/src/server/game/Handlers/VoiceChatHandler.cpp
@@ -24,7 +24,7 @@
void WorldSession::HandleVoiceSessionEnableOpcode(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_VOICE_SESSION_ENABLE");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_VOICE_SESSION_ENABLE");
// uint8 isVoiceEnabled, uint8 isMicrophoneEnabled
recvData.read_skip<uint8>();
recvData.read_skip<uint8>();
@@ -32,13 +32,13 @@ void WorldSession::HandleVoiceSessionEnableOpcode(WorldPacket& recvData)
void WorldSession::HandleChannelVoiceOnOpcode(WorldPacket& /*recvData*/)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CHANNEL_VOICE_ON");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CHANNEL_VOICE_ON");
// Enable Voice button in channel context menu
}
void WorldSession::HandleSetActiveVoiceChannel(WorldPacket& recvData)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SET_ACTIVE_VOICE_CHANNEL");
+ TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SET_ACTIVE_VOICE_CHANNEL");
recvData.read_skip<uint32>();
recvData.read_skip<char*>();
}