diff options
Diffstat (limited to 'src/server/game/Instances/InstanceSaveMgr.cpp')
| -rwxr-xr-x | src/server/game/Instances/InstanceSaveMgr.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp index ca946b4a2c0..b25efa89171 100755 --- a/src/server/game/Instances/InstanceSaveMgr.cpp +++ b/src/server/game/Instances/InstanceSaveMgr.cpp @@ -511,7 +511,7 @@ void InstanceSaveManager::_ResetSave(InstanceSaveHashMap::iterator &itr) void InstanceSaveManager::_ResetInstance(uint32 mapid, uint32 instanceId) { sLog->outDebug(LOG_FILTER_MAPS, "InstanceSaveMgr::_ResetInstance %u, %u", mapid, instanceId); - Map* map = (MapInstanced*)sMapMgr->CreateBaseMap(mapid); + Map* map = (Mainstanced*)sMapMgr->CreateBaseMap(mapid); if (!map->Instanceable()) return; @@ -521,7 +521,7 @@ void InstanceSaveManager::_ResetInstance(uint32 mapid, uint32 instanceId) DeleteInstanceFromDB(instanceId); // even if save not loaded - Map* iMap = ((MapInstanced*)map)->FindMap(instanceId); + Map* iMap = ((Mainstanced*)map)->FindMap(instanceId); if (iMap && iMap->IsDungeon()) ((InstanceMap*)iMap)->Reset(INSTANCE_RESET_RESPAWN_DELAY); @@ -584,8 +584,8 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficulty, b // note: this isn't fast but it's meant to be executed very rarely Map const* map = sMapMgr->CreateBaseMap(mapid); // _not_ include difficulty - MapInstanced::InstancedMaps &instMaps = ((MapInstanced*)map)->GetInstancedMaps(); - MapInstanced::InstancedMaps::iterator mitr; + Mainstanced::InstancedMaps &instMaps = ((Mainstanced*)map)->GetInstancedMaps(); + Mainstanced::InstancedMaps::iterator mitr; uint32 timeLeft; for (mitr = instMaps.begin(); mitr != instMaps.end(); ++mitr) @@ -626,4 +626,4 @@ uint32 InstanceSaveManager::GetNumBoundGroupsTotal() ret += itr->second->GetGroupCount(); return ret; -} +}
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