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path: root/src/server/game/Instances/InstanceSaveMgr.cpp
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Diffstat (limited to 'src/server/game/Instances/InstanceSaveMgr.cpp')
-rw-r--r--src/server/game/Instances/InstanceSaveMgr.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp
index 1680ed23b74..cfd11dcfb78 100644
--- a/src/server/game/Instances/InstanceSaveMgr.cpp
+++ b/src/server/game/Instances/InstanceSaveMgr.cpp
@@ -81,19 +81,19 @@ InstanceSave* InstanceSaveManager::AddInstanceSave(uint32 mapId, uint32 instance
MapEntry const* entry = sMapStore.LookupEntry(mapId);
if (!entry)
{
- TC_LOG_ERROR("misc", "InstanceSaveManager::AddInstanceSave: wrong mapid = %d, instanceid = %d!", mapId, instanceId);
+ TC_LOG_ERROR("misc", "InstanceSaveManager::AddInstanceSave: wrong mapid = {}, instanceid = {}!", mapId, instanceId);
return nullptr;
}
if (instanceId == 0)
{
- TC_LOG_ERROR("misc", "InstanceSaveManager::AddInstanceSave: mapid = %d, wrong instanceid = %d!", mapId, instanceId);
+ TC_LOG_ERROR("misc", "InstanceSaveManager::AddInstanceSave: mapid = {}, wrong instanceid = {}!", mapId, instanceId);
return nullptr;
}
if (difficulty >= (entry->IsRaid() ? MAX_RAID_DIFFICULTY : MAX_DUNGEON_DIFFICULTY))
{
- TC_LOG_ERROR("misc", "InstanceSaveManager::AddInstanceSave: mapid = %d, instanceid = %d, wrong dificalty %u!", mapId, instanceId, static_cast<uint32>(difficulty));
+ TC_LOG_ERROR("misc", "InstanceSaveManager::AddInstanceSave: mapid = {}, instanceid = {}, wrong dificalty {}!", mapId, instanceId, static_cast<uint32>(difficulty));
return nullptr;
}
@@ -111,7 +111,7 @@ InstanceSave* InstanceSaveManager::AddInstanceSave(uint32 mapId, uint32 instance
}
}
- TC_LOG_DEBUG("maps", "InstanceSaveManager::AddInstanceSave: mapid = %d, instanceid = %d", mapId, instanceId);
+ TC_LOG_DEBUG("maps", "InstanceSaveManager::AddInstanceSave: mapid = {}, instanceid = {}", mapId, instanceId);
InstanceSave* save = new InstanceSave(mapId, instanceId, difficulty, resetTime, canReset);
if (!load)
@@ -293,7 +293,7 @@ void InstanceSaveManager::LoadInstances()
// Load reset times and clean expired instances
sInstanceSaveMgr->LoadResetTimes();
- TC_LOG_INFO("server.loading", ">> Loaded instances in %u ms", GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded instances in {} ms", GetMSTimeDiffToNow(oldMSTime));
}
@@ -358,7 +358,7 @@ void InstanceSaveManager::LoadResetTimes()
MapDifficulty const* mapDiff = GetMapDifficultyData(mapid, difficulty);
if (!mapDiff)
{
- TC_LOG_ERROR("misc", "InstanceSaveManager::LoadResetTimes: invalid mapid(%u)/difficulty(%u) pair in instance_reset!", mapid, static_cast<uint32>(difficulty));
+ TC_LOG_ERROR("misc", "InstanceSaveManager::LoadResetTimes: invalid mapid({})/difficulty({}) pair in instance_reset!", mapid, static_cast<uint32>(difficulty));
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GLOBAL_INSTANCE_RESETTIME);
stmt->setUInt16(0, uint16(mapid));
@@ -446,7 +446,7 @@ time_t InstanceSaveManager::GetSubsequentResetTime(uint32 mapid, Difficulty diff
MapDifficulty const* mapDiff = GetMapDifficultyData(mapid, difficulty);
if (!mapDiff || !mapDiff->resetTime)
{
- TC_LOG_ERROR("misc", "InstanceSaveManager::GetSubsequentResetTime: not valid difficulty or no reset delay for map %u", mapid);
+ TC_LOG_ERROR("misc", "InstanceSaveManager::GetSubsequentResetTime: not valid difficulty or no reset delay for map {}", mapid);
return 0;
}
@@ -495,7 +495,7 @@ void InstanceSaveManager::ScheduleReset(bool add, time_t time, InstResetEvent ev
}
if (itr == m_resetTimeQueue.end())
- TC_LOG_ERROR("misc", "InstanceSaveManager::ScheduleReset: cannot cancel the reset, the event(%d, %d, %d) was not found!", event.type, event.mapid, event.instanceId);
+ TC_LOG_ERROR("misc", "InstanceSaveManager::ScheduleReset: cannot cancel the reset, the event({}, {}, {}) was not found!", event.type, event.mapid, event.instanceId);
}
}
else
@@ -596,7 +596,7 @@ void InstanceSaveManager::_ResetSave(InstanceSaveHashMap::iterator &itr)
void InstanceSaveManager::_ResetInstance(uint32 mapid, uint32 instanceId)
{
- TC_LOG_DEBUG("maps", "InstanceSaveMgr::_ResetInstance %u, %u", mapid, instanceId);
+ TC_LOG_DEBUG("maps", "InstanceSaveMgr::_ResetInstance {}, {}", mapid, instanceId);
Map const* map = sMapMgr->CreateBaseMap(mapid);
if (!map->Instanceable())
return;
@@ -630,7 +630,7 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficulty, b
MapEntry const* mapEntry = sMapStore.LookupEntry(mapid);
if (!mapEntry->Instanceable())
return;
- TC_LOG_DEBUG("misc", "InstanceSaveManager::ResetOrWarnAll: Processing map %s (%u) on difficulty %u (warn? %u)", mapEntry->MapName[0], mapid, static_cast<uint32>(difficulty), warn);
+ TC_LOG_DEBUG("misc", "InstanceSaveManager::ResetOrWarnAll: Processing map {} ({}) on difficulty {} (warn? {})", mapEntry->MapName[0], mapid, static_cast<uint32>(difficulty), warn);
time_t now = GameTime::GetGameTime();