diff options
Diffstat (limited to 'src/server/game/Instances/InstanceSaveMgr.cpp')
-rw-r--r-- | src/server/game/Instances/InstanceSaveMgr.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp index 1680ed23b74..cfd11dcfb78 100644 --- a/src/server/game/Instances/InstanceSaveMgr.cpp +++ b/src/server/game/Instances/InstanceSaveMgr.cpp @@ -81,19 +81,19 @@ InstanceSave* InstanceSaveManager::AddInstanceSave(uint32 mapId, uint32 instance MapEntry const* entry = sMapStore.LookupEntry(mapId); if (!entry) { - TC_LOG_ERROR("misc", "InstanceSaveManager::AddInstanceSave: wrong mapid = %d, instanceid = %d!", mapId, instanceId); + TC_LOG_ERROR("misc", "InstanceSaveManager::AddInstanceSave: wrong mapid = {}, instanceid = {}!", mapId, instanceId); return nullptr; } if (instanceId == 0) { - TC_LOG_ERROR("misc", "InstanceSaveManager::AddInstanceSave: mapid = %d, wrong instanceid = %d!", mapId, instanceId); + TC_LOG_ERROR("misc", "InstanceSaveManager::AddInstanceSave: mapid = {}, wrong instanceid = {}!", mapId, instanceId); return nullptr; } if (difficulty >= (entry->IsRaid() ? MAX_RAID_DIFFICULTY : MAX_DUNGEON_DIFFICULTY)) { - TC_LOG_ERROR("misc", "InstanceSaveManager::AddInstanceSave: mapid = %d, instanceid = %d, wrong dificalty %u!", mapId, instanceId, static_cast<uint32>(difficulty)); + TC_LOG_ERROR("misc", "InstanceSaveManager::AddInstanceSave: mapid = {}, instanceid = {}, wrong dificalty {}!", mapId, instanceId, static_cast<uint32>(difficulty)); return nullptr; } @@ -111,7 +111,7 @@ InstanceSave* InstanceSaveManager::AddInstanceSave(uint32 mapId, uint32 instance } } - TC_LOG_DEBUG("maps", "InstanceSaveManager::AddInstanceSave: mapid = %d, instanceid = %d", mapId, instanceId); + TC_LOG_DEBUG("maps", "InstanceSaveManager::AddInstanceSave: mapid = {}, instanceid = {}", mapId, instanceId); InstanceSave* save = new InstanceSave(mapId, instanceId, difficulty, resetTime, canReset); if (!load) @@ -293,7 +293,7 @@ void InstanceSaveManager::LoadInstances() // Load reset times and clean expired instances sInstanceSaveMgr->LoadResetTimes(); - TC_LOG_INFO("server.loading", ">> Loaded instances in %u ms", GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO("server.loading", ">> Loaded instances in {} ms", GetMSTimeDiffToNow(oldMSTime)); } @@ -358,7 +358,7 @@ void InstanceSaveManager::LoadResetTimes() MapDifficulty const* mapDiff = GetMapDifficultyData(mapid, difficulty); if (!mapDiff) { - TC_LOG_ERROR("misc", "InstanceSaveManager::LoadResetTimes: invalid mapid(%u)/difficulty(%u) pair in instance_reset!", mapid, static_cast<uint32>(difficulty)); + TC_LOG_ERROR("misc", "InstanceSaveManager::LoadResetTimes: invalid mapid({})/difficulty({}) pair in instance_reset!", mapid, static_cast<uint32>(difficulty)); CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GLOBAL_INSTANCE_RESETTIME); stmt->setUInt16(0, uint16(mapid)); @@ -446,7 +446,7 @@ time_t InstanceSaveManager::GetSubsequentResetTime(uint32 mapid, Difficulty diff MapDifficulty const* mapDiff = GetMapDifficultyData(mapid, difficulty); if (!mapDiff || !mapDiff->resetTime) { - TC_LOG_ERROR("misc", "InstanceSaveManager::GetSubsequentResetTime: not valid difficulty or no reset delay for map %u", mapid); + TC_LOG_ERROR("misc", "InstanceSaveManager::GetSubsequentResetTime: not valid difficulty or no reset delay for map {}", mapid); return 0; } @@ -495,7 +495,7 @@ void InstanceSaveManager::ScheduleReset(bool add, time_t time, InstResetEvent ev } if (itr == m_resetTimeQueue.end()) - TC_LOG_ERROR("misc", "InstanceSaveManager::ScheduleReset: cannot cancel the reset, the event(%d, %d, %d) was not found!", event.type, event.mapid, event.instanceId); + TC_LOG_ERROR("misc", "InstanceSaveManager::ScheduleReset: cannot cancel the reset, the event({}, {}, {}) was not found!", event.type, event.mapid, event.instanceId); } } else @@ -596,7 +596,7 @@ void InstanceSaveManager::_ResetSave(InstanceSaveHashMap::iterator &itr) void InstanceSaveManager::_ResetInstance(uint32 mapid, uint32 instanceId) { - TC_LOG_DEBUG("maps", "InstanceSaveMgr::_ResetInstance %u, %u", mapid, instanceId); + TC_LOG_DEBUG("maps", "InstanceSaveMgr::_ResetInstance {}, {}", mapid, instanceId); Map const* map = sMapMgr->CreateBaseMap(mapid); if (!map->Instanceable()) return; @@ -630,7 +630,7 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficulty, b MapEntry const* mapEntry = sMapStore.LookupEntry(mapid); if (!mapEntry->Instanceable()) return; - TC_LOG_DEBUG("misc", "InstanceSaveManager::ResetOrWarnAll: Processing map %s (%u) on difficulty %u (warn? %u)", mapEntry->MapName[0], mapid, static_cast<uint32>(difficulty), warn); + TC_LOG_DEBUG("misc", "InstanceSaveManager::ResetOrWarnAll: Processing map {} ({}) on difficulty {} (warn? {})", mapEntry->MapName[0], mapid, static_cast<uint32>(difficulty), warn); time_t now = GameTime::GetGameTime(); |